AC Real \ Pure - V1.58
MAP : Santa Monica Mountains, Scattered Clouds, 4:00 PM.
Install Guide : https://www.yo...
MAP : Santa Monica Mountains, Scattered Clouds, 4:00 PM.
Install Guide : https://www.yo...
CSP Settings - Universal: https://acstuff.club/s/QMGZ
Video Settings: 2025-05-30 11:39:54 +0000 UTC
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CSP Settings - Universal: https://acstuff.club/s/hCtG
Video Settings: 2025-05-14 05:48:06 +0000 UTC
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I’ve spent the last month deep-diving into how I can really make LCS as good as I think it can be, and I think I’ve made very significant progress. As the months go by, things will only get bet...
2025-05-10 05:08:16 +0000 UTC View Post
Hello! This month's update is mostly for quality-of -life. It brings a completely new look to the filter's menus.2025-04-13 02:03:59 +0000 UTC
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Adds support for pure's newest and most recent update. The biggest thing is that bloom is now much more accurate to how your eyes percieve light. Reflections, base lighting, etc have also been adju...
2025-03-14 00:25:26 +0000 UTC View Post
Spent some extra time over the last 2 months refining LCS until Pure and CSP’s next large update. You’ll love it.
2025-03-07 21:20:53 +0000 UTC View Post
CSP Settings - Gamma: https://acstuff.ru/s/GuOqGr
CSP Settings - LCS: 2025-02-12 17:01:49 +0000 UTC
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Install Guide : https://www.youtube.com/watch?v=ofWyiRhbfGE
CSP - Gamma : 2025-01-13 11:56:17 +0000 UTC
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Someone challened me to make a filter that was purely cinematic.... the result came out much better than i thought. It's not necessarily realistic, but it is a sight to behold in term...
2025-01-09 08:12:02 +0000 UTC View Post
Install Guide : https://www.youtube.com/watch?v=ofWyiRhbfGE
CSP - Gamma : 2024-12-08 21:16:46 +0000 UTC
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LCS is getting really, REALLY good.
Coming 12/7/2024.
Install Guide : https://www.youtube.com/watch?v=ofWyiRhbfGE&t=15s
Time for ...
It was time for some big changes to be made.
There's so much to go through, but I'll highlight the main changes.
Install Guide : 2024-10-02 18:36:53 +0000 UTC
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Hello, everyone! I am finally ready to present to you guys what I believe is the most versatile, realistic visuals to ever come to this game. There's a TON that's been changed, so let's get into it...
2024-09-06 02:40:45 +0000 UTC View PostThis is a small guide showing the basics, and giving a short explanation of how to get started using ACRealism.
Needed Mods:
Pure - 2024-09-05 10:35:33 +0000 UTC
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LCS has been released, and I'm officially announcing support for it coming early October(maybe earlier, depending on how things go).The filter already has a working base for it, and things are goin...
2024-09-05 08:42:02 +0000 UTC View Post
One of the biggest, best updates ever, coming 9/5/2024.
2024-08-28 14:19:16 +0000 UTC View Post
Hey, we're back and another update is ready to be pushed out to you all! I felt that the last version of the filter still left a few things to be desired, so this update focused on improving perfor...
2024-08-06 03:18:45 +0000 UTC View Post
First things first, I'd like to give thanks for over 2000 members! I love you all, and your feedback has been instrumental to pushing the filter farther than ever thought possible.
Not gonna spill the beans, but Glare will recieve a massive improvment next update. It has always been exposure based, but it's time for a change. I will elaborate more on release day, but stay tun...
2024-06-13 13:43:43 +0000 UTC View Post
It's finally ready, after another long month of waiting for you all. First things first, we have surpassed over 2100 Members! Thanks so much for supporting my vision and being here with me to help ...
2024-06-01 15:50:26 +0000 UTC View Post
So, after a long wait(and many changes) V1.22 is finally here!
The biggest change, however, is that the filter now works on a completely re-envisioned, all new auto-exposure system. This has...
A few much-needed things have been heavily re-vamped. The biggest change, however, will be the auto-exposure. It has been re-conceptualized from the ground up. It is now calculated using sun bright...
2024-04-16 09:52:32 +0000 UTC View Post
Many changes have been made since the last post. The atmospheric lighting system has been almost completely reconceptualized, properly fitting into the environment without making any sacrifices on ...
2024-03-31 02:39:30 +0000 UTC View Post
Changelog:
AE Heavily revised to be more consistent.
Gamma re-worked to avoid over/under-contrast.
New lighting system, which interpolates all world-lighting based on ...
2024-03-12 02:36:10 +0000 UTC View Post