Keeping it short this time. Here’s Kitty’s new intro scene from Project Evo. A little polish, a little phasing, as we get closer to the finish line.
We’re aiming to drop this month. St...
2025-09-01 20:00:09 +0000 UTC
View Post
The obvious question here is how. How do we run two projects without screwing everything up? Fair question, and I don’t blame anyone for asking it. So let me break it down.
First up, SU com...
2025-08-26 19:34:28 +0000 UTC
View Post
It’s been a busy few weeks over here at Gunsmoke Games. Between kicking off the pivot, replying to some of your concerns, and showing off our first character design, we’ve had our hands full.
2025-08-19 20:00:09 +0000 UTC
View Post
You validated it, Project Evolution: First Class is chapter 1!
From start to finish, you ran the loop with us, and now the game has its identity, and this is just the beginning...
2025-08-16 20:00:05 +0000 UTC
View Post
It’s time for your first peek at one of the new character designs in Project Powerslave, say hello to Kitty Pryde.
This project isn’t about building something massive. It’s abo...
2025-08-13 15:30:49 +0000 UTC
View Post
We’ve made it to the final stage of our lean startup loop, and now it’s your turn to help validate our thinking. The $20 tier set the rules, the $10 tier filled the list with ideas, and now thi...
2025-08-11 16:43:23 +0000 UTC
View Post
Alright, the $20 crew has done their part and locked in the rules for our title hunt. Now it’s your turn to make some magic happen.
Here’s the mission:
Come up with title ideas for our...
2025-08-09 13:20:00 +0000 UTC
View Post
Alright, team, here we go—this is the first pass through our new development loop, and you're at the top of the pyramid. If you’re in this tier, you’re not just supporting us, you’re helpin...
2025-08-07 14:47:16 +0000 UTC
View Post
Our last post stirred up a mix of reactions. Some of you were cautiously optimistic. Others? Not thrilled. Especially around the idea of juggling SU with a new project. And we get it — when peopl...
2025-08-05 16:38:40 +0000 UTC
View Post
A small experiment and a big opportunity for us AND you.
In recent months, we’ve been quietly building something... Different. Not bigger. Not flashier. Just leaner. Projec...
2025-08-03 16:59:28 +0000 UTC
View Post
So, another month has zipped by and we’re closing in on the next build. But, as requested, here’s a little update on life outside of Patreon and work, well, at least for some of us.
2025-07-30 16:11:49 +0000 UTC
View Post
Here you go, the last teaser with something we have been cooking up. We will do the big reveal and write up next Sunday. So stay tuned!
2025-07-27 13:00:10 +0000 UTC
View Post
SU Android build 100 has been optimized. More content, same 1.0 GB size.
Henshin spent months optimizing it, image by image. It’s packed with more.
Heads up, Ren’py loads everything...
2025-07-22 15:00:54 +0000 UTC
View Post
Here we go, teaser #3. We have had some great guess last week, but still no one guessed correctly yet.
2025-07-21 17:31:55 +0000 UTC
View Post
Last week, we shared a behind-the-scenes image and update with our Patrons, where we mentioned our focus on organizing game assets and keeping a tighter grip on project scope.
This week, we m...
2025-07-18 15:39:33 +0000 UTC
View Post
Hey everyone, here is the early teaser #2. Post your guesses below!
2025-07-14 13:32:44 +0000 UTC
View Post
It’s been two months, and this is our first progress update.
We recently finished our first full estimate of the assets (art, backgrounds, etc.) we’ll need for the upcoming build. The lis...
2025-07-09 16:21:23 +0000 UTC
View Post
So for the month of July we're going to slowly give more clues to what the next build will be. The above image has been smudged quite a lot, but as we move forward week by week, we will give more c...
2025-07-06 20:54:23 +0000 UTC
View Post
Every month, we go through a little mutation of our own. Some Patrons discover us and join the squad, while others move on to new adventures. That’s the natural cycle of Patreon life. But this ye...
2025-06-27 18:22:34 +0000 UTC
View Post
We’ve come a long way, and we wouldn’t be here without you.
Exactly 10 years ago this month, SR7 came to me raving about a game made by some guy named Akabur. I’d never heard of him, bu...
2025-06-19 23:48:16 +0000 UTC
View Post
Whenever I sit down to write one of these posts, I’m always a bit anxious about how things might be taken out of context. Over the past 10 years, I’ve had hundreds of DMs from SR7 asking, “Wh...
2025-06-12 15:11:09 +0000 UTC
View Post
2025-06-02 19:21:54 +0000 UTC
View Post
Hey Everyone,
We’ve been getting absolutely bombarded with questions about "the main game", and honestly, fair enough. We haven’t been super clear about what’s...
2025-05-28 18:19:44 +0000 UTC
View Post
Hey Everyone,
We’ve been getting a ton of questions lately about standalones—what they are, how they fit into Something Unlimited, and what exactly we’re t...
2025-05-21 18:35:52 +0000 UTC
View Post
Here we are again everyone! Another town hall for everyone to join up on.
Where: Discord
When: 6:00 pm CDT
Invite:
2025-05-15 19:36:02 +0000 UTC
View Post
Hi Everyone,
It’s been a solid two weeks since the release of Gotham 0.51, and we've been busy wrapping up final thoughts on that build while also kicking off plan...
2025-05-15 19:33:54 +0000 UTC
View Post
Hey everyone,
First off, we just want to say we’re really sorry this build took longer than it should have. We know a lot of you were expecting it much sooner, and you absolutely deserved b...
2025-04-28 20:07:26 +0000 UTC
View Post
Teasers are available for $1.00
Mmmmm. Where have you been, Babs?
Seems we haven't seen each other in months? Better make that up to me
The girls of SU are getting well...
2025-04-28 14:23:14 +0000 UTC
View Post
Hurray! As of one minute ago Henshin deployed the first test build to the team!!
2025-04-26 19:43:25 +0000 UTC
View Post