The Bibites 0.4 Alpha 5: Short and Sweet
This alpha only covers a few bug fixes, small changes, and balance. But nonetheless, it piles up to making everything far better!
Default Settings Balance:
This alpha only covers a few bug fixes, small changes, and balance. But nonetheless, it piles up to making everything far better!
Default Settings Balance:
Hey Everyone! This time, a lot of work on finishing the digestion system to make it viable and balanced. Also, the Stomach UI is ready and awesome! I look forward to receiving your feedback on its ...
2021-11-09 14:44:49 +0000 UTC View PostHey Everyone! After a long time without news, I'm happy to announce the first release of the new stomach and materials features π! There a lot more new things too, and I look forward to hear you...
2021-10-10 19:07:29 +0000 UTC View PostHey, the procedural sprites are finally here! They should be available in-game and available for you to experiment and play around with. This also incorporates the modability portion, allowing you ...
2021-09-08 22:08:59 +0000 UTC View PostThis is the first preview of procedural sprites. For now, Procedural Sprites are not yet implemented in-game and are just there as a preview in the menu. I added a temporary button to randomize all...
2021-08-10 18:10:16 +0000 UTC View PostBig batch of minor improvements and bug fixes.
This 0.3.1 version is meant to address all the bugs causing crashes and general unusability. This is the first step toward that!
Major Modif...
2021-07-09 22:14:03 +0000 UTC View PostAs we are getting ready for the public release with the next video, a few last fixes (hopefully) to iron out anything sticking out. I count on your support to identify anything that might remain 2021-06-22 16:48:54 +0000 UTC View Post
A few new things here, but mainly, the acceptance of the fact that we'll probably have to make a few compromises with the release, because of the crash bugs we keep experimenting. As a result, I've...
2021-06-12 17:14:57 +0000 UTC View PostHey Everyone! From now on, only bug fixes and minor reworks.
I'm still trying my best to understand and fix the crashes that some have been experiencing which seems to happen after leaving the ...
Hey Everyone, itβs official!
I am now jobless.
There are many, many, reasons why I decided to quit, but a big one was my profound desire to give this project a real shot....
2021-05-20 18:26:21 +0000 UTC View PostHey Everyone! After a less than glamorous alpha release last week, I figured you all needed a new alpha with a few quick fixes to at least make the experience enjoyable. I also tried a few things t...
2021-04-17 19:29:16 +0000 UTC View PostHey Everyone, thanks to your feedback (by identifying so many bugs and problems) and also maybe my renewed dedication and motivatio due to my new situation (more on that at the end).
So what...
In this one, a lot of UI stuff has been reworked under the hood, but you'll have plenty of candies to play with!
I'm locking feature and from now on I'll only do bug fixes before the release...
With all those major alphas out of the way, it looks like we are finally nearing release. I figure another alpha will suffice to finally release it for the whole public!
And still for this al...
2021-01-25 22:55:31 +0000 UTC View PostI decided to take a lot of time to fix a lot of underliying issues that made the game not properly work from a "real game" perspective. So yeah you'll be able to have a lot more stable 2020-11-18 00:43:17 +0000 UTC View Post
Took a little more time to fix the Save system from the previous alpha than I expected by I took the opportunity to add a few things at the same time!
-Meat from an infected bibites is infec...
That was a lot of work ! But the next alpha is present :) with this done I'll focus my efforts on making the next video!
On the menu :
Viruses have invaded the simulation! Complete with genetics and a very complex and dynamic system, viruses now add a completely new layer of possibilities to the simulation.
 ...
2020-09-07 14:18:07 +0000 UTC View PostFinally the first "real" alpha version of the virus update !
Compared to the alpha 0 we have a lot to cover, so let's get started (This includes many non-virus-related features and fi...
So that was a big step in the project's (and my) life !
Thanks to your generous support I had funds to purchase an entry to the conference and was able to submit a Talk proposal which was then a...
You guys asked for it, so here it is ! I'm going away for a few days starting tomorrow early morning so I made sure to rush a few features in so you could enjoy it:
-Virus strain, randomly gener...
Hey Everyone !
I know I'm very bad with social medias but I just want to keep everyone updated on the fact that this is still an active project which I'm actively pursuing (at least 20h...
2020-06-22 22:17:17 +0000 UTC View PostAs always I look forward to your comments :)
New features/things/reworks:
-Added more keyboard controlls
r - select random bibite
g - select highest generation bibit...
Far more stable than the last one, this one has a couples of neat (work-in-progress) features
- You can now select eggs and see their brain, genes, and hatch progress!
- Health and e...
A few of you asked me to have access to the development version, so here!
Warning: This build is not stable and probably has many bugs
Have fun :)
As showcased in the video, this is the version where bibites will collide with food, a few fixes have been implemented, and many links to additional content (and polls).
Let me know how you ...
You can download the Demo there :)
Feel free to send that link to anyone you think might be interested !
2019-12-03 01:12:18 +0000 UTC View PostHey hey hey Everyone !
Finally it's here, simply download the .zip and extract it somewhere, then run it !
I look forward to hear your thoughts and feedback :)
I've just finished making a new banner for youtube :) (my previous one was a youtube default completely unrelated)
Of course, on most devices, you'll only see the central band, but the rest ...