[DEVBLOG#129] Rim-Effect: The Reapers are here!
Hello folks and welcome to a rather quick development blog. I'd just like to show you something truly terrifying.
You remember Mechanoid ships we added with VFE-Mechanoids? You know, the one...
Hello folks and welcome to a rather quick development blog. I'd just like to show you something truly terrifying.
You remember Mechanoid ships we added with VFE-Mechanoids? You know, the one...
Hello everyone and welcome to a quick development blog about Rim Effect.
The work on the new module goes pretty fast. We have now added all the Reaper enemies into the game, with sounds, wea...
Hello everyone and welcome to another mod development blog, this time focused on our next Rim-Effect module: Asari and the Reapers.
To those unaware of Mass Effect universe, let me give a qui...
2021-05-25 12:01:35 +0000 UTC View Post
A bit late, but that's the roadmap outlining what we will be working on after I return from the break. Furthermore, an update to our Race to The Rim is also bound to be released, featuring Dragon a...
2021-05-13 14:13:08 +0000 UTC View PostHello everyone!
As some of you are probably aware from the spam you received on your email when I released all the mods, we have wrapped up and published RimEffect Core and its sister module...
Rim Effect Music adds 61 music assets from the original trilogy, divided into tense music and normal soundtracks. We claim no ownership of the OST.
All credits and copyrights go to Electroni...
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such ar...
2021-05-07 10:40:17 +0000 UTC View Post
Rim Effect N7 is an add-on module to the Core module. It introduces a new pawn kind - N7 operative, capable of utilising powerful biotic and tech abilities. N7 is a vocational code in the Systems A...
2021-05-07 10:39:27 +0000 UTC View Post
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such ar...
2021-05-07 10:38:25 +0000 UTC View Post
Hello folks! In today's Typical Tuesday Suggestions, I'd like to ask you something about RimWorld itsel...
2021-04-27 20:58:48 +0000 UTC View Post
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
"Neron Neolithic creates a story of increasing curv...
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
"Diego Industrial creates a story of increasing cur...
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
"Maynard Medieval creates a story of increasing cur...
One of the most commonly requested features for Vanilla Factions Expanded - Settlers was tech-locking their weapons. Sadly, vanilla game does not differentiate between ‘western-style’ weapons l...
2021-04-12 11:41:10 +0000 UTC View Post
Vanilla Weapons Expanded - Non-Lethal has been a commonly requested weapon set. So many times prison breaks result in accidental deaths. So many times, an enemy raider is your colonist’s father a...
2021-04-12 11:38:28 +0000 UTC View Post
Vanilla Weapons Expanded - Tribal is a new entry to Vanilla Weapons Expanded series aimed at introducing some new weapons New Tribe playing players can utilise for better defense capabilities. From...
2021-04-12 11:36:51 +0000 UTC View PostHello hello.

I promised I will get back to you with some more sweet news about our upcoming w...
Hello guys and gals!
We have prepared 3 new mods to release simultaneously, and I would like to cover each of them individually in a separate development blog post.
Let's start with.....

Hey folks!
In this Typical Tuesday Suggestions I'd like to get all your ideas related to RimWorl...
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
“Oskar Obnoxious holds no regard for ongoing stor...
Check out this video folks! Pretty fun!
2021-04-01 21:06:29 +0000 UTC View Post
Yo, new video, why don't you give it a watch?
2021-03-29 13:33:29 +0000 UTC View Post
Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on re...
2021-03-29 13:31:21 +0000 UTC View PostHello there!
I am sorry I haven't been as consistent with patreon development blogs, but rest assured work is continuously being done.
2021-03-21 00:37:04 +0000 UTC
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Hey folks what's up!
Last time we covered weapons and armors, let's now take a look at the ability system. Yes, they work great, a bit like psycasts but Mass Effect-themed, and yes, enemies ...
Hey folks! I come to you with news about Rim Effect Core module which is coming into testing this week.
...
Vanilla Weapons Expanded - Makeshift is a small module that fits perfectly with all the nutters playing Naked Brutality survival scenario, or roleplaying in a post-apocalyptic universe. Inspired di...
2021-03-09 16:48:21 +0000 UTC View PostHello hello beautiful people.
Let me begin by thanking you for your ongoing support. You can't believe how big of an impact your help has on pushing me forward to develop more content, great...

Hello folks!
I have been hard at work on a quick little weapon module for you all. It's called ...
As stated in the title, what follows is a spoiler for our plans for April's Fools. Do not read if you want a nice surprise!
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