SakeTami
ChSockGames

ChSockGames

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ChSockGames posts

Version 0.17.1

Another quick fix.

Changelog:

1. Fixed a few bugs in oral training scene.

2. "Finish training" button is now always available. So, the player can exit the scene if he still encounters a freeze.

3. Made some transitions smoother between animations.

Downloads:

Windows

Android

I'm a bit tired of working on oral scene. So, I'm going to move on to something else for the next update. But there will be more improvements for oral training later.

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Version 0.17.0 for Tier 1 (and another fix)

Note: It was brought to my attention that I accidentally included a folder in the windows build that was not supposed to be there. Please, download it again if you already have ver. 0.17. Also, hopefully, I finally fixed the problem with the Android build.

Hello guys. Finally, the new version is here. It's all about the oral training.

1. Rewrote a lot of code. The scene should be more stable now.

2. Added several new options for the cumshot: inside mouth, inside throat, inside mouth while holding the slave's head, inside throat while holding the slave's head. There are few different animations for each, depending on the girl's eagerness and experience.

To be honest, I'm still not fully satisfied with that training. Some movement look unnatural, especially between animation. Guess, I will work a bit more in the following weeks, before starting the next update.

Downloads:

Windows

Android

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Dev Diary (2025-03)

Hey, guys.

You probably noticed that the next update seems to be taking forever. I am truly sorry for that. There were some family issues that distracted me in the last few months. But everything is resolved now thankfully. The next version should be out within a month. Thanks for your patience.

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Developer Diary (January 2025)

The development of the next version is underway. It will mostly focus on oral training. I will add the ability to cum inside the slave’s mouth. The goal is to make the process look natural, seamless, with many variations. Of course, it requires a lot of new animations and scripting. I attached a basic diagram that I made for reference.

Also, many people reported bugs in oral scene. I will try to fix those too.

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Princess Yasmine concept art

Princess Yasmine will be a new slave in Act 3. I hope you like her.

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Version 0.16.1 for Tier 1

The new version is here.

0.16 Changelog

1. Added the main quest line for Act 2 including new characters, dialogues and cutscenes.

2. Added special clients who can have special demands, dialogues and encounters. It is used in Act 2 main quests and I'm planning to use it for other quests too.

3. Added tooltips for mobile version (just tap on the button with "?").

4. Rewrote a few dialogues with Apple to make her speech more distinct.

Save games that were made on day 1 of act 2 or earlier should work on 0.16.

Download:

Windows

Android

 

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Version 0.16.1 for Tier 3 & 2

The new version is here.

0.16.0 Changelog

1. Added the main quest line for Act 2 including new characters, dialogues and cutscenes.

2. Added special clients who can have special demands, dialogues and encounters. It is used in Act 2 main quests and I'm planning to use it for other quests too.

3. Added tooltips for mobile version (just tap on the button with "?").

4. Rewrote a few dialogues with Apple to make her speech more distinct.

Save games that were made on day 1 of act 2 or earlier should work on 0.16.

0.16.1 Changelog

1. Fixed incorrect display of cutscenes on some mobile devices.

2. Added sound effects to the last 2 cutscenes in act 2.

Download:

Windows

Android

 

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Version 0.16.0 for Tier 3

The new version is here.

Major changes:

1. Added the main quest line for Act 2 including new characters, dialogues and cutscenes.

2. Added special clients who can have special demands, dialogues and encounters. It is used in Act 2 main quests and I'm planning to use it for other quests too.

3. Added tooltips for mobile version (just tap on the button with "?").

4. Rewrote a few dialogues with Apple to make her speech more distinct.

Save games that were made on day 1 of act 2 or earlier should work on 0.16.

Download:

Windows

Android

  

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Dev Diary (September 2024)

Hey, guys. I hope you all are doing great.

I know, I was going to release the new version in September, but as always, it didn't quite work too.

But now I'm certain that all the staff for Act 2 are in the game now. The new dialogues, cutscenes and game systems. I only need a bit of time to debug all of that. Fingers crossed, I will release it next week.

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Mesienna

Barely 19 years old Mesienna was appointed as the Lady of Secrets inside the Imperial Council. One of the new characters in Act II.

