Just a PSA to let you know that, while I still work on the content for this City, it's been not only a bit slow going, but my 'experiment' to try and add smart traffic signals (which the AI can see...
2025-05-06 04:45:23 +0000 UTC
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While Release Candidate 3 awaits authorization, I'd like to mention that all reported bugs are fixed, more details have been added (the Line City lot not far from the island base / island airport i...
2024-12-25 20:20:34 +0000 UTC
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This fixes all known bugs, especially the double yellow line bug which was a game conflict.
Lots (hundreds) less console errors, too.
Lots of texture pathing fixed, in-fact, I spent hou...
2024-12-18 09:45:57 +0000 UTC
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This is the release candidate for December 2024.
LOTS of stuff has been updated over in the corner of the level past the abandoned mall. Basically, if you started at CrashBoomPunk's spawn poi...
2024-12-16 06:54:10 +0000 UTC
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Stayed up late to post this in-stead of pushing until tomorrow.
All reported bugs (?) should be fixed.
LOTS of AI changes all over, especially when/where it was broken.
Fixed a fe...
2024-08-24 07:28:27 +0000 UTC
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Finally it's here!
After much work, and a lot of effort, the outer-loop highway is completely redone now. Some 4.5~5 miles or so of highway is completely redone and a mile of new highway has...
2024-08-17 05:30:09 +0000 UTC
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Bug-fix update, completes many loose ends and adds spawn points for new shore-side town that's getting started.
Lots and lots of fixes. I mean LOTS of them.
Updated/improved some ...
2023-12-21 05:06:04 +0000 UTC
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First, this has taken far too long; how time flies, and so-forth.
While the AI is rough, there may be some WIP elements and the like, there's over FIVE miles of completely refurbished roadway...
2023-12-03 13:57:15 +0000 UTC
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Write anything, it says. It'll be super easy it says...
Well, it's been anything but.
First off, the slimmer was completely broken, so I had to use the old version
T...
2023-04-11 00:59:15 +0000 UTC
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This should work like it's supposed to.
Only difference from last week (9 or 10 days ago) is that I used DEFLATE and not DEFLATE64 as I had misunderstood that the 64-bit version was supported...
2023-02-23 01:28:57 +0000 UTC
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1st update using the new MAP SLIMMER tool! Thanks for that AlexKidd71 via BeamNG forums. Comes in super handy and only involved a little over an hour of work.
First things first, ...
2023-02-14 04:43:52 +0000 UTC
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REMEMBER: You don't have to pay for the mega downloads, just wait 6 hours please. A private download site will be up as soon as I have time.
HOWEVER, If anyone has paid...
2022-10-10 00:40:39 +0000 UTC
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The game has a limitation of 4gb on mod file sizes due to 32-bit file loading / handling code. I have made the devs aware of this fact recently.
This following picture is where you can ...
2022-09-08 16:24:35 +0000 UTC
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You can now enjoy the 11-foot-8 bridge, in all of it's fully working glory, in BeamNG Drive.
*There is no OVER-HEIGHT MUST TURN sign yet, it'll be in soon though.
Please keep in mind th...
2022-08-27 10:32:28 +0000 UTC
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I am pleased to announce that the Durham NC 11-foot-8 bridge is coming to BeamNG Drive, however, this is not without some issues due to the new game versions.
In addition to switching from ed...
2022-06-23 06:17:33 +0000 UTC
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Bit off a bit more than I could chew this month! So sorry for the delay, but these things may happen when you're the family's Mr. Fixit guy.
So, all-in, there's several miles of new and...
2021-09-25 19:23:08 +0000 UTC
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Slimmed down just slightly, and re-packaged.
I didn't see any no textures or missing things (of course, if they're missing, I wouldn't see them would I then?), so please give this a shot and ...
2021-08-09 21:09:39 +0000 UTC
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Well evidently the game has an issue with the 4.12gb file.
Please unpack the mod via the menu, or extract it your beamng drive user folder (you can open the zip, and drop the LEVELS folder ri...
2021-08-06 12:06:35 +0000 UTC
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FINALLY it's here.
YOU MUST UNPACK OR EXTRACT THE CONTENTS OF THIS MAP ZIP FILE. BEAMNG CURRENTLY HAS A BUG PREVENTING FILES OF CLOSE TO 4GB OR LARGER, FROM WORKING. THE MAP WILL ...
2021-08-04 13:24:40 +0000 UTC
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This update fixes up several miles of roadway, adds in two new restaurants, a dam with a somewhat realistic over-flow spillway, some more culverts, and finally a fix to the one coverleaf interchang...
2021-06-16 04:40:07 +0000 UTC
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More work is done where I'd been working at the highway interchange including more retail and homes. There's a ton of new culverts you can drive right through, in the typical box-culvert desi...
2021-05-12 22:28:28 +0000 UTC
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This version is verified to work with game version 0.20, 0.21, and 0.22.
3.7 new miles of completely re-done highway, which should be much more interesting and great for high speed drifts.
2021-04-11 14:22:03 +0000 UTC
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A new airport runway and tarmac arrangement greets pilots at the top of our list of new features this time around.
From one end of the runway to another is roughly FIVE MILES, and there's a p...
2021-02-27 23:55:36 +0000 UTC
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This will be the same as the version that goes on the BeamNG Drive website mod repository.
3.1GB, as always, clear cache for best effect (but not as required as last time).
Additions in...
2020-11-30 21:47:43 +0000 UTC
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Not much new content in the way of new buildings, however, there's a TON of graphic updates.
Canal textures look better now, along with improvements to the following:
Parking lots, road...
2020-11-22 15:38:20 +0000 UTC
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First off - Sorry this took so long.
The computer blew up, and my internet barely works. I'll click on things and blank pages come up. I fixed it, but the machine was down for the...
2020-10-21 22:32:31 +0000 UTC
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New things:
Both new tunnels now have AI. Please keep in mind that while it does work and the AI can easily travel end to end, some large vehicles including the bus, the large commercia...
2020-09-07 12:42:30 +0000 UTC
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So there is a light at the end of the tunnel after-all, just not in it yet.
New tunnels are in, they're a bit narrow and a tad dark, but they're in finally. See what I spent ...
2020-08-25 13:52:35 +0000 UTC
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CLEAR. YOUR. CACHE!
Okay, so after half an evening worth of rain when it wasn't supposed to rain (at all!), I finally have the supporter beta online.
The new stuff is out by the large c...
2020-07-07 14:45:41 +0000 UTC
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Ah the summer, hopefully you all are still alive and well to enjoy it. However, if you prefer to stay in the house, here's the update for June.
The mine has had another pass of detailin...
2020-06-10 07:02:12 +0000 UTC
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