Hi folks!
Here's a Mac OSX build of v2D-0.4. As always, it's experimental because I can't properly test these builds.
No serious bugs were reported, so no need for a patch for now. Let'...
2022-03-14 17:02:54 +0000 UTC
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Hi folks,
The release is finally here. There are new environments, characters, and new "extended" versions of "that" diner scene.
In the new "Settings" menu you can now configure trophy...
2022-03-10 19:16:09 +0000 UTC
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Hi folks,
Day job drafted me to iron out some "urgent" shit during the last couple of days, throwing downhill the plans for a weekend release.
So, this post is just to state that I'll n...
2022-03-06 19:15:14 +0000 UTC
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Hi folks!
Quick status update here. I'm working on the last scene planned for next release, and my goal is to publish it by the weekend.
It's not a promise, but I'll try !
See you...
2022-03-01 03:08:36 +0000 UTC
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Hi folks!
Quick post here to say that I'm halfway through the next release's content. It will feature new explorable environments (campus/boys dorm) and more of the scenes/content from the or...
2022-02-16 19:28:01 +0000 UTC
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Hi folks!
People frequently ask me if I have a Discord server. As a Gen X that crawled through the muddy pits of ancient IRC networks, I never understood much Discord's appeal. But today I d...
2022-02-09 03:30:21 +0000 UTC
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Hi folks!
Here are a Linux and a MacOSX build of v2D-0.3. As always, these are labeled "experimental" because I don't use these platforms and can't check if they are actually working.
<...
2022-02-03 00:34:46 +0000 UTC
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Hi folks !
Here's the release of version 2D-0.3. It took a little longer than I planed but, hey... it's still Sunday here at my timezone!
This release keeps racing towa...
2022-01-31 02:07:07 +0000 UTC
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Hi folks!
Just a quick status update here. I'm working on the last scene planned for the release and I believe I can post it by the next days (at most by next weekend).
This development...
2022-01-22 15:23:22 +0000 UTC
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Hi folks!
Sorry for the long silence, but Holidays and the first week of the year are always demanding for me IRL. I was able to keep working on some base content, but now I think I'm back on...
2022-01-08 02:26:24 +0000 UTC
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Hi folks !
Here's a Mac OS X build of the latest version.
As always, it's labeled 'experimental' because I don't have access to hardware able to test if it's working correctly.
Se...
2021-12-20 22:38:27 +0000 UTC
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Hi folks !
Here is a new build of the current state of the game! I added the two first quests you know from the original version (locker key | lost drone) and a couple of quick hot s...
2021-12-18 20:35:40 +0000 UTC
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Hi folks!
Quick status update here. I already ported all the basic systems to the new remake project (save system, trophies, basic UI and objectives). The idea is to have all the groundwork r...
2021-12-05 03:46:44 +0000 UTC
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Hi folks!
Here's the first demo of the LiS remake project. It's not very long, but if you're interested in checking the new systems and the visuals you can download it here (...
2021-11-19 22:42:29 +0000 UTC
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Hi folks!
Quick post here to say I'm kicking off again, and it feels good to use the be back to the classic animation model. Unity 2021 2D animation tools and the render pipeline were awesome...
2021-11-07 18:24:38 +0000 UTC
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Hi folks!
Here's something a little different, while I'm in pre-production again...
A few time ago I started having fun during my spare-spare hours studying some Unity systems (tilemaps...
2021-11-02 14:47:43 +0000 UTC
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Hi folks.
As I wrote in last post, the current project is causing me unwelcome distress. I thought a lot about it and came to a decision.
I won't release more builds using the realtime...
2021-10-27 00:05:27 +0000 UTC
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Hi folks !
Long time no see! I didn't stop working during these weeks, I just... well, I like to be honest with everyone who supports me, so I will share my thoughts here.
I'm unsure ab...
2021-10-16 17:49:02 +0000 UTC
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Hi folks !
It's been a while since I posted a linux/osx build, to I decided to post this new version with all platforms included.
This version only adds patches for bugs and a new bonus...
2021-09-24 11:27:32 +0000 UTC
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Hi folks!
This is the release post for build 0.3.4. My available time to work on this project is still short and the complexity of real time 3D doesn't help, but I managed add a little more c...
2021-09-19 12:35:57 +0000 UTC
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Hi folks !
Quick status update here. I've just finished the content I had planned for a new update. Now I need a full session of testing to check what I certainly broke on the way...
I ...
2021-09-18 02:40:10 +0000 UTC
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Hi folks!
Just some quick news here... I'm slowly taking care of some issues and finding a little time to go back working on the latest game.
I might be posting another content update w...
2021-08-30 20:20:57 +0000 UTC
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Hi folks!
Surprise post here. During the few available moments for work I had during these last weeks, I tried to implement my initial idea of the "intimacy" animation framework for the LiS p...
2021-08-10 03:15:37 +0000 UTC
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Hi again, folks...
I'll try to make this quick...
I'm going through some shit in my life right now. It's requiring my full time attention and draining all the focus I could have to work...
2021-06-30 20:44:43 +0000 UTC
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Hi folks!
This build is a "partial" release of the pack I originally planned for a v0.3.3, with a new quest, some new scenery, and part of a new hot scene (more details about why it's not...
2021-06-30 20:43:30 +0000 UTC
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Hi folks!
Sorry for the long radio silence, but I've been going through some bustling times lately !
I was able to scrape some time to start working on the next version and already have...
2021-06-21 01:07:19 +0000 UTC
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Hi folks!
Here are Linux and Mac OSX builds of v0.3.2.1. As always, these are labeled experimental because I can build but not make any tests on these platforms.
[DOWNLOAD]
2021-06-06 22:11:02 +0000 UTC
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Hi folks!
This is a quick patch version that fixes a bug preventing access to the special event at the player room if didn't use the option "Sit by her side" at a certain encounter.
...
2021-06-04 11:02:15 +0000 UTC
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Hi folks!
Here's the build of version 0.3.2. It adds some interactive content and new characters to a couple of new areas. The build of corruption / affinity will now start to make a differen...
2021-06-03 12:35:59 +0000 UTC
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Hi folks!
Just a quick status update here. I finished the planned content and now I just need a little time to integrate, polish and properly test what I have.
I believe I'll be able to...
2021-05-30 20:45:29 +0000 UTC
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