Malevolent Planet v0.2.00 $1 Release
Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
UPDATE: Saves from v0.1.4 now work on the latest update. The mega link has been updated. 2021-05-15 15:49:03 +0000 UTC View Post
Hey there! I'll make development updates more often, seeing that we're getting closer to the ending of the first cycle of the monthly update plan.
The results of the 2021-05-13 15:00:40 +0000 UTC View Post
Hey! Since we'll have monthly updates, what do you guys think if before the drawings for each version begin, I'd have a Patreon Poll in which people can vote for their favorite preset.
Right ...
2021-05-07 11:32:04 +0000 UTC View PostI'll keep this really short, because I'm working hard on delivering this first monthly update with as much quality and quantity as it can get.
Hey! Ever since the last update, I've been drawing a lot and I've finished writing the Spa Center Dream.
Since Anna won our 2021-04-30 14:54:12 +0000 UTC View Post
The 2 dreams we're targeting for the next month's update are estimated to have 20-30k words of new content and, if the time and the creativity hits right, a pretty ambitious amount of drawings.
... 2021-04-21 14:05:47 +0000 UTC View Post
Just as promised, I'll talk a bit about what I have planned for the dreams system.
One of the premises of the game was that the planet your character ended up on had a corrupting influence fr...
2021-04-18 13:21:42 +0000 UTC View Post
So, there we have it! From now on, we'll aim for monthly releases. For anyone that might have voted for the quarterly releases option, I will make sure to not disappoint you with this method:
Hey! After resting for a few days in order to boost up my creativity, I've returned to work. My first step for this version was setting up git and putting up the project on GitLab, which will allow...
2021-04-12 20:37:39 +0000 UTC View Post
Hey! It's been a long time since the last public release, around 4 months. During this time, I've not only attempted to add more content, but considering that this update brought an ending to an im...
2021-04-03 17:50:24 +0000 UTC View Post
Hey! Here is the most likely final version of v0.1.4 for the $1 Tier. I'm hoping that most bugs have gotten fixed.
This build contains all the images, just 25% smaller versions of them. Only ...
2021-04-03 17:07:06 +0000 UTC View Post
Hey! Here is the most likely final version of v0.1.4 for the $5+ Tiers. I'm hoping that most bugs have gotten fixed.
This build contains all the original images and the animation.
This update is looking better and better every day! At the top you can see the list of all reported bugs so far together with their progression, not all of them discovered/written by me.
Here...
2021-03-30 12:32:07 +0000 UTC View PostAs promised, today I will release v0.1.4 for the Supporter / $1 Tier as well. There is absolutely no censoring, just smaller images, although the older ones are most likely in their original resolu...
2021-03-28 16:21:57 +0000 UTC View PostAlthough I've updated the last post as well, I thought it might be a good idea to have another post fo...
2021-03-28 16:16:52 +0000 UTC View PostI think we can safely begin this phase right now. I've spent all day today on fixing bugs and right now preparing to update the $5+ build, followed by the $1 build. I will reference this post on bo...
2021-03-28 15:54:51 +0000 UTC View PostHey! This isn't exactly a development update. It's more of a notice that for the past week, since I released the build for $5 patrons, I've not really had a chance to rest because of these creature...
2021-03-27 14:17:34 +0000 UTC View PostHey! The previous post will be accessible only to the Explorer and the Scientist Tiers, so I thought I might release a...
2021-03-21 17:55:20 +0000 UTC View PostThe time has to come to tell the village its farewell story. It's taken a pretty long time, because it brought a lot of updates to the old systems and to the old UI, in addition to the new content ...
2021-03-21 17:41:53 +0000 UTC View Post
Hey! It's been a while, and I wanted to do something more than just tell, I wanted to show some progress.
I'm using this last week to finish up pretty much everything that's still left and I'...
2021-03-15 18:21:25 +0000 UTC View Post
There's an upcoming post after this one with the release dates and everything that's happened and the last steps I need to take by the time the first release date is met.
2021-03-15 18:04:17 +0000 UTC View PostHey! I've been a little quiet lately, because I've been putting a lot of time into catching up on the workload. There's a lot I could say, but what's most important right now are the following bull...
2021-03-01 18:51:51 +0000 UTC View PostIt's been a rough couple of days, with 100.7F / 38.2C fever and a pretty strong headache, but I've given myself some time to recover and I'm feeling better now. I started working again, finished al...
2021-02-21 03:19:56 +0000 UTC View Post
Hey there! I've decided to post this development update ahead of time to let you guys know what progress has been made in the past week, in case I won't be feeling well enough to do it on Sunday. I...
2021-02-13 02:18:35 +0000 UTC View Post
Hey, guys! For the sake of consistency, I'll try to keep you updated on what's most important about the developments of the last week and more relevant information about when the release is going t...
2021-02-07 19:05:40 +0000 UTC View Post
Hey guys! A lot has happened in the past week. I'll start with the most important feature.
Hey! I've started feeling a bit better so I resumed working. As part of the new avatar system I've mentioned, we can now have individual clothing layers which can take up one or more slots. I will ...
2021-01-26 18:42:47 +0000 UTC View Post
Hey! As I've mentioned in the latest development update, there is an UI overhaul in the works, to complement the new Smartwatch UI as well. The idea behind this new UI is to make gameplay smoother,...
2021-01-20 20:49:20 +0000 UTC View Post
Hey there! Here's what I've been working on lately: