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leocaussan

leocaussan

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leocaussan posts

The Bibites 0.6.3 Alpha 3 : Settings Animator! (SEASONS!!!)

It's been a long awaited promise, and I think this is going to be incredibly worth it.
You can now create animation curves for settings, so they change gradually and automatically over time! View Post

The Bibites 0.6.3 Alpha 2: More Towers

We've been pretty busy lately preparing our presentation to the ALIFE 2025 Conference (and plannin...

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The Bibites 0.6.3 Alpha 1: CORPSES

Look at all these disgusting, decomposing corpses!!

Corspes have been a requested feature for a ...

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The Bibites 0.6.2: Steam Workshop and toward the future!

It's been a while since we updated the public version, and we think we were overdue, so here it is! We have started doing a lot of background work, but we still have quite a bit to share this time ...

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The Bibites 0.6.2 alpha 2: Some Secrets

Pppstt... please don't share this with others, but there's a few secret additions in this release.

But first, the boring stuff:

  • Improvements to the workshop

  • Impro...

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The Bibites 0.6.2 alpha 1: THE WORKSHOP

Hey! We've been hard at work implementing the steam workshop integration for The Bibites!

You have to have access to the Steam version of course, but if you do, You'll now be able to share y...

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The Bibites 0.6.1!

This is the version from the Steam launch, with many small hotfixes and small improvements already!

Ah yes also, WE'RE ON STEAM!!!

Changes

  • Reworked credits pane...

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The Bibites 0.6.1 Alpha 7

We jumped a version because of steam demo builds

Changes

  • Achievements Added (many placeholders, non-challenge achievements won't trigger, sorry)

  • Achievem...

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The Bibites 0.6.1 alpha 5: quickfixes

A bunch of quick fixes to prepare for launch

Fixes:

  • Improved loading/game creati...

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The Bibites 0.6.1a4 : coming to Steam!

It's official, The Bibites is coming to steam on March 4th
To prepare for this, we had to submit an early build for review and evaluation, so why not treat you all to a surprise polished alpha! ...

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The Bibites 0.6.1a3: Challenges

Yep, Challenges


Finally a use for the Bibite Editor!

Submit your best champions to take on d...

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The Bibites 0.6.1 alpha 2: Brain Editor!

Joyeuses FĂȘtes to all of you!
I finally got the brain editor to a state I consider satisfying, and I want...

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The Bibites 0.6.1 alpha 1: Gene Editor!

This is the first alpha on the road to the Steam release, with minimal inclusions. I wanted to fix all the remaining bugs and give you a first taste of the editor and how it'll work!

...

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The Bibites 0.6.0.1: Hotfix

A quick hotfix to address a few missed issues on the big release!

  • Fixed bibites no longer dropping meat on death

  • Fixed brain panel getting out of screen for certain ui...

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The Bibites 0.6.0: Organs and Science!

Wew... This one has been a long time coming 
It's been close to a year and a half since the last public release and it's frustrating to have kept the free users without news for so long. View Post

The Bibites 0.6.0 Release Candidate!

THE TIME IS NEAR
AFTER SO MUCH TIME
I CAN'T EVEN

If this release goes well and not many bugs are flagged, I aim to release this new update publicly!
Until then, it's all hands on ...

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The Bibites 0.6 Alpha 17 : The Last Mile

This aims to be the last alpha for the 0.6 update.
If all goes well, and only minor things are reported, the next Patreon Release will be the official Release Candidate before pushing the new 0....

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The Bibites 0.6 Alpha 16 : Balance, Preview, And Stomach Acid

Ironing out the last release and all the new introductions in systems, this alpha should be a lot more balanced! With the help of Aaron, a new member of the dev team, we put extra effort in doing e...

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The Bibites 0.6 Alpha 15 Combat Rework and Organs

WARNING: Due to too many differences in the simulation settings, logged data, etc. Saves will not be able to be imported from previous versions. Individual bibites will be tho.

New Spat...

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The Bibites 0.6 Alpha 14: Fixes and Adjustements

Changes

  • Added default activations to species distance calculation

  • Added visuals for node activation difference

  • Adjusted default bibite genes

    ...

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The Bibites 0.6 Alpha 13: No more constants

Brain Changes

  • Added default activations to brain nodes, replacing the...

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The Bibites 0.6 Alpha 12: PERFORMANCE CONTROL

You can now change the precision of your sims to suit your performance needs!

Basic TPS : View Post

The Bibites 0.6 Alpha 11: A little more polish

A quick follow-up as was discussed to polish the last release that I ended up posting early!
Let's make it short and sweet!


Added species data importer for earlier versions

I t...

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The Bibites 0.6 Alpha 10: Entering the Endgame

So! A long-awaited alpha that finally comes!
The delay has been long, but this update has been jammed full of very important things, long-awaited fixes, and under-the-hood stuff that will change...

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Current Fishing attacks on the server


By some unknown means, scammers are getting access to the discord server and are added by the patre...

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The Bibites 0.6 Alpha 9: OPTIMIZATION OVERDRIVE

I think some of you will be surprised by the performance improvement we gained with switching Unity versions! It wasn't easy, but I think it was very worth it.
The memory leaks have also mostly...

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The Bibites 0.6 Alpha 8: Stats and Graphs!

Yeah! The long-awaited first Stats and Graphs update!

Keep an eye on key metrics like Entities Biomass, Brain Size, and more for in-depth analysis of your population dynamic!

Get insigh...

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The Bibites 0.6a7 hotfix

  • Fixed bug with saved bibites missing genes, causing wackiness
  • Fixed Bug causing matter decay parameters not being correctly set at first
  • Fixed display bug for log settings u...

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The Bibites 0.6 Alpha 7: Chubby to the brim

Like too often, this was initially supposed to be a quickfix alpha but I decided to add just a feeewww ...

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The Bibites 0.6 Alpha 6: Lotsa Zones and Settings

A list is better than a thousand words


Visuals/Graphics/Preferences/UX:
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