SakeTami
viperv

viperv

patreon


viperv posts

Thank you for your patience.

Thank you also for all the birthday wishes! But I will probably celebrate after I get this update done. And believe me it is within next week!

After I deliver, I'm gonna request a week or two off. <...

View Post

WHEN v195 is done....


PATRONS WILL GET GOODIES. NO CHANGES. 

THRU SPAM MESSAGING AND EXCLUSIVE FEED. 

ALL YOU NEED IS A DOLLAR OR EVEN IF YOU'RE...

View Post

Still at it!

For fans of the old style, sorry. Gotta go fast and gotta comply.

We will stick with this style with dialogue scenes for now because it's the fastest style I can do with quality. (m...

View Post

Sneak Peak: GoBu Shop

If you haven't played my last game Witch Hunt (controversial but, totally saf...

View Post

account restored!

Ack! So the bugs are gone. Tomorrow, I'll work on the tutorial scenes and adjust the in-game flags working and be playable for this version. Then I can finally release it. 

It is again, ...

View Post

Game Over Options.

Currently working on game over options.
Any suggestions to improve it?

Basically when you die, you are greeted with these options:

 ------ V1.95---------------...

View Post

Minor dev update. Spells and animations.

Mic broke. Anyway, minor news readying for v195.
I suck playing my game all the time.
Hope you guys kill it when it gets out.

-Buzzsaw spell animation added.
(Siggy twirls now)

-Insta...

View Post

Gallery Player Public Release!

poof! gone!

v195-v2.0 will be back on production tomorrow.

-kReig out!

View Post

Gallery Mode for all current Patrons

Download the gallery player with the link below.

LINK 

Just d...

View Post

Gallery problem Tut/FIX

GALLERY SCENE PLAYER IS UP! 

For those having problems with the gallery player, th...

View Post

Mahalai Tier Depo Link

This is for Mahalai+ Tier Patrons who don't have the depo link yet. 

The Gallery player is there now! Enjoy!

2018-05-12 01:46:55 +0000 UTC View Post

GALLERY PLAYER IS UP!

Got sick. Real bad. Pushing the final scripts for v1.95 has been a buggy nightmare for weeks. I kinda knew this would happen as it was showing signs while test plays, so I spent a few days making a pl...

View Post

Quick dev update +NSFW video

A few exclusive sfx to remix, some balancing and play tests before v195 comes out. 

If I don't encounter bugs, it should be out by the 3rd to 5th of May. 

I am so dog-tired, but i'm ...

View Post

Almost done!

v195 will be here soon!
Just two more swfs to render and you will be able to play it.
I'll work on  Rapevine Indulge and Fungus Brute Indulge this Monday.

I'll be replying to all me...

View Post

Dev update

Final frames (608) for v1.95 rendered!
Will grind at this again tomorrow! (rather, later once I wake up...)

Really sorry for not replying yet to comments and messages. I will get to those soon. I...

View Post

Quick dev update.


Before everything else, do check the indulge drafts above!

Ok, aside from finishing 1.95 some techni...

View Post

Development update with video!

Ack, really sorry for not replying or showing up since last post. I did nothing but sleep, eat work cycle hurrying it up to finish at least for v1.95. 

I am far from done, but I'm almost there....

View Post

Progress Update

Hello everyone, still alive. Just inside the cave grinding with the game's development. Was hoping to get something done before March, but I just could not make it in time, sorry. :(

There have been...

View Post

Depository Link is up!

I'll soon add a different link when the external swf file versions are playable. For now, enjoy the stuff on high res and with all the other random stuff in the other folders. I hope to categorize the...

View Post

Rewards depo up next week.

PSD's, sketches depository and all related stuff for the game will be added soon as I got home after the weekend. 1.95 is also in it's final stage of being playable. There's a critical bug that if I c...

View Post

Development Update

There have been some exciting gameplay changes lately, so coding has been quite a task, but there will be some environmental puzzle elements that will go in to play so the world won't be stuck to just...

View Post

Heads up, Dev update.

Hi guys, do disregard the grass question I did last post. I was drunk when I did some experimental filters. Will keep the originals and just keep the fences.

Just a heads up, I've never really gotte...

View Post

Happy New Year!

Hi guys, here's the current pledge amount. There are still a lot of pending transactions, but this will be enough once Chris returns mid month.

I myself will be back at work tomorrow once we get hom...

View Post

Happy Holidays!

Progress update:

-A.I. Fix: They don't move as funny now, will idle a lot when not aggressive. Gankers will even sleep! They will also call nearby enemies if they'r...

View Post

Dev Update 12/13/2017

External SWF Option Done!

Next non-newgrounds release (2.0) will have the option to play the game with external swfs to reduce filesize and download times. 

Meaning, the ...

View Post

FYI

As everyone noticed, the game did blow up in file size because of individual frames imported to make the scenes. Some of which are transparent so backgrounds can be dynamically changed. 

I am i...

View Post

1.9 fix

Fix is up! Same Link as before!

Decided to upload the Blood Hunter bugfix for now and postpone the sfx for later. I forgot about the weekend I spent on the game so I have to make it up to my ...

View Post

Fixes SOON


Fix is gonna be uploaded in the next 48 hours as the bugged Bloodhunter scene is just a sketch. I'm planning to add moans and other sfx first before re-uploading since its going to be another 3...

View Post

Divine Arms Alpha Demo Version 1.9

The new demo is up!

If you used to support this campaign and wish to play the new demo, you will need to message me again for the link, or wait for a week as the link will be automatically be m...

View Post

Cheats!

Alpha Demo Version 1.09 is HERE! 

As for the cheats, PA...

View Post