Thanks to our fans who made this game reach so many individuals & Wonderful work on this video, Thanks to @Turboman69 on our discord. Glad we get to share with everyone else.
2023-03-13 03:53:25 +0000 UTC
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Hey All,
Seeing as most of you have not connected to your benefits I would like to post how to access these benefits. You are available to discuss in our #exclusivity channels of your experie...
2023-03-10 23:39:42 +0000 UTC
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Good morning everyone,
We have a new branch that fixes the bogus message error &
- Laser Detector now works for Miniturret & Big Turret
- Info_Player_Start in custom maps will a...
2023-03-01 06:26:38 +0000 UTC
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Hello All,
Thank you so much for sticking with us, We released a new version on Feb 1'st almost for "Jan" but we're sticking with another release to make up for lost ti...
2023-02-16 07:47:52 +0000 UTC
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Well thank you all for being very patient . We've actually just recently placed a simple AI Director to push enemies / help the player (when needed) on the "Harder" Difficulty.
Now this is th...
2023-02-03 00:12:48 +0000 UTC
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Patrons!
I have some slightly exciting news, some not so great but 100%.
I'm moving my office to a new spot , This will cause some slight delays due to getting rid of items/furniture &a...
2022-12-15 21:37:08 +0000 UTC
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Hello all,
Forgot to mention there is also a new 357 model in the game as well as these changes below.
- Hard_1a3A fixes
- Hard_1a3B fixes
- Hard_1a4g fixes
- Hard_2a &nbs...
2022-11-15 18:51:47 +0000 UTC
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Filtering is possible with this new entity, it will be able to remove certain classnames from moving to certain area's with a created filter. So for instance we can utilize this brush to save on en...
2022-11-05 02:07:41 +0000 UTC
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As promised we're pushing the October branch potentially tonight and will still provide a mid November update as well.
These changes include the weapon_heal (medkit) that can be utilized for ...
2022-11-01 17:26:08 +0000 UTC
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Hello - We are pushing update for the 30th for everyone - Patreon users will have an included techdemo map and medkit weapon (explained in changelog) we are creating and will...
2022-10-29 18:57:36 +0000 UTC
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Small sneak peek of just one simple feature that will be sure to make this season very scary.
2022-10-12 21:32:44 +0000 UTC
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Halfway through we had a couple of audio issues but here is part 1 of the hour long interview we had with some friends.
2022-10-07 03:37:51 +0000 UTC
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Hey Patreon members!
I've added a little intro to the Hard-Life launcher. Hopefully works for all of you. If you have any bugs on your end please let me know. I feel it's a bit of a nos...
2022-09-23 03:32:00 +0000 UTC
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Hello all,
I know you've been waiting for some fresh content. We've pushed over a whole lot of fixes and new maps. This means your old saves won't work anymore (sorry) I know...
2022-08-15 20:15:33 +0000 UTC
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Hello Hard-Life Patrons, Small list of fixes below & the ability to add more atmospheric audio support is now implemented into Hard-Life for the August Release.
We will also be incl...
2022-07-25 22:55:02 +0000 UTC
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Added a couple of Gifs to show differences in layout and potential ideas we may stick with in power-up (Will upload more soon) . We also have multiple texture issues especially with the track textu...
2022-07-11 03:32:09 +0000 UTC
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Hello Patrons,
If you've opted into the patreon branch you may see this guy running around now. His activities are still being worked on so if you do run into issues, we are aware. We w...
2022-06-20 01:18:58 +0000 UTC
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As promised I'm including a password (in the #exclusivity channel on discord)
Here currently (I am working having Patreon users have a direct menu button and all)
2022-06-01 05:33:08 +0000 UTC
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We will soon be including some test maps that are not available to anyone else for patreon users only. I will be sending each of you a message through patreon with the development branch password. ...
2022-05-29 18:02:51 +0000 UTC
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Seems like we may grab some attention from Valve Employees for making these moves.
Still waiting on our end & just adjusting to this early night time schedule.
:(
2021-10-28 01:31:06 +0000 UTC
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Hello,
If anyone is interested in sending a 960x540 image for the Hard-Life Banner on discord
Please send in discord "#exclusivity" chat.
This will be ...
2021-10-18 18:25:42 +0000 UTC
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Valve has approved our Playtest demo.
BUT... it's not out yet...
Turns out we are the first mod to use playtest features that valve has provided.
Now valve is having a rou...
2021-10-14 18:00:05 +0000 UTC
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Hello,
It has been a very long time since we've posted on patreon but we've had our main focus on our development and I'm sure as you've seen our #closed-beta channel has been cons...
2021-10-13 17:46:16 +0000 UTC
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2020-08-08 20:45:40 +0000 UTC
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This is a new testing phase of our Monster Roaming AI Idle code.
We have also included new aiming systems for Monsters (Not too Accurate & Not always at the head) - In a future video rele...
2020-07-07 06:00:01 +0000 UTC
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Experimental OpenGL screenspace raytrace shader[9:41 PM]I've been tuning it for awhile, the goal being something similar to the ...
2020-07-01 16:37:43 +0000 UTC
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2020-02-11 05:08:53 +0000 UTC
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Sourcemodding Fatboy snippet applied to randomize size of npc's by minor adjustments.
Snarks also are updated with a "+3" modifier on each bite.
Uploading video soon
2020-02-05 05:55:55 +0000 UTC
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Should i keep it?
2020-01-04 05:38:27 +0000 UTC
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Progress video
2019-12-15 17:14:00 +0000 UTC
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