Happy Halloween!! In this video I'll share some of the production techniques I used to create this little animated project. You can download the projects files attached to this post, I just ask tha...
2022-10-29 16:31:00 +0000 UTC
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A silly Easter animation, but with some little techniques that I found very handy.
2022-07-11 14:36:00 +0000 UTC
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A small sketch, sculpt and animation project featuring a character playing a video game. The project has some handy little tips and shortcuts that might be interesting to those looking to create so...
2022-04-30 15:45:00 +0000 UTC
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I'm putting together a showreel and needed a way to present some work that was made for mobile, so I put together a generic phone model that I deemed relatively future proof, with hardy any bezels ...
2022-01-06 14:31:29 +0000 UTC
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This video is for Nomad Sculpt users that want to take advantage of the increased fidelity of a pathtracing renderer like Cycles in Blender.
Scene with lights and material attached. Thanks!
2022-01-04 16:42:39 +0000 UTC
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A shader material that mimics the look of an old VHS tape. Great for some creepy videos! :D
2021-10-04 16:01:04 +0000 UTC
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Using 3D text, volumetrics and particles to create a blockbuster style movie title.
Twitter: 2021-06-08 12:26:32 +0000 UTC
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In this video I explore a technique for taking compressed 8bit 360 images and expanding the dynamic range to better resemble the higher values of True HDR's, for use in the lighting and reflections...
2021-05-08 12:19:00 +0000 UTC
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Create a custom interface for rendering blender scenes via the command line. The tool is called CMD GUI and is available free from the Windows Store: 2021-04-02 16:18:38 +0000 UTC
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In this video we look at setting up DJV player with view transforms from Blender (Filmic) using OCIO.
DJV: 2021-03-04 09:42:41 +0000 UTC
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Hi! This is a handy little add-on for hiding modifiers, constraints and bone constraints for all selected objects and armatures. This add-on was made to speed up the viewport of animated scenes wit...
2021-02-12 13:22:11 +0000 UTC
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In this video we look at recombining Cycles passes from a multiEXR file as well as a couple of reasons why you might want to do this. We setup the various blend modes required create our beauty pas...
2021-01-18 16:15:58 +0000 UTC
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Hello! I find adding a flock of birds really helps sell the scale of certain scenes. There's also a step-by-step video that can be followed here: 2020-12-30 14:46:51 +0000 UTC
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Here's a breakdown of a fun little frog scene, featuring a fully animated character and environment, and the scene file attached. Thanks!
2020-10-17 16:10:07 +0000 UTC
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Using a gradient layer and shadow catcher to create an infinite background. Useful for showcasing models in a 360 turntable.
2020-09-02 13:25:37 +0000 UTC
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In this tutorial we explore a few techniques for importing vector illustration from Affinity Designer (although Illustrator would work too) and giving them a little three dimensionality with bevels...
2020-08-11 12:17:50 +0000 UTC
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In this video we'll look at creating fluffy, candy floss like clouds in Blender using metaballs and procedural textures. Blender file attached.
2020-07-20 18:59:27 +0000 UTC
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I’ve been producing quite a lot of talking animated characters recently and due to fast turnaround have been looking at way to speed up rigging and animation. In this video I look at a setup that...
2020-07-20 17:30:50 +0000 UTC
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Apart from the content showing on the display, all the materials are simple and procedural-ly created using various Blender noise textures. I put together a quick video that should the Musgrave tex...
2020-07-20 17:28:06 +0000 UTC
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Attached is the blend file for this animated eye test to see how modifiers can speed and enable certain rigs.
2020-07-20 17:18:56 +0000 UTC
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This was a quick test for a commercial job that didn't end up going ahead. It features a particles test and rigid body collision test to create some fun 3D mograph.
2020-07-17 18:28:40 +0000 UTC
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Using simple shapes, layered up to create a low-fi face screen. Also driving the mouth movement automatically with drivers. Example file attached :)
2020-07-17 14:09:45 +0000 UTC
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This video covers a process for creating a custom bokeh using an image transparency map to give character to the out of focus elements in a Cycles render. I've attached the image textures I've used...
2020-07-17 13:58:56 +0000 UTC
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