this is a pretty interesting tessellation based cloud shader made by AlexStrook on github, it dsnt use any volumetric rendering method it basically is a shader that when put on a mesh it'll make it...
2023-05-01 06:53:39 +0000 UTC
View Post
Its looking much better with some proper vegetation, ill work on it more and hopefully upload the files by the end of the week [the standard version is also under work as well]
2023-04-21 15:42:56 +0000 UTC
View Post
These are some Screenshots from a small time Project im working on, Its a simple game made with The built in renderpipeline, Uses assets such as Cozy weather to simulate the Clouds and A custom...
2023-04-21 07:13:02 +0000 UTC
View Post
[This is an unfinished project] Yes the files are very messy and it barely makes sense to call this a project but here's the entire Built in renderer version of the Pixel Art demo i showed a few we...
2023-04-13 11:07:33 +0000 UTC
View Post
this project contains the entire slient hill unity project with PS1 Renderer that i recently cover in my video
2023-04-13 09:38:00 +0000 UTC
View Post
Had to switch to Built in renderpipeline due to some issues with URP based rendering

The effects ...
2023-03-26 09:39:20 +0000 UTC
View Post
2016's Firewatch has been one of those few games that really inspired me, back when i had no idea what game development was i saw firewatch and thinked how beautiful it looked and really wondered h...
2023-03-11 10:16:56 +0000 UTC
View Post
This is a project demo scene put together by me to showcase a PS1 do keep in mind this is a Unity Universal renderpipeline project and all the models and textures are from itch or free textures web...
2023-03-11 05:49:42 +0000 UTC
View Post
With previously mentioned Stencil Lighting and some Unlit colors i was able to achieve this Stylized looking Scene, I think it looks really nice and would fit nicely in a relaxing mobile themed gam...
2023-03-08 05:19:24 +0000 UTC
View Post
Ever since the original creator t3ssel8r dropped the video on his dynamic light material combined with Unity Particle system i had to know how that was done, at first i kept thinking if he had done...
2023-03-03 13:56:28 +0000 UTC
View Post
Well its a really simple method actually and needs no complex coding or anyhting but here is a quick rundown of how it works
The Material is a Simple transparent gradient texture added to a u...
2023-03-03 06:55:49 +0000 UTC
View Post
2023-02-24 08:16:56 +0000 UTC
View Post
Working on the outlines and water effect
On next update ill be focusing on Adding additional Light support like t3ssl8r by changing my toon shader to NedMakesGame toon shader which is a better w...
2023-02-23 08:15:37 +0000 UTC
View Post
In game development atmosphere is a very important thing to be noted and kept eye on especially when the game is short and story based, Short games heavily rely on atmosphere. Its even more importa...
2023-02-22 09:46:19 +0000 UTC
View Post
Recreating the original look of the playstation 1 era has become really popular among recent indie developers, Mostly because of the Aesthetics and the Low amount of work it needs to create the env...
2023-02-19 10:22:35 +0000 UTC
View Post
Made the grass shader (by MinionsArt) Blend with terrain and the toon shader on the Surface
2023-02-17 17:06:26 +0000 UTC
View Post
(The project files will be shared on the next post)
Used a toon based shader to achieve a similar look to the original shader by t3ssel8r
Used a Shader based pixelation...
2023-02-17 16:50:26 +0000 UTC
View Post
(Ill be sharing the codes and the entire project on Patreon once im done cleaning up the mess)
Inspired by t3ssel8r , This is an attempt to recreate the original look of this...
2023-02-14 08:10:18 +0000 UTC
View Post
yep its a toon shading method with the color ramp
NOTE: A similar result can be created using emission node + Mapping node to determine the shading angle
2023-01-22 04:52:03 +0000 UTC
View Post
While playing with the color ramp i thought that the overall look compliments a decent manga shader, i found many tutorials but non of them were easy and almost impossible to learn as a beginner in...
2023-01-15 07:47:47 +0000 UTC
View Post
Been working on the Noise texture node and came up with this random cloud texture so i combined it with a gradient sky and here we have a nice looking sky that looks like it was taken from an anime...
2023-01-15 07:34:27 +0000 UTC
View Post
soo its basically a shader that makes a galaxy out of a sphere thats completely flat
needs blender 2.9+ unless u live in 2016 you should be fine
2023-01-12 16:51:18 +0000 UTC
View Post
This shader is from my game Sanity on itch , Made with the Unity game engine
There's a decent looking atmospheric Fog used in Dark or a single colored Art style game. It carr...
2022-01-05 12:30:22 +0000 UTC
View Post