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Dev Diary (July 2024)

Hello, guys.

Sorry for the long silence. Rest assured the work on the new update goes well. It will contain the main quest line for Act 2 which required a bunch of new systems to implement:

1. Special clients (as opposed to randomly generated ones) with special requests, session images and descriptions, dialogues before sessions etc.

2. Various updates to quest system.

3. And of course new cutscenes and dialogues.

I hope to finish the rest by the start of September.

     

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Dev Diary (May 2024)

Hello, guys. I hope you are doing well. Here are some updates about the game development:

1. First, I decided to drop the Mac and Linux support for now. The problem is that I don't have those systems to test the game on. And I was under the rather naive impression that I can just select a different platform in Unity and it will handle everything. But apparently a lot of people have various problems running on Linux and MacOS. So, for now it will be only Windows and Android. Perhaps, when the final version of the game is released, I will port it to other systems as well.

2. Plans for the next update - add main quest line for Act 2. I think the plot line is pretty cool. Hope you will like it too.

3. Android tooltips. I spent some time thinking how to implement tooltips on mobile. Finally, I decided to simply add an additional button in the pop out menu. When the player taps on it, the game pauses and several buttons appear near the elements that have tooltips. Taping on those shows the required tooltip. Taping anywhere else - removes those buttons and unpauses the game. Below are some screenshots.

 

 

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0.15.2 Hotfix

Fixed a bug that happened if you start a game, then go to main menu, then start a new game.

Downloads:

Windows

Linux

Mac

Android

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Version 0.15.1 for Tier 1

Changelog 0.15.0

Changelog 0.15.1

Downloads:

Win

Linux

Mac

Android

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Version 0.15.1 for Tiers 3 and 2

Changelog 0.15.0

Changelog 0.15.1

Downloads:

Win

Linux

Mac

Android

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Version 0.15.1 Changelog

Added a version for Android.

If you have an Android device, please try it out. Write a comment or a message if you encounter some issues (don't forget to mention your device model).

Known issues:

1. Tooltips are switched off on mobile right now. I need to figure out how to make them work.

2. On my phone there was a message saying that this app is not compatible with the new Android features. I'm not sure why. After dismissing it, everything works fine.

3. It seems to take a lot of time loading content. I'll think how to optimize it or at least add a loading screen.

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Version 0.15.0 for Tier 3

Changelog

Downloads:

Windows

Linux

Mac OS

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Version 0.15.0 Changelog

Hello, guys. I decided to show you the new update before I finish the version for mobile. It will be released additionally in the upcoming weeks.

Changelog.

Main changes

1. UI is completely redone.

2. New save/load system. Now you can save manually (but not in training or discipline scenes). The game is still autosaves on time advance and on quitting.

3. Added backgrounds to all the rooms that have windows.

4. Added camera panning effect during dialogues (with parallax).

5. Added additional setting: Training Music Volume. It sets the music volume separately for training scenes and discipline.

Now what changed for UI besides visuals

1. During dialogues to advance forward you now should click directly on dialogue window or press Space/Enter. Previously it was enough to click anywhere or press any key. I made this change, cause now there might be other UI elements on screen during dialogues.

2. You can now hide the dialogue window by pressing the arrow down button.

3. You can now use number keys to select dialogue options.

4. Added new popup menu. You can see it by hovering the cursor in the top part of the screen. It contains the following buttons:

- Main menu. You can use it instead of pressing Esc.

- Hide UI. It hides all the UI elements. Press any key or click anywhere to bring it back.

- Quests. Shows the quests menu.

- Skip cutscene. Available during cutscenes. More on that later.

5. During cutscenes pressing Esc now shows the main menu. To skip a cutscene you need to use the button in popup menu.

6. In Clients' Assignment menu, when selecting a slave, it now highlights skills and features. Green - if she can perform it/has it, red - over wise.

7. In Clients Assignment menu if a slave is absent that night, it shows the reason for that in a tooltip.

8. It now shows the result of the previous session differently. To be honest I'm still not happy with that. I will have to improve it later.

9. In oral training the list of commands now works a bit differently. Instead of buttons appearing and disappearing, they now grey out when unavailable.

