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oskarpotocki

oskarpotocki

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oskarpotocki posts

[DEVBLOG#139] Vanilla Factions Expanded - Ancients

Hello everyone and welcome to a somewhat lengthy development blog about our new, up and coming Faction mod.

I have divided this development blog into three sections, each outlining a separat...

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What would you like covered in today's devblog?

Vote on what today's devblog should be about!

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[DEVBLOG#138] One mans junk is another mans junk.

Hey hey hey What's up.

Before I sign out for the week, I'd like to show you something I spent my last two days on.

It's a cheeky unnanounced mod that wasn't on the roadmap, but this ...

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[DEVBLOG#137] Splits, Schisms and how to manage two ideologies at once?

Hello everyone. I know I'm spoiling you with so many development blogs every day, but we've been busy!

The goal of Vanilla Ideology Expanded - Splits and Schisms is to add a new mechanic to m...

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[DEVBLOG#136] Hats, rags, hat-rags and rag-hats.

Hello everyone and welcome to another mod development diary, this time focused on the Hats and Rags module of Vanilla Ideology Expanded.

When Ideology first released, I was a little bummed ou...

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1000 Patrons celebrations!

F*ck.

I never expected to be here. Not going to lie, I never expected to reach 50 patrons. When ...

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[DEVBLOG#135] Relics, Artifacts and more amazing things you can find!

Hello everyone and welcome to the next development blog, this time focusing on our new upcoming mod called Vanilla Ideology Expanded - Relics and Artifacts.

It's quite a simple mod that adds ...

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Roadmap for 2021-2022 period

Hello everyone!

After carefully going through all our projects, I have assembled a list of the mods we will be working on going forwards. This is not a binding roadmap and things might move, ...

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RimWorld 1.3 Updating Roadmap 7/24/2021

All mods updated. Thank you for your patience.

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[DEVBLOG#134] Vanilla Factions Expanded - Medieval, new content!

Hello everyone!

We are on the verge of greatness. We are THIS close from updating all our mods to 1.3.

Our team finished working on Medieval mod so it's about time I present to you al...

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[Release] Vanilla Ideology Expanded - Icons and Symbols

Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.

Icons and Symbols module adds over 200 new ico...

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RimWorld Ideology Released

Yeah, you can check out the new RimWorld DLC I worked very hard on, creating all the visual assets for it.

And if it's out of your price range, remember about our competition. Win a free cop...

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NEW RULES: Win a copy of Ideology TOMORROW!

Ok, new rules.

Want to win a copy of Ideology?


Take part in a short competition hosted by Vanilla Expanded.


Read and screenshot a random art description in y...

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Competition time! Win a copy of Ideology DLC!

Want to win a copy of Ideology?

Take part in a short competition hosted by Vanilla Expanded.

Read and screenshot a random art description in your save, and then draw this work of art us...

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[DEVBLOG#133] Vanilla Ideology Expanded - Icons and Symbols

What's up folks!

So, as you know, or maybe you do not know in which case you will know that I know and everyone knows that 1.3 and Ideology releases tomorrow.

Your favourite modding tea...

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RimWorld 1.3 Updating Roadmap 7/18/2021

Damn it, couldn't help myself. Updated some more.

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Which Vanilla Expanded mod shall we develop next? Vote now!

It is time for you to vote!

Over the last few months I’ve been drafting a few unique faction mods to guide us into the next phase of Vanilla Expanded. They are all at similar level of compl...

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RimWorld 1.3 Updating Roadmap 7/14/2021

I'm not going to bore you with details, but here's the comprehensive infographic showing which mods are ready to be played in 1.3!  Of course, there might still be some errors or bugs, so be s...

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1.2 in Review - Find out what we achieved!

Hey folks. You're getting an early access into our mega infographic outlining what we achieved during the reign of 1.1 and 1.2. I can assure you, 1.3 will be even more rich with content for you all...

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Typical Tuesday Suggestions - 06/07/2021

Hello and welcome everyone to quite an important Typical Tuesday Suggestions thread.

I am lookin...

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RimWorld 1.3 Updating Roadmap

Hello and welcome everybody, Oskar Potocki here, Project Lead on Vanilla Expanded mod series.

Before we begin I recommend you open up this large infographic in full screen mode and read it ca...

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[DEVBLOG#132] RimWorld 1.3 and the road ahead

Hello everyone and welcome to a large summary of the recent events and information of what's to come.

I know you're all probably running around with excitement mixed with the dread of waiting...

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Man I'm good with these teasers right?

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*Incoming Transmission*

  • RE: Cease and Desist - Illegal Incubation

    Dear p̷̨̡̺̫̞͚̦͕̠̺͙̺̙͎̥͉̥̬̹̻̻̙̏̊̾͐̌̄̈͌̌͗̇̀̈̅̀̌́͜͜͠͠ͅľ̴̔̂͛̐̑͗̓̾̇̓̓̆͋̿̍͘͘͝͠͝...

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[DEVBLOG#131] Vanilla Animals Expanded - Cave

ARACHNOPHOBIA WARNING.

Hello everyone and welcome to another mod development diary.

Aquiles, an old patron of our mods, and I have been working on a new Vanilla Animal...

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DATA CORRUPTED

D̴̈̈́͐̅͆̓̎̎̅̌͛̈̀̚ͅạ̵̡͔͙̫̳̼̌̾̇̊͋̇̾̏͊t̵͚̬̥͚̼̪͛́̑̆̐̕̚å̸̧̨̛͇̜̜̭̟̹̦̭̓͑͒̆͆͠͝ͅ ̷̥̣͙̹̂͗͒̊͒͗̄͌̾͝͠ͅs̴͒͂̑̓̂͂̀͝͝...

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[Release] Vanilla Apparel Expanded - Accessories

Vanilla Apparel Expanded - Accessories is a new installment in the Vanilla Expanded series. This time, our sight fell onto the accessories system, which is quite heavily limited in vanilla game. Sm...

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[DEVBLOG#130] Vanilla Apparel Expanded - Accessories infographics

Hello howdy!

How is everyone doing?

We are wrapping up work on a new module for Vanilla Apparel Expanded - this time adding stuff to the Accessory slot - no longer you will have to ch...

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Reaper Beam targeter

Hey guys, just a quick showcase of one of the modules that make up a Reaper ship.

https://www.gifyourgame....

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Typical Tuesday Suggestions - 15/06/2021

Hello guys and welcome to a little bit different, but extremely important Typical Tuesday Suggestions t...

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