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ShadowRx

ShadowRx

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ShadowRx posts

HardLife - Gym NPCs

I have 4 NPCs planned for the Gym. It looks like they will be among the first permanent* characters added to the game. It will take some time to implement them, but I think you'll be pleased.

We hav...

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HardLife v0.2364 private beta

https://sta.sh/052159zfdgk


v0.2364

New, experimental text-illusion feature. You will need high awareness to percei...

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Almost there...

I need to split the workout logic up a bit. I have the load-based logic complete, but it doesn't work well for time-based workouts (which I already have the logic for, but I need to branch the Gym cod...

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HardLife - Gym Exercise Chart (prototype)

This table is a list of ratios/parts to each exercise. Don't try to read a body-region top to bottom, that's meaningless. The chart reads left-to-right, any particular value in the exercise is divided...

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HardLife - on training, conditioning, and injury

Okay, after careful review, I believe the best course of action is to track progress in individual muscle groups. Its a fair amount of work, but I believe the game will be much better for it.


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We have a map! (someone please thank Ms. Long)

Now the game knows how far everything is apart, and I have a feel for the city layout, I can begin adding these new locations... starting, of course, with the Gym, Gas Station, Motel, and Diner for v0...

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HardLife v0.23981 (public build)

https://sta.sh/0z3zbm8wm9x 


Its been three weeks since the last public build, so here's an update to hold you guys ...

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HardLife v0.23 private beta (FINALLY!)

OUT OF DATE

Please try this version instead:

https://www.patreon.com/posts/19157347


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HardLife v0.2283 private beta

Split Light and Dark Karma.

Added combat log.

Adjusted several formulas, particularly regarding random opponent height and weight (and scaled weight which kept clocking in below the starvation...

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HardLife v0.228 private beta

https://sta.sh/01z8mjg0xvr6 


Refactored Status and Actions systems/data. 

Added Light and Dark karma to...

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HardLife v0.227 beta

2 way basic damage, and status/condition update that indicates when a fighter has been knocked out or killed

Encounter rates have been adjusted so stalker/fight occurs frequently for this beta, but ...

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Halfway to combat... v0.225

The damage formula and action(s) are nowhere near final, but we finally have a working interface with reasonable opponent generation. Still quite a bit to go before v0.23, but we've made it past the h...

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Weekend of Combat! (HardLife v0.23 underway)

Combat starts with a wallet... no, really, the updated randomLicense() method generates not just a name, but age, gender, weight, and height. A good beginning for random encounters, hostile or otherwi...

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HardLife v0.222 beta [5 New Cheats!]

https://sta.sh/0cratwxsh7m 

Quick update:

Pruned the names by about 4%, removing gender-incorrect versions/spellings. Al...

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HardLife v0.22 beta (supporter build)

Worth the wait. This version features serious improvements in both the UI and gameplay.

Download here or play on sta.sh 

<...

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HardLife calculator (ods spreadsheets)

Spreadsheets updated with new energies for actions, and light/dark karma for actions and items.

--------------------- original post ---------------

HardLife v0.22 is almost done, all the items...

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Resuming work on Combat, Lifts, and Stats for v0.3+

Was out of town for the weekend, now resuming incorporating the new energies into the item and action matrices. To be better able to manage and retool those lists, I'm creating a spreadsheet tool with...

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HardLife v0.21 (now 35% less grindy, same great taste!)

HardLife v0.21 released early as hotfix for v0.2 cycle

On reviewing feedback and retesting, I discovered that the LOOK FOR CHANGE action was returning less than half the ex...

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HardLife v0.21 SUPPORTER BUILD (includes cheats)

Download here or play on sta .sh: https://sta.sh/0f0r0z3zfjp

Includes cheat menu with 4 cheats and a test/preview-character for the...

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HardLife v0.21 (playable on Sta.sh)

 DOWNLOAD/PLAY HERE:  https://sta.sh/02gfhy5u4vpf 

Version 0.2 is finally up! Its obviously still very early in dev...

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HardLife v0.19 preview

preview of public build, almost at second release level


v0.2 will be out by this weekend, all that remains is some text/descriptions and a touch of polish.

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HardLife supporter Cheats Menu

The supporter Cheat System is complete. There are 4 modes:

* Infinite Karma - Karma stays full.

* God Mode - Energy stays full.

* Banker Mode - Don't pay for anything.

* Artisan Mo...

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HardLife roadmap 0.2-0.5 (aka an Up day that Garfield would hate)

...and now I can't get that damned Bangles song out of my head.


 Currently planned feature branches have been split into future versions 0.2, 0.3, 0.4, and 0.5.

(ETA: this ...

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HardLife v0.18 preview

Sleep? Never heard of it...

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HardLife v0.17 preview

(aka I need to learn to SLEEP at night)


Additional features implemented, including spending Karma to raise certain "attributes" and a bust size calculator/metric based on character, weigh...

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HardLife v0.16 beta preview

The most recent build includes several new features/improvements from v0.1

Once the random encounter system is implemented, version 0.2 will be released

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(BtS) Things yet to be posted...

This is the art I have rendered and queued up to post on deviantArt currently. Many of these are waiting on additional content before final upload. (the AzStock2016 project, for example, posts in sets...

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HardLife v0.15 beta preview

Here's a chance for patrons to get an early look at the retooled interface: https://sta.sh/0k9ms17ebwx


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HardLife v0.1 (playable on Sta.sh)

OUT OF DATE, PLEASE TRY VERSION 0.2 HERE: https://www.patreon.com/posts/18329761 


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HardLife nearing first demo

 Programming some of the items now, basic food stuff so you don't starve. Beverages, Snacks, and Candy for now... junk food to be sure, but until I work out a cooking system, it will keep you ali...

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