supermarket sallad (simon david ryden) posts
Thomas Attractor POPs TUTORIAL
The stable build of POPs is finally out!
let's try to make a strange tractor in just three operators :)
and a few extra just for flavor.
okVJ on Github
Just wanted to inform you that okVJ and related stuff is available on GitHub
https://github.com/ok-vj/okVJ-Shared
POPs exploration Tutorial and Project files
Let's look at how to make a particle system and have some fun with POPs.
Also, real voice jumpscare
ASCII rendering in touchdesigner
As I'm working on some POPs stuff, here's a slightly crunchy TD tutorial on making ASCII renders in two ways. Just for fun.
2025-09-05 09:00:44 +0000 UTC View PostokVJ - discount code for live performance tools
This year, for me, has been full of making a lot of different live performance patches. For a while, I was trying to create an "all purpos VJ player" - but since every performance is different, and...
2025-09-02 23:33:17 +0000 UTC View Postwith some love for color - RGB-post processing FXs
I've been playing with some post processing effects lately. and I've been on a quest to find fun ways to work with color. So I spent the weekend putting together some RGB chromatic aberration post-...
2025-07-08 13:48:36 +0000 UTC View Postprocedural terrain in POPs and TOPs
Procedural terrain in POPs. Leveraging the insane amount of surfaces we can get in POPs. The noise is translated along normals - so it's not limited to flat surfaces.
There is also a TOP ver...
POPs
because I don't want to seem like I'm not "with the times"
here's an sketch of thomas attractors in POPs.
More to come :)
TUTORIAL MICRO PROJECT #1
Ive been trying to make little micro projects, using as few operators as possible.
it is a lovely challenge
TUTORIAL storms in teacups - using 2d fluid sims and a simple GLSL particle system.
here's the first part for a tutorial for a little fluid sim project.
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would you in general be interested in tutorials that use more GLSL?
I've tried to stay away from it because it i...
2d fluid sim
I've been playing for a while with 2d, grid based, fluid sims.
Now - there are already a lot of great tools out there:
Paketa12 recently uploaded a lovely TOPs only fluid sim.
And thre...
Audio Analysis Cleaner triggers
I can't be the only one who dislikes creating triggers from audio. They always have to manually tuned - and it's usually a guessing game.
I wanted to make an audio analysis component that ha...
gyroid
a little gyroid function that takes in a 3 dimensional vector (position x, y, z) and outputs a monochrome vector describing a gyroid in that space.
2025-02-06 17:13:51 +0000 UTC View Postexplorations of a 2d displacement
Here's a file with a few options of how to render a 2d displacement. Just enough to get you started on your own.
A few of you have asked how I make UIs - to which my answer is - badly.
oil slick tutorial
Here's a tutorial and its corresponding file :)
I hope you all are doing very well and are having a good new year!
line_wiggles
while working on the next tutorial, I got a little bit side-tracked and made this thing for you.
Have fun with it, it's probably a lot of joy with some motion controls.
c...
2024-12-08 16:04:42 +0000 UTC View PostJiggle TOPs
Here's a little work in progress.
First, creating a grid connected by rows or columns without needing to go to SOPs. So we can make really large Joy Division visuals.
and some jiggly ...
2024-10-21 13:33:58 +0000 UTC View PostThomas Attractor TUTORIAL
https://en.wikipedia.org/wiki/Thomas%27_cyclically_symmetric_attractor
I'm also...
Strange Attractors (Lorenz System) in TOPs
https://en.wikipedia.org/wiki/Lorenz_system
2024-09-22 13:00:17 +0000 UTC View PostConway's Game of Life in TOPs (no glsl)
As I'm working on the next tutorial, here's a quick little Saturday project of Conway's Game of Life - with a drawing pad.
2024-09-21 11:56:33 +0000 UTC
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Collapsing Noise TUTORIAL
finally found time to make a tutorial...
Anyways, it's been about a year since I started uploading tutorials on the request from some people on reddit.
A year ago I was just an idiot w...
sketch of the week
having fun with 2d uv displacement, fluid-like movement, and the bloom TOP.
once again, I'm insanely grateful for your support.
feel free to ask questions about these if you want to.<...
sketch of the week
Creating a symmetrical 3d noise.
I've added some text DATs explaining what's going on.
sketch of the week
Here's a sketch of the week.
Based on this Paketa 12 technique (from memory, so I might have messed important aspects up)
2024-07-08 22:20:09 +0000 UTC
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audio rection diffusion Patreon Exclusive
Reaction diffusion is dark magic.
and I've been struggling to make something that isn't an eye strain inducing mess. But I feel like if you struggle through the headache, there are a lot of...
uneven ground TUTORIAL
sorry about being a little late with this one. as a thank you for your patience I'll share some extra versions of this system.
I'm using Paketa12's normal map in some of them. if you are fol...