Ponte di Palladio means "Bridge of Palladio." I hope. Apologies to the Italians out there if I screwed it up, but can I promise you that, as we speak, there are dozens of people at Google Translate...
2023-03-08 20:28:22 +0000 UTC
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Ponte di Palladio means "Bridge of Palladio." I hope. Apologies to the Italians out there if I screwed it up, but can I promise you that, as we speak, there are dozens of people at Google Translate...
2023-03-08 20:28:06 +0000 UTC
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I've got the deck of the bridge finished, but I'm going to draw a roof level as well, along with a sideview of the exterior, which 2023-03-03 19:46:22 +0000 UTC
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We've got six proposals this month and I'll let you get right to them. I just got a new computer, which I've been overdue for and I need to finish setting it up. My last machine was something I bou...
2023-03-01 23:16:47 +0000 UTC
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The Cave of the Sun is another map for Tir Thelandira. It's an oracle and holy site where the elves gather to seek...
2023-02-23 22:09:26 +0000 UTC
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The Cave of the Sun is another map for Tir Thelandira. It's an oracle and holy site where the elves gather to seek...
2023-02-23 22:08:45 +0000 UTC
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So, Palazzo di Nettuno means "Palace of Neptune" (or at least Google Translate says it does), although that name is a bit more fitting for 2023-02-18 01:30:22 +0000 UTC
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So, Palazzo di Nettuno means "Palace of Neptune" (or at least Google Translate says it does), although that name is a bit more fitting for 2023-02-18 01:30:11 +0000 UTC
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I think Venice is the kind of place a fantasy writer would come up with. "It's this city in a harbor, you know? Trade po...
2023-02-16 22:31:51 +0000 UTC
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I think Venice is the kind of place a fantasy writer would come up with. "It's this city in a harbor, you know? Trade po...
2023-02-16 22:31:41 +0000 UTC
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Since this is supposed to be a Venetian palace, it's going to be on a canal, but I'm going to make a version that's on land, too. The thing is, there's a boathouse on the left side and I'm not sure...
2023-02-11 19:38:34 +0000 UTC
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Here's the updated map of the island. We've got a few dots on the map now and I decided to make it a little bigger, so I doubled the scale from 10 miles to 20.
I also made 2023-02-04 21:24:23 +0000 UTC
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Your four contenders in the runoff are two castles, a mansion and a big pile of trash. Which one will it be?
Odd proposes a junkyard with big piles of dirty rubbish separated by narrow passag...
2023-02-03 20:43:36 +0000 UTC
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After an absolutely enormous amount of work, the new and highly improved Oakenhold is finished. Moreover, I've written 2023-02-03 20:32:20 +0000 UTC
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After an absolutely enormous amount of work, the new and highly improved Oakenhold is finished. Moreover, I've written 2023-02-03 20:31:50 +0000 UTC
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Whew, okay. This is all seven floors of Oakenhold. I wasn't initially planning to make it bigger than 2023-01-24 10:55:42 +0000 UTC
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The Green Eye is a village and caravanserai built around a small oasis in a sinkhole. The place has everything a traveling merchant needs: camel parking, a room for the night, baths, a tavern and a...
2023-01-14 15:44:59 +0000 UTC
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The Green Eye is a village and caravanserai built around a small oasis in a sinkhole. The place has everything a traveling merchant needs: camel parking, a room for the night, baths, a tavern and a...
2023-01-14 15:44:45 +0000 UTC
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This is a desert village with a small oasis and a caravanserai, built into the sides of a sinkhole. The drawing on the top left shows it from the outside and the other two levels are below.
T...
2023-01-08 22:28:49 +0000 UTC
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Well, it looks like we all made it to 2023! If anyone's still hungover, try drinking a few glasses of water and you should feel better before long. If that doesn't work, just start pounding tequila...
2023-01-01 23:24:01 +0000 UTC
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Here's the last of the secret rooms. Hopefully you'll find them useful, but I think this is all the one-room maps I can draw before I bore myself to death.
Next up, we've got a desert village...
2023-01-01 02:30:11 +0000 UTC
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Here's the last of the secret rooms. Hopefully you'll find them useful, but I think this is all the one-room maps I can draw before I bore myself to death.
Next up, we've got a desert village...
2023-01-01 02:30:00 +0000 UTC
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Here's the cult shrine secret room. You've got a big, demonic head, a sinister-looking glyph on the floor and some nice scented candles to freshen the place up a little.
I said this was going...
2022-12-30 05:41:46 +0000 UTC
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Here's the cult shrine secret room. You've got a big, demonic head, a sinister-looking glyph on the floor and some nice scented candles to freshen the place up a little.
I said this was going...
2022-12-30 05:41:35 +0000 UTC
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So here's a secret room which I suspect will be pretty useful, since a lot of adventures involve rescuing captives and a lot of maps don't really have a great place to keep them.
I tried to m...
2022-12-29 11:47:55 +0000 UTC
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So here's a secret room which I suspect will be pretty useful, since a lot of adventures involve rescuing captives and a lot of maps don't really have a great place to keep them.
I tried to m...
2022-12-29 11:47:42 +0000 UTC
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I love it when every proposal is something I'd really like to draw and this is one of those months. As always, feel free to discuss, promote or ask questions!
Silas proposes a tall, narrow wi...
2022-12-26 22:52:49 +0000 UTC
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This is the first of three secret rooms I'm drawing. It's meant to be used with another map that you'd like to add a secret room to. For example, maybe you want to run an adventure in the 2022-12-26 22:27:17 +0000 UTC
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This is the first of three secret rooms I'm drawing. It's meant to be used with another map that you'd like to add a secret room to. For example, maybe you want to run an adventure in the 2022-12-26 22:27:08 +0000 UTC
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Well, I decided to draw a palm tree on the map and call it the "Two Palms Tavern" after all. I'm not proud of having drawn a dad joke into the map, but it felt like the right thing to do a...
2022-12-22 22:35:14 +0000 UTC
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