Known issues

1. There can be a lag when opening save or load menus if there are a lot of saves. Delete the old ones.

2. When saving in Hub menu (the one where you select a location and advance time) it doesn't capture the screenshot.

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Quests UI

Ok, that is the last complicated UI. Now there are only a few minor elements left to remake. And then the new version will be ready (after testing of course).


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Clients Assignment UI

That took me some time to finish with drag-and-drop and other quality of life features.

Changes from the previous version besides the aesthetics:

1. Now there are 6 clients to choose from instead of 8. I'm making the interface elements a bit bigger so they look readable on mobile. That's why there is just not enough space for 8 panels and I didn't want to make players scroll through the list.

2. When dragging a slave's portrait all the clients' requests are highlighted with red or green depending if the girl has this feature or skill.

3. Even if a slave is absent from work this night, there is still a panel with her name. In the tooltip you can read an explanation why is she absent.


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New slave info UI


Main changes besides the visuals:

1. No modal windows. Now you can open and hide additional info freely. Even during dialogues.

2. Last session's result is now represented as a set of positive and negative modifiers.

3. Progress bars now have animation that clearly shows how much specific parameter just changed:



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New Hub UI

Hello, guys.

Check out the new Hub interface (it's where you choose a location to go and advance time forward). Perhaps I've spent too much time on it, but I really like the result. Especially switching between day and night.



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Interactions and Outfit selection UI

Hello guys.

Check out the new UI for interactions. It functions mostly the same as before, but looks much better. The only major difference is that pubic hair styles are now selected from the same menu.

And here is the new outfit selection (for changing clothes and for purchasing).

Please, let me know what you think.

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New Dialogues UI

Video demo 

Hello, guys. I want to show you the new dialogues. What changed:

1. The new look obviously.

2. There is a button that allows you to hide the UI (it pauses the dialogues).

3. Dialogue options can be selected with number keys now.

4. I added background scenes to all the locations (sky and houses behind windows).

5. During dialogues the camera now pans towards the character that currently speaks. There is a parallax effect, that creates the illusion of a 3D space. I wanted to add that feature for a long time, and I think it looks cool. Check out the attached video.

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New UI for training

Hello guys.

Check out the new UI for training scenes. I've made it look the same across all scenes except variations in layout and options specific for each act.

Also, I've changed how commands during oral training work. Previously they were constantly refreshed with some buttons appearing and some disappearing. Now the unavailable options are greyed out instead. With new set of buttons appear only when conditions change (for example when the player grabs the girl's head or starts cumming).

And "Slap" now moved from commands to player's actions panel which makes more sense.

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Save games

As some people already mentioned to me, relying solely on auto save to keep track of player's progress was a bad idea. Especially during the development stages with many changes and consequentially many bugs. Sometimes save files become corrupted.

So finally, I've made a proper save-load system for the next update. It will allow players to save at will (although currently not during training or discipline sessions and not during dialogues). 

There is still autosave feature. It triggers when advancing time.

Also check out the new interface:


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Dev Diary (December 2023)

Hello guys. I hope everyone is doing good.

Today I want to share details about the next update. It will be focused on remaking the game UI. There are two main goals:

1. Make it look nice and fantasy stylized.

2. Make it compatible with touch screens so the game could be released for Android.

I will post my progress while I'm working on it. For now, here is a screenshot of the new Main Menu screen.


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0.14 public release and 0.14.2 hotfix

Hello, guys.

Version 0.14 is available for everyone.

There is also one more bug I've found with the help of one of the patrons. It can happen if you advance to act 2 while Vilda or Tizita had a client the night before. Then time advance might stop working. Version 0.14.2 fixes that.

Download it from: itch.io 

Or directly:

Win 

Mac 

Linux 

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0.14.1 Hotfix

1. Fixed a bug that caused the game to become unresponsive when sending Alicia or Tyrael to the pole of shame for the first time.

2. Fixed a bug that caused a dialogue with Tyrael to appear when disciplining Alicia for the first time.

If you've found any other bugs, please feel free to comment or send me a message.

Downloads:

Windows

Linux

Mac

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Version 0.14.0 downloads for Tier 3

Changelog 

Download:

Windows 

Linux 

Mac 

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