We just released the Trebuchet. Unlike the Mangonel released last month, the Trebuchet really was used for battering down the walls of castles and other fortifications. They were so strong...
2018-04-09 16:09:53 +0000 UTC
View Post
A really difficult problem that has plagued dungeon tiles is getting curved rooms (like say castle turrets) to line up well with the rest of your tiles. This set aims to fix that (at least for round r...
2018-03-30 16:16:42 +0000 UTC
View Post
Following my recent collaboration with Hero's Horde, we've got another guest release! 2018-03-28 21:29:16 +0000 UTC
View Post
This is a special release. As you all know, I'm helping out a little on the 2018-03-19 19:50:12 +0000 UTC
View Post
A couple weeks ago, Wyloch reached out to me about doing a video with him about OpenForge where I would model one his items and he would craft one of mine. Well, it just went live this morning!<...
2018-03-19 17:05:30 +0000 UTC
View Post
For the standard OpenForge tiles, we have 3 widths of door: narrow, standard and wide double doors.
For 2018-03-13 15:17:34 +0000 UTC
View Post
As mentioned when Evan Carothers did his guest release last month, when his Kickstarter goes live, you all will get a 15% discount. Well, his 2018-03-12 19:22:10 +0000 UTC
View Post
Still working through the many requests the bridge set has gotten. This release we have 3 more variations to add to the set:
Today we have something pretty special, a guest release! Evan Carothers aka ecaroth asked me to help him with some gue...
2018-02-26 19:48:05 +0000 UTC
View Post
With the initial release of the bridge, one of the requests I got was for a single square width of the bridge. It took me a little to wrap my head around what it would be useful for other then maybe a...
2018-02-22 16:09:55 +0000 UTC
View Post
In an effort to make OpenForge easier for people to approach, and to help people decide what they should be printing, we've created a set of tutorials. They are still early in their development,...
2018-02-09 18:30:04 +0000 UTC
View Post
Just released the second release in the update of Dungeon Stone: Dungeon Stone OpenLOCK primary walls/
2018-02-09 16:16:38 +0000 UTC
View Post
I couple weeks ago I was watching Black Magic Craft, and he had a pretty fantastic idea. Stair sets that you can use...
2018-01-31 16:18:52 +0000 UTC
View Post
Destroy the bridge behind us! Classic strategy, now one that you can recreate with broken bridge pieces. Keeping with the flexibility of the bridge set, these work with a bridge of any length, w...
2018-01-25 17:07:55 +0000 UTC
View Post
We expand on the last release, literally, with this set that lets you grow your bridges in both width and height. The added pieces will let you take your bridge from being a small county bridge ...
2018-01-18 17:56:46 +0000 UTC
View Post
Battles on bridges are a staple of fantasy. With our stone bridge, you'll soon be having PCs tossing their enemies over the edge.
We have been hard at work on this one for a few weeks. &n...
2018-01-09 20:11:46 +0000 UTC
View Post
One of the most common requests I get, and more then half of all the highest upvoted ideas is to port all my oldest tiles forward to OpenForge 2.0. Well, I've started the process with this relea...
2017-12-31 19:51:38 +0000 UTC
View Post
We got inspired by Wyloch's video about the Portal Map Room and started working on a printed version. In the p...
2017-12-21 22:37:45 +0000 UTC
View Post
We got such good feedback and response from the first set of mounts, along with a ton of request for some missing options that we decided to do a second set. This time around we have:
I've decided to try an experiment. I realized that many of the textures used for my floors would make fantastic bases for miniatures. I decided to create this set to see if there was interest in havin...
2017-12-07 22:35:53 +0000 UTC
View Post
We've just released a variety of ways that water (and nefarious villains) can get from the streets into the sewers. We have a full variety of manholes for center of street (pictured) as well as ...
2017-11-28 16:34:46 +0000 UTC
View Post
Our game needed something for the players to ride on, so we created a crazy mix of riding fun. Players and NPCs end up riding all manor of crazy mounts, so we've released eight that your minis c...
2017-11-23 15:53:39 +0000 UTC
View Post
Back when I first launched the backer site, patron Bjay Aysel noted that many medieval streets had a central gutter.  ...
2017-11-16 15:37:39 +0000 UTC
View Post
In preparation for doing gutters and manholes, we needed to make a second street style. The fan pattern cobblestone is beautiful, but not a good fit for adding these. As an advantage, we g...
2017-11-09 21:19:31 +0000 UTC
View Post
We have continued to bang out the basic set of streets. The straight curbs are great for many cases, but the curved corners that come with the new curved curbs set feels more organic and natural...
2017-10-26 16:37:56 +0000 UTC
View Post
The second set in OpenForge City Streets has been released. This set includes brick...
2017-10-24 20:11:41 +0000 UTC
View Post
This is the final set of faces we have for the initial set of dynamic floors. We've been really happy with how this set has come out, and the huge versatility it provides for GMs to make central...
2017-10-12 20:54:45 +0000 UTC
View Post
One of the top voted ideas was to produce a set of city streets. We've always loved the fan style of cobblestone street, so that was our first set to go for. These are super flexible, as y...
2017-10-05 18:09:11 +0000 UTC
View Post
This is the second release of models for the dynamic floors from last week. Now we have Letters and 2017-09-30 19:13:29 +0000 UTC
View Post
The air shrine was a tough nut to crack, but after some great ideas floated on the facebook page of DM Scotty's Crafts N' Games I decided to go with a bell theme for the air shrine. Like the others, t...
2017-09-27 14:10:25 +0000 UTC
View Post