Big changes are coming and we need to talk about them. I'll be posting exclusive Patreon updates for the move. Thank you for the years of love and support on the channel.
2022-05-02 02:26:54 +0000 UTC
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The Xbox 360-E released on the same day as the Xbox One in 2013. One year later , Microsoft would release the very last special edition. In this episode we take a closer look.
2022-04-25 11:47:00 +0000 UTC
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Mortal Kombat 2 released in the arcades in 1993. It was a smash hit generating over $600 million in sales and threw down a challenge to Capcom and Street Fighter 2 to be the most influential fighting game in history. There was one problem though, the CPU AI downright cheats its way to winning. In this episode we take a closer look at how the CPU AI worked.
2022-04-11 11:47:00 +0000 UTC
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The Action Replay MKIII was released for the Commodore Amiga in 1991 by Datel Electronics - and while best known as a cheat device to add infinite lives, time and score to games - it also doubled as one of the most important tools in the Underground Piracy Scene on the Amiga. In this episode we take a closer look at the device.
2022-04-04 11:46:59 +0000 UTC
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Tetris on the Nintendo Game Boy is one of the best selling Nintendo games of all time, yet the Game Boy is incapable of generating random puzzle pieces in its hardware. In this episode we take a closer look at how the developers were able to work around it.
2022-03-28 11:46:01 +0000 UTC
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The release of the Super Nintendo Entertainment System in 1991, represented a significant step up in graphics processing from the NES - but with limitations. In this episode we take a closer look at graphics on the SNES and how they work.
#SNES #Graphics #Mode7
2022-03-14 11:47:00 +0000 UTC
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In 1996 scene/warez groups raced to be first to release the biggest release of the decade - Quake by id Software. In this episode we look at the lies and deceptions that surrounded one of the biggest scandals to rock the underground warez scene.
#Quake #Warez #Underground
2022-03-07 12:47:00 +0000 UTC
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Lets talk about my latest commercial project. On February 14th, Way Forward released River City Girls Zero for the Nintendo Switch eShop. I was the lead dev on the project, so lets talk about the game and how it all went down.
2022-02-28 12:47:00 +0000 UTC
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In March 2023 The Nintendo 3DS eShop is going offline. Forever. All digital Nintendo 3ds games will disappear. But things aren't SO bad. You see, with a modded Nintendo 3ds system you can backup, install and play any 3ds games you like and in this video I show you step by step on how its done.
#3DS #eShop #Modding
2022-02-21 12:46:01 +0000 UTC
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The Sony PlayStation PS VITA Launched in 2012, but it would not be until 2016 when a public homebrew exploit would be released known as HENkaku. In this episode we take a look at how the PS Vita's security was defeated.
#PSVita #Security
2022-02-14 12:47:00 +0000 UTC
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MAME - the Multi Arcade Machine Emulator turned 25 years old. In this episode we take a look at the early days and its importance to emulation.
2022-02-07 12:46:01 +0000 UTC
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After years of holding out, I finally got my hands on a complete MiSTer FPGA setup complete with Jammix IO add on board and ITX Case. Is FPGA retro gaming really any better than software emulation? And how much will it cost you? In this episode we answer these questions and more as we deep dive into the world of FPGA retro gaming with MiSTer
2022-01-31 12:46:01 +0000 UTC
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Nintendo released update 1.2.0 to the Switch Online Expansion pack service for Nintendo 64. In this episode we take a closer look at some of the improvements that were made, and what still needs to be addressed.
#NSO #NintendoSwitch #Nintendo64
2022-01-24 12:47:00 +0000 UTC
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The open source Tomb Raider engine known as OpenLara is running on the Nintendo Game Boy Advance. In this episode we uncover how this impossible port was achieved. And indeed how it runs at good speeds on the GBA.
Huge thanks to XProger for taking the time to answer my questions about this incredible port!
