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Talking Game Design with Fukio “MTJ” Mitsuji

http://shmuplations.com/mtjdesign/

This 1989 feature, originally published in Gamest magazine, captures a discussio...

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Pokémon – 2000 Developer Interview

http://shmuplations.com/pokemon/

In this 2000 interview, Pokemon veteran and art director Ken Sugimori outlines the g...

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Yasumi Matsuno Interview Round-up!

Hey guys! As requested, I've got two Yasumi Matsuno interviews to share today:

Yasumi Matsuno x Hideo Kojima (1999) - 2019-07-19 15:20:25 +0000 UTC View Post

The History of Nintendo Game Music (1983-2001)

http://shmuplations.com/nintendogamemusic/

Veteran Nintendo composers Koji Kondo and Kazumi Totaka expound ...

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Akira Yasuda – 2003 Developer Interview (Part II)

http://shmuplations.com/akirayasuda/

Here is the long-awaited conclusion to the Akira Yasuda interview from a cou...

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Data East – 2004 Developer Interview

http://shmuplations.com/deco/

In this roundtable interview, originally published in 2004, the mysterious “D”, “E...

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Seiken Densetsu 3 – 1995 Developer Interview

http://shmuplations.com/seikendensetsu3/

This 1995 interview covers the development of the Square action-RPG ...

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Women and the Famicom – 1991 Special Interview

http://shmuplations.com/womenandthefamicom/

In this breezy discussion, first published by Famitsu in 1991,...

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Castlevania – Developer Commentary

http://shmuplations.com/castlevania/

The development of the three Famicom Castlevania games has long been shrouded...

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Darius I&II – 1986/89 Developer Interviews

http://shmuplations.com/dariusii/

These two interviews cover the development of Taito’s high-spec ultra-wide shoot...

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Super Smash Bros. – 1999 Developer Interview

http://shmuplations.com/smashbros/

In this interview with the short-lived Nice Games magazine, Kirby series creator...

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Akira Yasuda – 2003 Developer Interview

http://shmuplations.com/akirayasuda/

In the first half of this lengthy 2003 interview, legendary designer and...

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April/May/June Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting ...

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Treasure and the Megadrive – Developer Interviews

http://shmuplations.com/treasureroundup/

This assortment of interviews shows the newly-formed studio Treasure...

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Final Fantasy VIII – 1998 Developer Interviews

http://shmuplations.com/ff8/

How does one follow up a zillion-selling, standard-setting smash hit? Square’s Final Fanta...

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Aria of Sorrow – 2003 Developer Interview

http://shmuplations.com/ariaofsorrow/

These two interviews cover the conception and development of Castlevania: ...

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A Visit to Konami (1987)

http://shmuplations.com/konamivisit/

In the late 1980s, BEEP! magazine ran a series of special features on major ...

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Shin Megami Tensei – 1992 Developer Interviews

http://shmuplations.com/smt/

These three short interviews cover the conception, development and post-release thoughts of ...

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Tetris – 1993 Developer Interview

http://shmuplations.com/tetris/

Although the history of the Tetris development is fairly well-known now, these two int...

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Shining Force – 1992 Developer Interviews

http://shmuplations.com/shiningforce/

In these two interviews, several members of Sonic! Software Planning (now ...

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Dragon Quest IV – 1989 Developer Interview

http://shmuplations.com/dqivroundtable/

In this lengthy interview from the 11/89 issue of Famicom Tsuushin, Dr...

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Rayforce – 2016 Developer Interview

http://shmuplations.com/rayforce/

This lengthy and fascinating interview with key developers of Taito’s Rayforce w...

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The Roots of Compile – 1998 Developer Interview

http://shmuplations.com/rootsofcompile/

This compilation of interviews from 1998’s 2018-12-31 05:25:52 +0000 UTC View Post

Dec/Jan/Feb Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting pos...

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Yasunori Mitsuda – 2003 Composer Interview

http://shmuplations.com/yasunorimitsuda/

This thoughtful interview with composer Yasunori Mitsuda from 2003 was ...

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Yasuhiko Fujii - 2007 Developer Interview

http://shmuplations.com/yasuhikofujii/

This interview with Super Metroid and “Kaeru no tame ni kane wa naru” p...

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Ikari Warriors, Guerilla War, and The SNK Golden Age

http://shmuplations.com/snkgoldenage/

In this long and candid interview from 2001, SNK alum Koji Obata describes th...

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Space Harrier – Developer Interview Collection

http://shmuplations.com/spaceharrier/

In this collection of decade-spanning interviews, former and current Sega AM2...

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Splatterhouse - 1988 Developer Interview

http://shmuplations.com/splatterhouse/

Happy Halloween! This fun little Splatterhouse interview from 1988 was orig...

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Mario Kart 64 – 1996 Developer Interview

http://shmuplations.com/mariokart64/

In this interview taken from the official Japanese guidebook, several key membe...

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