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July Full Release: Pre-Alpha v0.09c

Back to the private releases, here's another massive chunk of content to get through. We've introduced several major mechanics, including the Obscura vision and a proper data-tracking UI, along with n...

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COMM - Roxi!

Breaking into the new month with July's comm! This month, we feature Roxi - our beloved shortstack tattoo artist. Thanks again to Hacz...

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ART - Friday Update!

Hey folks, just checking in with a bit of news on MONOLIGHTER's next update. We've finished up Mission Two, with a bit of time on our end to work on more of the mechanics we want implemented come next...

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COMM - Chizui!

And our comm for June, the lovely Chizui! Here she serves a particular array of sushi, all up for grabs!

A huge thanks to 2018-06-22 09:21:55 +0000 UTC View Post

COMM - Usahana!

With June's comm up and ready to be posted, we realized that we had failed to post last month's comm at all - that's on us, unfortunately. So here's both of them - first, Usahana, our resident danc...

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LORE - 10 - Kaiyō Sushi

A unique issue for coastal cities is the effect of overfishing for restaurants and other eating establishments that rely on seafood for their menus. 

While some have simply chosen to shut down ...

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ART - UI Mock-ups!

As we make headway into the next update, we're hoping to add a few more discreet (but very necessary) additions to the game - including a working UI. There's plenty of systems already in place, but wi...

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LORE - 9 - Adzuki Street

The dense megacity of MONOLIGHTER is a concrete jungle of circuitry and faded lights, trapped in a cycle of constant rebuilding as entire districts are demolished in favor of shinier, more efficient s...

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ART - The Obscura

Here's something we've been planning on since MONOLIGHTER's conception. The switch between reality and an alternate view of reality, coined 'The Obscura'. Or hackervision, for those of us who prefer a...

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Friday Update - A New Month!

Hey, folks, we're surfing into June with our schedule well along the way. As I've said before, this month, we'll be catching up on existing content - to help out, we'll be taking on a consistent pinup...

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ART - Quick Update!

Not to leave you guys dry for too long, though as we remain at the end of the month, the majority of us are busy as we prepare for the next update (at the end of next month!)

So here's a quick look ...

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LORE - 8 - The Underway

In the old world, organized brothels were the lifeblood of small communities and work settlements, boosting the local economy with the one thing workers didn't think they could buy - quick and dirty <...

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Poll - v0.09's Content pt. II

As promised, we're putting up a poll for all patrons to decide on what we should work on next. Last time, with an overwhelming amount of votes, it was decided that we should work on expanding the ...

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May Full Release: Pre-Alpha v0.08

Hey, folks! Fashionably late as we are, here's version v0.08 for all of you to look at. This is a public release, so feel free to leave any of your thoughts and comments below!

Without furt...

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Quick Update!

Build is almost up, we decided to squash a few bugs in the meantime. I initially put the 16th as the release date just to give us time to get things done, but it looks like I was still a day too hasty...

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Poll - v0.09's Content

We'd like to grab your opinions on where to go next for the big v0.09. With v0.08 planned to be the end of Mis...

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Quick Update!

No lore today, just a quick update on the next update. All the content has been written/drawn, and we're doing our best to plug it all in for a public release. So far, we have:

- 13 New CGs

- ...

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Friday Update - A New Machine

Something new has arrived in a hidden street. I wonder what it could be for?

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Poll - May's Character Build-Up

Coming up in May's first build (slated for the 16th!), we have Prisha, Usahana, and a few other characters getting content boosts.

While we whittle away at adding more content, we'd like to k...

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LORE - 7 - Darumabar

The long-standing Daruma Bar (or Darumabar, to the newer crowds) has existed as a place of respite for several decades. It's current owner, Prisha, is a friend to androids and humans alike, and reserv...

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April Full Release: Pre-Alpha v0.07

After a veritable chunk of the month dedicated to this release, we're here with the next version of Monolighte...

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LORE - 6 - Civilians

Any citizen of the megacity can be classified as a civilian, but there exists a model of android designed for the specific purpose of being one. 

The Urbanite Thinkbots are marketed as...

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ART - Quick Update

While we crunch down on work, here's a quick look at another area we'll eventually get to. Those characters look a little familiar! But... impossible! 

 W-What's on the menu!? 

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Friday Update - Mission Two

It seems like we missed last Friday's update, so to make up for it, here's a look into what we've been working on this month.

Mission two takes place in a big ol' shipyard! There's a few new me...

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Lore - 5 - The Law

How does the law function in a city as big as this one? The citizens would argue that it very much doesn't, but behind the blue suits lies a very powerful system of control.

Applicants for th...

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Poll - April's Character Build-Up

Hey, folks - part of this month's poll tier is going to go in a different direction - rather than choosing View Post

COMM - Trash-Chan!

Trash-Chan's inevitable android-like appearance shows up once more, thanks to Bittenhard! I'm excited to introduce the Obscu...

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LORE - 4 - Mao

Mao is an old friend and training partner of the Lensman. It takes no stretch of the imagination to consider the parkour skills of an android built for photography, and without Mao's help, Lensman wou...

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Friday Update - Gloryboxes!

Mysterious boxes in the middle of Adzuki street? Not any longer! These incredible appliances are designed to tailor to the everyman of every red light district, with a series of synthetic bodies built...

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Lore - 3 - Morgan

Morgan is Lensman's trusty companion and writer for the Yūkaku magazine. Don't be fooled by her cold exterior - behind it is an even colder one, inaccessible to humans and androids alike. The only pe...

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