#Nintendo #GBA #TombRaider #OpenLara
2022-01-17 12:47:00 +0000 UTC
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RPCS3 is a PlayStation 3 emulator for Windows, Linux and soon on the Mac. In this episode we take a look at the advancements this emulator has seen in the past year with some seriously impressive results.
#RPCS3 #Emulation #PS3
2022-01-10 12:47:00 +0000 UTC
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Happy New Year! - We are back with and a brand new episode
Another World released in 1991 by Delphine Software originally on the Commodore Amiga 500. The game was developed by Eric Chahi made use of 2D Polygons, Rotoscoping and Genlocks to bring its cinematic experience to life. Another World is considered one of the most influential games of all time. In this episode we take a deep dive on how the game was built and how it managed to run well on a stock 7mhz Amiga 500.
#AnotherWorld #Amiga #Polygons
2022-01-03 12:47:00 +0000 UTC
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A new PlayStation 4 Jailbreak for firmware 9.00 was released last week. In this episode we take a closer look at the exploit and what you can do with a jailbroken PS4.
2021-12-20 12:47:00 +0000 UTC
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After many years of research and development, The Legend of Zelda Ocarina of Time has been decompiled into human readable C code. In this episode we take a closer look at how it all works.
2021-12-06 12:46:59 +0000 UTC
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The PlayStation Portable (PSP) was Sony's first charge into handheld gaming. In this episode we take a look at a development kit - the PSP DTP-1000 , and how it was used to build commercial games.
#Sony #PSP #Devkit
2021-11-29 12:46:01 +0000 UTC
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After 5 years I finally found a new 4k Monitor for my home PC worth upgrading to. This is the GIGABYTE M32U 32inch, 4k, HDMI 2.1, HDR display. Lets dive in and take a closer look
2021-11-22 12:46:01 +0000 UTC
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Celebrating 20 years of Xbox. Please Enjoy
2021-11-15 12:46:01 +0000 UTC
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Team Xecuter is a notorious scene modding group that started all the way back in 2002. They are currently involved in a piracy lawsuit vs Nintendo for the sale of their SXOS line of modchip products for the Nintendo Switch. In this episode we take a look at their past, the present and what's in store for the future of the group?
2021-11-08 12:47:00 +0000 UTC
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Nintendo have developed internal N64 emulation solutions since 2002, and in the past they have usually been of a high standard, but somewhere along the way, things have declined. In this episode we take a closer look at the history and what went wrong.
2021-11-01 11:47:00 +0000 UTC
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A closer look at the IS Nitro Emulator - the Development kit hardware used to develop and debug commercial Nintendo DS games
2021-10-25 11:46:01 +0000 UTC
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A hidden emulator has been discovered in a new Nintendo Switch game. Thanks to data miners, its possible to play almost any Sega Saturn game on a modded Nintendo Switch system. In this episode we take a closer look
2021-10-18 11:46:00 +0000 UTC
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The Nintendo Switch OLED Model is here. And I've spent the past four days with one and have really put it to the test. Here is a no nonsense review of the OLED Switch - my thoughts, and whether you should consider upgrading to one if you already own a Switch. Is it really worth $350 ? Were mistakes made? Please Enjoy!
2021-10-11 11:46:59 +0000 UTC
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After a few years, I went back to revisit how Original Xbox emulation is looking on the PC, and the results surprised me. In this episode we take a closer look
2021-10-04 11:46:01 +0000 UTC
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Thanks to the updated Edge Browser for the Xbox Series S | X consoles, you can access a vast list of emulators in the browser and you DO NOT need your Xbox to run in developer mode. In this episode we take a closer look at what's possible and how well it performs in practice.
2021-09-27 11:46:00 +0000 UTC
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The Hidden Palace just released a motherload of almost 350 Original Xbox prototype , debug and unreleased games. Lets check it out.
2021-09-20 11:46:01 +0000 UTC
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A PlayStation PS4 Emulator that's capable of running commercial games has been released. Lets check it out.
2021-09-13 11:46:01 +0000 UTC
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