SakeTami
dagobaking

dagobaking

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Alpha 80 Posted

## [Alpha 80] - 2018-07-15

### Added

- Some additional checks to clean up log errors (did not seem to cause any errors in-game but... )

- Some additional clean-up of body double routine....

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Thank you!

I just wanted to write thank you for your support so far on this project!

Now that many of the major mechanics and groundwork are in place I am taking some time to focus on stability and helping oth...

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Alpha 79

## [Alpha 79] - 2018-06-30

### Fixed

- Issues caused by radiation damage during animations (CTD, actor ID error, body double dying)

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AAF 78

This is the loose file version (an .esp instead of .esm). I will post the FOMOD version on Nexus once it is ready.

## [Alpha 78] - 2018-06-28

### Added

- Body morph changes from Looksmen...

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Alpha 77

## [Alpha 77] - 2018-06-24

### Added

- positionTree and dynamic menu system. (OSA style navigation of position animations).

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AAF 76

I didn't want to be over-shadowed by Bethesda. So, I am introducing AAF 76. Full of wonderful features that I won't quite completely explain in detail because I've read on Reddit that they won't be po...

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Alpha 75!

A FOMOD/esm version will be posted on Nexus tomorrow.


## [Alpha 75] - 2018-06-19


### Added

- Reaction system that triggers a variety of things based on stat levels ...

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Alpha 74

## [Alpha 74] - 2018-06-17

### Added

- A way to start an animation between the player character and an NPC by rolling the crosshair over the NPC and pressing a key ("K" by default)

- A s...

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Alpha 72

## [Alpha 72] - 2018-06-12

### Added

- Options to installer for default unequip settings.

- Options to installer for default actor type support.

- "ChangeSetting" to the API. This ...

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Alpha 71

## [Alpha 71] - 2018-06-09

### Added

- An advanced setting to adjust the biped slot range copied during animations involving the PC.


### Changed

- The biped slot range c...

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Alpha 70

## [Alpha 70] - 2018-06-08

### Fixed

- Issue with startMorphSet not being applied to player characters.


### Added

- Translation updates.

- LLFP update.

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Alpha 69

## [Alpha 69] - 2018-06-07

### Added

- Morphs (body customizations) copy over during animations. Needs a fixed version of LooksMenu or game will crash. Turned off in settings until LooksMenu g...

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Whoops

Build 68.1 posted to address a packaging issue in 68.0.

https://www.nexusmods.com/fallout4/mods/31304

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Alpha 68

## [Alpha 68] - 2018-06-03

### Fixed

- issue that caused Actors to move out of alignment after about 1 minute.


### Added

- Overlays (tattoos, etc.) copy over during anim...

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Alpha 66

## [Alpha 66] - 2018-06-03

### Fixed

- Actors being assigned to animations with wrong skeleton.

- Installer so that DLC requirements aren't installed every time.


### Add...

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Alpha 65

## [Alpha 65] - 2018-05-31

### Fixed

- Another esp to esm related problem. Hopefully, this is really, really the last one.


### Added

- Setting to change actor scale duri...

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Alpha 64

## [Alpha 64] - 2018-05-30

### Fixed

- Another issue created by the switch to .esm. Hopefully, this is the last fix related to that!


### Added

- `ignore_animation_gender...

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Alpha 62

## [Alpha 62] - 2018-05-29

### Changed

- AAF to be an esm to enforce high load position. It has been confirmed that AAF is broken by low position on builds with many mods. Quantity matters. View Post

Build 61

## [Alpha 61] - 2018-05-28

### Fixed

- Equipment handling problem. It had the appearance of disable_equipment_handling not working.


### Changed

- Equipment handling proc...

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MxR Review!


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Alpha 60

## [Alpha 60] - 2018-05-24

### Fixed

- The UI so that it is again available during the pre-war neighborhood scene.

- Bug that caused positions without stop/start morphsets to get stuck.<...

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Alpha 59

## [Alpha 59] - 2018-05-23

### Added

- Documentation to AAF_API.psc

- Global hook function for modders to more easily call AAF functions. Thanks to JOER!

- Furniture animation supp...

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Alpha 58

## [Alpha 58] - 2018-05-21

### Fixed

- Refinements to the locking routine to improve compatibility with other mods.


### Removed

- Settings for any locking system other t...

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Issue and Idea Tracking

Please report any bugs found here. You can also post ideas for new features and vote on existing issues to show your interest.

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AAF Wiki Created

It is pretty light to start with. But, I am going to add a lot of detail here as the project develops instead of burying my tutorials in various forums.

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Alpha 55

## [Alpha 55] - 2018-05-18

### Added

- startEquipmentSet and stopEquipmentSet to self and target nodes in action XML. This allows equipping specific items based on the act taking place in an a...

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Alpha 54 Posted - JITTERING ELIMINATED!

https://www.nexusmods.com/fallout4/mods/31304?tab=description

## [Alpha 54] - 2018-05-17

#...

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Pose It Compatibility Patch Added

Patch in Optional Files here: https://www.nexusmods.com/fallout4/mods/31304

Pose It pack here: 2018-05-16 20:19:40 +0000 UTC View Post

Build 53 Posted

https://www.nexusmods.com/fallout4/mods/31304


## [Alpha 53] - 2018-05-16

### Fixed

- Issu...

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Alpha 50 Posted

## [Alpha 50] - 2018-05-14

### Changed

- UI layer used (from crosshair to compass). So, crosshair can now be turned off in display settings.

- Animation actor node to use skeleton attrib...

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