SakeTami
smutcube

smutcube

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smutcube posts

Progress Update 02/01/25

There are more details on the progress of the game in the Discord.

I've been working on getting a build ready, but I've run into more and more opportunities to fix things that will improve t...

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2024 Year in Review

First of all, I want to just get the message out to join the Discord, I'll be moving a lot of the discussion and updates over there (more on why below). If you haven't already, here's how you can l...

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Long over due update 11/25/24

These past few weeks I've been working away at getting the overhaul to the game into a working state and I have come with good news: it should be done, with some exceptions. The nights currently do...

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Halloween Update 2024 - Endless Build

This Month I've continued working on getting the game to a playable state, and I am almost there. The attached build is still a work in progress for the new changes to how nights are loaded and sto...

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Very Late Update 10/15/24

I am working on getting something playable, the game is in a pretty nuked state at the moment and many things need to be rebuilt.

Hey everyone, sorry I missed the last update, I've had a ver...

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Weekend Update 09/29/24

This week I went back to working on the night overhaul that I had been implementing before i decided to work on making improvements to the game map.

The end goal is that this upgrade will b...

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Friday Update 09/20/24

This week I trimmed old and unused textures, sound effects, and other assets from the game's files in order to get the file under 200 MB so I can upload it to Patreon. When the game does get imposs...

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Weekend Update 09/15/24

Real quick, I've run into the issue that FuckNAF is now too big to upload to Patreon, even compressed. The file limit is 200 MB, so I'm looking for alternatives and will let everyone know when the ...

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Weekend Update 09/08/24

This week I continued working on the map, running into some issues/learning opportunities with the new shelving units behind Mangle. I also remade the shoplifting warning sign and made a sign for M...

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Photo updates 09/01/24

With the new text system I also changed the font at the top, and started adding the text to the boxes. Only Mangle's is done so the other bots have her text as a place holder. I want to try to add ...

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Weekend Update 09/02/24

This week's build will have issues with the light map once again, but I ran out of time fixing it. I know the issue, but it'll be a tedious fix. I figured it was more important to get a build, any ...

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Weekend Update 08/25/24

Before i get started, there will be a beta build available tomorrow with all the AI modules done, I'll remove this header once the build is available.

This week I worked on making the ...

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Weekend Update 08/18/24

This week, following some input in the Discord, I decided to try adding more art to the signs and products that are being worked on. I'm short on time today but I need your input on the "AI module"...

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Weekend Update 08/11/24

This week I finished work on updating the showroom for the most part. The upgrades include replacing the simple "square" lights with more realistic ones including large cubic lights in the showroom...

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Weekend Update 08/04/24

This week I finally fixed the issue with the lightmaps and began work improving the showroom a little bit.

The issue with the lightmap was that removing the lights as I had been doing when b...

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Weekend Update 07/28/24

This week I continued struggling to learn how exactly light maps work and also added the ability to toggle lights in the toybox.

In the spirit of making new debugging tools for myself ...

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Weekend Update 07/21/24

Warning: The build attached is extremely buggy and is being uploaded simply as a demonstration of where the game is at for the upgrades described below.

This week I continue...

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Weekend Update 07/14/24

This week I continued work on overhauling the night loading system to be more robust and modular.

Unfortunately this update is still not done and is proving to be a much more intense proble...

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Weekend Update 07/07/24

This week I took a break from visual elements of Goldie and started work on one of the potential rewards for completing the campaign as well as hopefully make the loading of a new night more robust...

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Weekend Update 06/30/24

Quick note before I get into the update: I'm going to be changing how I do daily updates so that they're substantially more structured. From now on I will be making a very quick "What I plan to do ...

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06/23/24 Weekend Update - She's Alive!

This week I finished rigging Golden Fredrika's body to conduct experiments on what needs to be done as well as fixing a couple bugs that were reported and added additional in game clarification to ...

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Weekend Update 06/16/24

This week I worked on finally getting Golden Fredrika's body textured and finalized as well as expanded on the system for letting players know when an achievement had unlocked an item in Mangle's s...

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Weekend Update 06/09/24

This week I worked on making achievements able to be a requirement to purchase furniture items as well as added a proper achievement for completing Murder's night. The reward for completing her nig...

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Weekend Update 06/02/24

This week I finished doing the necessary work to make the cavity sheaths toggleable as well as added a new item as a reward for completing Murder's night (the 3 AM event). This build is somewhat i...

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Weekend update 05/27/24

This week I worked on texturing Golden Fredrika's body as well as did some quality of life improvements and general polish.

Golden Fredrika's body is still a work in progress, I'm not...

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Weekend Update 05/19/24

This week I finished the mesh for Golden Fredrika's torso. The mesh is mostly just a retopology of the body used by the other bots with the exception of the nipples and the vagina/anus area. I redu...

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Weekend Update 05/12/24

This week I focused my attention on making Golden Fredrika a reality. First I'm working on the basics of her AI, this was started before but the new method I had used for the dialogue system worked...

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Weekend Update 05/05/24 Release Candidate

This week I finished all the polish I wanted to do on the tutorial and hunted down any bugs I could find. Hopefully I'll be able to release this update in the next few days as long as I don't encou...

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Weekend Update 04/28/24

This week I worked on bug fixes and general polish as well as adding a new way to spawn tutorial pop ups to the recently improved dialogue system. I'm also tracking an issue with audio clips soundi...

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Weekend Update 04/21/24

The dialogue system and story fixes are done. There were two separate issues causing the story mode to completely fail.

The first was that the dialogue reader had changed its behavior under ...

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