The Bibites 0.6 Alpha 5: Eggs of Quality
Eggs Rework:
- Bibite now produce eggs gradually and can accumulate them in ... 2023-06-07 22:44:58 +0000 UTC View Post

This should work a little better. Hopefully, this should now be stable enough to push forward and consider the species log to be working and we can start to add more exciting features that I want t...
2023-04-27 02:23:13 +0000 UTC View Post-fixed ancestral display
-fixed circular buffer problems
-removed uncircularized references
-fixed loading circular buffer
-fixed scenario saver sizing
-fixed default genetic spa...

Far stabler and so many nice little features, what's not to love?
I also included a savefile of a...
2023-04-14 19:46:24 +0000 UTC View PostHell yeah, after all this time I finally have something stable enough to present!
Speciation
2023-03-31 22:31:01 +0000 UTC
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Hey everyone! A very sizable update that will bring a lot of joy to a lot of people.
...
Hopefully, for the hundredth time, this is the final alpha before public release. I was so tired of just working on fixes that I ended up adding a few features to preserve my sanity. Not much, but ...
2023-02-23 21:56:31 +0000 UTC View PostAt this point I've already started doing a lot of of work for 0.6.0a1, but I hope this REALLY is the last nail in the coffin for the 0.5.1 public release.
Changes
The last alpha (hopefully) before releasing the 0.5.1 update publicly and moving on to start work on the 0.6 alphas! But still, I crammed a few nice features in there! ahahahah lol
The last alpha (hopefully) before releasing the 0.5.1 update publicly and moving on to start work on the 0.6 alphas! But still, I crammed a few nice features in there!
Addi...
2023-01-18 22:33:04 +0000 UTC View PostA Quick release with a lot of small changes and a few fixes!
Also, Finally managed to work out Apple Notarization! This means that Mac users won't have to jump through hoops to make The Bibites ...
Hello Everyone! We are quickly approaching a public release for 0.5, so I wanted to do a final alpha release to let you see a few things I added firsthand.
Changes
Hey all, final alpha release before I finally go back to focussing on the next video!
I fixed a lot of the leftover bugs from the last alpha, as well as fixing a lot of the things you caught sin...
This is a quick release to fix the issues that plagued the last alpha. I am far happier with the results, but there might still be a few things left that no one caught in the last few days. I hope ...
2022-10-15 21:20:56 +0000 UTC View PostHello everyone!
I'm thrilled to present what I've worked on for the last while!
2022-10-13 19:30:37 +0000 UTC
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Major Changes
This is relatively light in actual features, but has a few nice to haves.
Changes
This is a quick fix release to fix the panels not rendering correctly for people using larger screens.
2022-07-15 23:51:40 +0000 UTC View PostSo first of all, we're moving to a new major version!
When launching the game now, you'll have to agree that this is justified.
This is a foundational release that will lay the stage for a lo...
Hello Everyone! You wanted it? It's there.
We have the first steps toward Dynamics settings, allowing you to change some parameters during play after having started the simulation!
I also ...
2022-06-25 19:55:15 +0000 UTC View PostDecided to share the 100h simulation saves with you all 😁
2022-06-19 21:20:15 +0000 UTC View PostI've been focusing hard on videos for the past two months and feel like I've been neglecting alpha releases a little bit. This alpha is going to be pretty light in features but is still going to be...
2022-06-17 01:16:56 +0000 UTC View PostThis update is more foundational than anything, but also added a few fun things. I added a way to display useful information related to settings that, for now, is only used for spawner settings, bu...
2022-04-27 19:22:58 +0000 UTC View PostWorking on the next video I decided to implement a few interesting things, so I'm sharing with you the results!
Color Selector
Added a new entity called the Color Sele...
2022-04-09 19:29:27 +0000 UTC View PostSo just a small update following the feedback I got from the last release!
Mostly some bug fixes and a little bit of balance of the default settings to make the world more interesting!...
So this update won't contain many differences compared to the previous alphas.
Mainly, I added the tagging system, which allows you to tag bibites. The tags are passed on to children so this wil...
A few significant things today!
Ageing
Due to the fact that some bibites would live forever and prevent new generations from developing, resulting in low dynamism,...
Welcome to all the newcomers! I can't thank you all enough, it's been a pleasure to see everyone enjoy the last video and I'm amazed by the attention it's getting!
So, on to the new stuff in thi...
This was just a quick fix addressing some issues that have been observed on the most recent alpha.
Mainly the fact that importing some bibites from earlier versions crashed the game...
Al...
Hey Everyone! This one will be pretty big. First of all, the biggest new feature is the new plant growth system which is more customizable than ever. You now have full control over the kind of envi...
2021-12-10 18:37:08 +0000 UTC View Post