SakeTami
Kerni

Kerni

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Kerni posts

Weekend log

This weekend was actually very productive , i did do some animations created some idle animations (no sexy stuff this time) and advanced in the story.

I think i have the main story near to a ...

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Weekend debug and script log

Okay relatively much done this weekend actually. 

First of all i had to do a little debug session since i had to add some more generic events for a certain item which makes someone silen...

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Weekend update

Okay , as mentioned before ,  last weekend  i did not post any update because i had other things to do. ^_^

Anyway , this weekend i advanced a bit in the story. (100 vn frames i gue...

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Animation creation weekend

(not a good GIf.. Yukaris looks like a maniac)

So.. this weekend i focused on creating animations and to drive the story further. As you can see the new device (there are two versions one fo...

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And another weekend level building log

Last weekend i created the insides of the new pirate station (still not entirely complete) and this weekend i concentrated more on the outsite of the base.

(at least this is what i did on sat...

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Weekend level building Log

This weekend was more a level building weekend. I made mostly item placement and 3d error fixes on the new pirate base (usually something is see through and i need to cover that up)

On th...

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Weekend animation log

Saturday was not so great and barely had time to work on the game. I just fixed a issue with the bounceing boob script >_<

Sunday was far better , i added some VN frames to the story &n...

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More savegames

Currently i have divided my weekend in to two parts . On Saturday i am doing the experimental stuff (level , device creation) and on sunday i am just advancing in the story and create animations (a...

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Weekend log

So , after i created the animations for the machien last weekend i had to use them. Furthermore i also created some more animations (my main job in here) in which the player can relax a bit sitting...

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Animation and story weekend

Yes , i know...Yukari looks weird with this thing. >_<

(And yes you can change her skin to a more human form within the next beta)

Anyway , this wekend i created th animations for...

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Not much done this weekend >_<

As stated last weekend i was not able to do much this weekend.

I just added a simple Sybian machine to the game models with a little attachment for our protagonist.

Next weekend i need ...

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Weekend animation and story log

This weekend was actually using the animations i created last weekend and i also created several more since.. you know lewd and stuff,

And as usuall i also added about 100 VN frames and i cor...

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(Mostly)Story weekend

Okay , this weekend i advanced in the story quite a bit. Iadded about 80 Vn frames and a new dream sequence with a new naughty dream to ahmm.. see (see gif)

Furthermore i added one more cloth...

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Coding , animation and story weekend

So , this weekend was a rather productive one :)

First i fixed the rendering pipline switch button in the graphic seetings.

Secondly i added a FOV button in which you are able to change...

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Animation creation weekend

Not much to say this weekend. I worked a bit on the story and added about 50 VN frames. And i also created a new animation set for the fleshlight tool. 

Mhnn other that that.. not really...

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Weekend story log thingy

So... everybody who played AATOFL already knows where those little things (in the gif) will go to. No need to explain here ^_^

Anyway , this weekend i was able to proceed in the story a bit a...

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I hate debuging >_<

So.. many people told me many problems with the game. Mostly minor ones and i tried to figure use bug spray and some more things ^_^

All the things described in here is in the dev version cur...

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Weeken log

This weekend i was not really able to do much (had to help family moving).

What i did was to implement a little bit of tutorial , fixing some story issues (Yukari called Aemi and stuff) and a...

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Milky Ways public beta 0.20


This time you play as Marc , a voluntary test subject for a new vaccine.

Just wanting to do something else than the usuall work on a spacestation and maybe having a shot at the COR...

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I am getting close ^_^

Since last week was vacation time i could work on the game a little bit more and i got many things done. 

 What i have done in detail is that i implemented the generic and unique ev...

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Continuing the resource development

I know.. one day too late ^_^ me evil :D

Anyway , this weekend iadded the additional resoruce sources i need to for the crafting feature (the 3d printer) so i can erase two points from my lis...

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Search for resources

This weekend i implemented a method to continously generate a little amount of metal for the 3d printer so the player is able to craft as much things as he wants. (but of course it will take time)<...

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Animation weekend

This weekend was entirely dedicated to animate this device you se up there. (the one i mentioned last time). I hope i covered everything with over 3500 animation frames in about 30 animation clips ...

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A simple one for the first beta

This will be the device i am going to use for the first public beta (once it is done) i still need to generate the animation that go along with it but i guess this will be a quick thing to do, this...

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Weekend log

So , this weekend i added 100 VN frames and now i am over 2000 VN frames and 95VN events. I think this is not really suffiecent since i still need to build in the first usable and buildable machine...

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Weekend log

Okay , this weekend i added 100 Vn frames and some new animations. Furthermore i shopped a little on the DAZ3D store because i need more things to place on the island to discover and to dress the g...

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A bit of everything this weekend

As the title said i di a bit of everythign , first was some debugging since C# really does not like  nullpointers and does not like to access them.. understandably.

Furthermore , i addd ...

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Weekend log

So this weekend was very productive , i was able to create serveral new VN events (currently ~1750 VN frames) and many new animations. I also got some new ideas for devices and stuff. As mentioned ...

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Weekend log

So , last weekend i created some new things and mainly brought the main story forward.

This weekend was a mixed bag , i created about 150 VN frames for the main story as well as device (curre...

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New machine and animations

One day too late this weekend but it was worth it.

This weekend i had three dass to work on the game and i took the days to

day 1 : create a new machine and new clothes for the girls<...

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