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ShadowRx

ShadowRx

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HardLife v0.25471 (private beta)

https://sta.sh/02g3mk8on7zo


There's still a bug that miscalculates opponent's weight based on your stats/muscle-tone, b...

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HardLife - stat/weight, scaling, part II

SPD, END, and PHY will also raise bone mass by 0.1 pound; STR by 0.2, so each full stat-level will add a half-pound of bone density. (from the previous post you should remember that overall level will...

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HardLife - stat gain effect on weight (for engine v0.26)

.............weight change (in pounds)
stat.........mus.........fat
SPD..........-2...........-1
END.........+1..........+3
WSD.........-2...........--
PHY..........+2..........-1
ST...

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HardLife v0.25283 (public build)

https://sta.sh/0bfro7qt9lw


v0.25283:

* Muscle-Fatigue and workout rebalancing mentioned in previous posts.

*...

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HardLife v0.25283 (supporter build)

https://sta.sh/020o4oodxpgn


Muscle-Fatigue and workout rebalancing mentioned in previous betas.

Extensive documen...

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An Idea for Future, I had...

<^-^> Not now, but added to the list this idea was... refactored, the BODY object will be, hierarchically by limb. Multi-limb species, support, this change will. And space, internal, will it cre...

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HardLife v0.25107-hf1 (private beta)

https://sta.sh/0k8wlqx8yb5


Hotfix #2:
Partial implementation of the in-game guide/help system. Covers roughly 30% of ...

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HardLife v0.25091-hf2 (supporter build)

https://sta.sh/05a23xntj5u


v0.25091 hf2:

* fixed several bugs

- washcloth item was causing an error message ...

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HardLife v0.25071 (private beta)

https://sta.sh/0ay80n95x9i


Unique Identifier code almost complete, now when you eliminate your enemies they don't come b...

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Talya - Lv 02 Fighter

 

We had a bunch of new players tonight, so the DM made us roll up new characters at level 1...

She's a human Fighter, now level 2, and will become an Eldritch Knight next level.

I ...

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HardLife v0.25065 (private beta)

https://sta.sh/0y4aoukej3e


Still working on it... the stats are now in chromatic/elemental order, to bring them inline w...

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HardLife v0.25064 (private beta)

https://sta.sh/01r35mjoxxsi 

Still working out a few kinks and adding details, but I wanted to get this preview up before EoM...

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HardLife - upcoming features

 Planning a BIG change to STAT implementation...
we're at the limits of what an array of primitives can do;
what I need to decide, is whether to build a STAT class, or just use generic obje...

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HardLife v0.25091-hf2 (public build)

https://sta.sh/0bfro7qt9lw


v0.25091-Hotfix 2:

* fixed several bugs

- washcloth item was causing an error mes...

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HardLife v0.25056-hf1 (supporter build)

https://sta.sh/0186ryxo39jn


v0.25056-Hotfix 1:

* [beta] Guard action added to combat - gives you a 3 second reco...

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HardLife v0.24998 (preview beta3 for v0.25)

https://sta.sh/0223supsd0nb


Hopefully the final Release Candidate/Beta for v0.25 (barring any surprises)

We are n...

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Billing Change for New Patrons

Patreon finally made the charge up front feature publicly available.

Note: this does no...

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HardLife v0.24993 (preview beta2 for v0.25)

https://sta.sh/022yle56bjvm


* Added slave release/set-free interaction.
* Fixed a bug in combat wild-surges still re...

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HardLife v0.2499 (preview beta for v0.25)

https://sta.sh/0e6vd8bjqb9


Engine v0.25 is almost finished, there has been a ton of work on the combat system, and 7 of ...

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HardLife v0.2497-hf4 (public build)

https://sta.sh/0z3zbm8wm9x


 Hotfix 1: fixed a crash bug when formatting negative weight values for display

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HardLife v0.2497-hf4 (supporter build)

https://sta.sh/025hqyk3o312


 Hotfix 1: fixed a crash bug when formatting negative weight values for display  ...

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Kendra, HardLife, and other news...

I was checking Kendra's 4th wall XP this morning (it had been almost 6 months since I last updated it) and discovered she's a LOT further along than I thought. Instead of chapter 08 s...

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Getting there...

We have owner reactions when you rip off the bumper... I think I like the emotive dialog style as it is now. (had a hell of a time getting transform: rotateY() compatible with variable length spans......

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Playing Catch with Cars...

I have the lifting portion of the encounter complete, and am now working on what you can do with it. There are currently TEN options, depending of your level of strength... with the last one giving yo...

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the Power to be Perky...

First of all, the word Perks has finally been replaced! (sorry, its been bugging me from the beginning)

The POWERS system is in development.

Powers will be subdivided into types, such as magic...

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Rivervalley POI-Map updated: 10 new locations

Added the following locations:

Impact Crater (Lisa Irons's starting location)
Wrecked Alien Ship (not Lisa's)
Sacred Mountain Lodge (and Springs)
Warehouse 1337
Hydroelectric Dam
Bank...

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HardLife v0.2398 private beta

https://sta.sh/0apwmybfu1i


 New Exclusive Character: Lisa Irons!

Improvements to UI
start of slave-int...

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Finishing up the core system mechanics for v0.25-0.3

 After working out some of the mechanics, it turns out that both of the remaining key features for v0.3 (the housing and employment systems) are dependent on the same core functionality: they bot...

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xDancer Xristina Massey - 7MP 51 mid-res

see attached

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xDancer Xristina Massey - 28MP 51fullres

see attachment

high resolution for patrons only (4800w x 6000h), public will get 7MP versions here (2400w x 3000h), 3MP on deviantArt (1600w limit x 2000h), and 1.8MP on tumblr (1280w limit x 1600h)...

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