Marvelous designer and Threadripper.
Still waste of money :-)
2021-03-18 20:54:15 +0000 UTC View Post
Still waste of money :-)
2021-03-18 20:54:15 +0000 UTC View Post
Sorry, I don't have a name for this yet, maybe I can come up with something better, or maybe you guys will have some good suggestions (would be credited obviously) :-)
Let's see where this go...
2021-03-16 09:23:45 +0000 UTC View Post
Got asked in the comments to make a texted list with parts of my render rig. Even better I'll just printscreen the order list.
What's not in this list is the aluminum profiles for the rig. As...
2021-03-12 10:13:05 +0000 UTC View Post
Some asked asked about my rendering pc. Here just sharing som info about it and an issue i had building it.
2021-03-10 22:59:06 +0000 UTC View PostQuestion: What do you think about me posting more Patreon-videos for public access on YouTube?
Thank you helping me shape this Patreon page to your liking!
2021-03-02 15:01:02 +0000 UTC View PostI want to update myself on what you guys expect to find on this Patreon channel. I do have my own agenda regardless, but I still want to know what you guys want, it helps me prioritize.
Pleas...
2021-03-01 20:45:00 +0000 UTC View Post
Hey hey hey, we're making progress. Office is complete and studio has come a long way.
I did intend to pause Patreon for another month if I couldn't finish more content but as mentioned in th...
2021-03-01 20:34:08 +0000 UTC View Post
Getting back to Patreon with a short but efficient video covering a requested topic: Manually faking handheld camera movement in 3Ds Max.
Super excited to move in to our new office late...
2021-02-23 20:57:18 +0000 UTC View Post
Thank you all lovely Patrons for making this possible, I can't wait to get settled!
2021-02-14 11:36:02 +0000 UTC View Post
So lately I've tried to learn a whole bunch of things that are completely new to me, regarding film production. Motion capture, character animation, motion builder, new tools in 3Ds Max, virtual ca...
2021-02-08 10:34:24 +0000 UTC View Post
Even though my Patreon page is paused because I haven't produced any content this month, doesn't mean that I'm not doing anything.
The hours I have here and there, I try to be productive. My...
Hi.
I've paused Patreon pledges for February so no funds will be deducted from anyone. This because January has been a silent month and I'm certainly not here to rip anyone off.
Patre...
Part 20:
Post production of the renders made right after part 19.
Please note that this course is somewhat outdated, many features has been added to FStorm since, as well as my ...
2020-12-30 10:13:19 +0000 UTC View Post
Part 19:
Keep making some last interior design.
Please note that this course is somewhat outdated, many features has been added to FStorm since, as well as my own workflows has ...
2020-12-30 10:13:01 +0000 UTC View Post
Part 18:
GrowFX; modeling my own wicked plant, with shaders. There are several providers of scanned textures for leaves online, the ones I used is from "Megascans".
Please note ...
2020-12-30 10:12:50 +0000 UTC View Post
Part 17:
Trying some evening light, talking a bit about composition and how to "sell your product" using lighting.
Please note that this course is somewhat outdated, many ...
2020-12-30 10:12:38 +0000 UTC View Post
Part 16:
Propping and shading.
Adding more details
Adding cables, cable clamps and electrical outlets.
Please note that this course is somewhat outdated, many ...
2020-12-30 10:12:23 +0000 UTC View Post
Part 15:
Marvelous designer; modeling and simulating a plaid with tassles. Also shading, of course. Texture included in the package.
Please note that this course is somewhat out...
2020-12-30 10:12:12 +0000 UTC View Post
Part 14:
MaxScript; making of a camera rotation tool.
Scene memory optimization
Render time optimization in FStorm.
Please note that this course is...
2020-12-30 10:12:00 +0000 UTC View Post
Part 13:
Making of the "The banana shot". Includes the fixing of the banana models, composition and retouching.
Please note that this course is somewhat outdated, many features ...
2020-12-30 10:11:49 +0000 UTC View Post
Part 12:
Mass FX Physics simulation, continuing to prop and detailing.
Please note that this course is somewhat outdated, many features has been added to FStorm since, as well a...
2020-12-30 10:11:37 +0000 UTC View Post
Part 9:
Rebuilding the kitchen to a custom design built from scratch.
Please note that this course is somewhat outdated, many features has been added to FStorm since, as well as...
2020-12-30 10:11:25 +0000 UTC View Post
Part 8:
Taking a bad leaf shader and making it really good with custom displacement.
Please note that this course is somewhat outdated, many features has been added to FStorm si...
2020-12-30 10:11:11 +0000 UTC View Post
Part 11:
More architectural details and furnishing. Using a sofa from designconnected (I think) and perfecting the shaders a bit. Testing different interior designs to evaulate what looks goo...
2020-12-30 10:11:00 +0000 UTC View Post
Part 6:
Modeling and shading a quality oven for the kitchen.
Please note that this course is somewhat outdated, many features has been added to FStorm since, as well as my own w...
2020-12-30 10:10:56 +0000 UTC View Post
Part 10:
Starting with some propping and detailing
Please note that this course is somewhat outdated, many features has been added to FStorm since, as well as my own workflows h...
2020-12-30 10:10:01 +0000 UTC View Post
Part 7:
Continuing the kitchen and starting to furnish the room. Some basic leaf shader fixes but proper leaf shaders are covered in part 8.
Please note that this course is some...
2020-12-30 10:07:59 +0000 UTC View Post
Part 5:
Modeling a simple facade for exterior view, adding trees with forest pack pro. Modeling a new balcony rail.
Please note that this course is somewhat outdated, many featu...
2020-12-30 10:06:00 +0000 UTC View Post
Part 4:
Playing with lighting and render settings. Some shading details, and simple post production of test images.
Please note that this course is somewhat outdated, many featu...
2020-12-30 10:05:00 +0000 UTC View Post