SakeTami
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QuantV 3.0.0

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QuantV 3.0.0

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QV3 March

· Added atmosphere shader

· Added experimental Radial Blur in enbeffectpostpass

· Added Bright, Saturation, Gamma and Contrast parameters in enbeffect so users don't need ReShade for...

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QuantV 3.0.0

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+ FiveM support

Added full FiveM support, universally compatible with all kind of map mods, etc.

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QV3

First of all THANK YOU for all the support and the feedback helps a lot!!

already posted days ago on Discord but here it is too:

· Added new weathers, still in the works though. <...

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Starfield

  • DEEPER starfield, even with vanilla texture.
  • Earth rotation with dynamic axial tilt that follows the season.
  • Added milky way that appears at different spots in the countrysi...

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Rainbow

Added first experimental effect.

  • Update: 
  • Added more customization settings and soften option to fade from the ground, or the opposite if using negative values for stronge...

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···

Screen Rain Drops

  • Dynamic rain droplets with physics reacting to vehicle handling.
  • to do: same effect on vehicle's body/windshield.

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RGB Corona w/ Rays

  • Support for color in corona texture, don't forget to change texture format from L8 to RGBA8 or DXT1 before using your RGB texture in OpenIV.
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Smooth Night Shadows + led lights

  • Fixes blocky shadows at night and adds a little light leak to simulate bouncing for a more natural look at no performance cost.
  • No need replacing game files and no flickering.
  • <...

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