As soon as I posted the basilica, I realized I had completely forgotten to make an annotated version, so here it is.
I only labeled the things I thought would be most relevant to people, but ...
2026-01-15 16:33:23 +0000 UTC
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St. Peter's Basilica is finished. Well, provisionally finished. I really do hate posting the map without the background and surrounding buildings, but it's necessary for now and I want to ...
2026-01-15 13:54:35 +0000 UTC
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St. Peter's Basilica is finished. Well, provisionally finished. I really do hate posting the map without the background and surrounding buildings, but it's necessary for now and I want to ...
2026-01-15 13:49:22 +0000 UTC
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There's still a fair bit of floor left to color, but we're getting there. I've been so engrossed in this that there have been a few times where I've started working, then looked up and, oh, hey, it...
2026-01-03 16:17:59 +0000 UTC
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The lines for the basilica are finally done: the walls, the statues, the furnishings, the floors and all the rest. It was an enormous amount of work, but I think it's been worthwhile. I might even ...
2025-12-20 18:57:53 +0000 UTC
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It'll be a few more days, but we're in the homestretch now. All right, I'd better get back to it.
2025-12-13 17:54:30 +0000 UTC
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2025-12-08 21:54:10 +0000 UTC
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This is the basilica with the statues and altars and most of the furnishings done. I tried to draw everything as accurately as I could and I'm pretty happy with it so far. There's only one more thi...
2025-12-06 18:05:01 +0000 UTC
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Here's where I'm at with the basilica. The structure of the building is done and I've started working on the details. I've got the pipe organs and altars drawn into two of the chapels and the main ...
2025-11-27 16:28:06 +0000 UTC
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So the idea for this map is that it's an outpost with a lock that lets riverboats cross a waterfall. If you've never seen one, boat elevators are a real thing. Here's 2025-11-17 01:15:01 +0000 UTC
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So the idea for this map is that it's an outpost with a lock that lets riverboats cross a waterfall. If you've never seen one, boat elevators are a real thing. Here's 2025-11-17 00:44:53 +0000 UTC
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Sorry it's a bit late, but here's this month's vote!
Morgan proposes a fortified abbey that serves as the chapterhouse of a Templar-style military order.
Kevin proposes a spider-themed ...
2025-11-05 20:07:25 +0000 UTC
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So the first part of the Vatican City megaproject is done. Well, kind of. One of the tricky things about drawing the Vatican is that there are parts of it I haven't drawn yet in the background. In ...
2025-11-03 19:00:10 +0000 UTC
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So the first part of the Vatican City megaproject is done. Well, kind of. One of the tricky things about drawing the Vatican is that there are parts of it I haven't drawn yet in the background. In ...
2025-11-03 18:42:33 +0000 UTC
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In the seven years that I've been making maps for a living, I've drawn exactly six city maps. When I say a "city map," I mean not a battlemap. So stuff like 2025-10-21 17:15:02 +0000 UTC
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In the seven years that I've been making maps for a living, I've drawn exactly six city maps. When I say a "city map," I mean not a battlemap. So stuff like 2025-10-21 16:38:55 +0000 UTC
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This is where I'm at with the city map I'm working on right now. I've only got the buildings sketched in, but I'll finish those next and start coloring it.
What do you think so far?
2025-10-15 11:49:25 +0000 UTC
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This map is a good place for an on-the-road encounter. It probably starts with the party traveling through the mountains and finding themselves in front of the gates here. Then, somebody tells them...
2025-10-10 15:53:07 +0000 UTC
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This map is a good place for an on-the-road encounter. It probably starts with the party traveling through the mountains and finding themselves in front of the gates here. Then, somebody tells them...
2025-10-10 15:52:56 +0000 UTC
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We're down to three in the runoff this month, which is between a multidimensional tower, wet dwarves and the most famous thing in Italy. Good luck to everyone!
Ralph proposes a tower in the r...
2025-10-07 16:52:43 +0000 UTC
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Sarissa Square is an arcade market with a variety of shops, vendor stalls and a tavern. It's a place where your players can have a drink, get pickpocketed, browse a few shops and steal, like, 1gp w...
2025-09-26 18:37:30 +0000 UTC
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Sarissa Square is an arcade market with a variety of shops, vendor stalls and a tavern. It's a place where your players can have a drink, get pickpocketed, browse a few shops and steal, like, 1gp w...
2025-09-26 18:37:10 +0000 UTC
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I won't claim that this is a perfectly accurate depiction of Egyptian tombs, but I did do some research on the Valley of the Kings and other necropolises and I tried to capture the general...
2025-09-14 22:09:36 +0000 UTC
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I won't claim that this is a perfectly accurate depiction of Egyptian tombs, but I did do some research on the Valley of the Kings and other necropolises and I tried to capture the general...
2025-09-14 22:09:21 +0000 UTC
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I've got this mostly colored and I should be done before long. Anyway, thought I'd give you a look at what I'm working on. Okay, I'm gonna get back to it. Let me know what you think!
2025-09-11 20:10:05 +0000 UTC
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These barrow mounds are a great place for your party to fight some undead and score a few "graveyard souvenirs." Some of these tombs are meant to be the graves of common people, while a few are for...
2025-09-02 16:16:54 +0000 UTC
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These barrow mounds are a great place for your party to fight some undead and score a few "graveyard souvenirs." Some of these tombs are meant to be the graves of common people, while a few are for...
2025-09-02 16:16:40 +0000 UTC
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We've got ten proposals this month, which are genuinely excellent in my opinion. There are two with volcanoes, two in a river, one in France and one in Romania (it's not the Dracula one, that's in ...
2025-08-31 18:01:15 +0000 UTC
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