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Fabula Ultima wins Gold Best Game and Silver Best Product at Ennies 2023!

Hi, everyone!

This is an important post, and I decided to start things off with a video - the one I recorded so that I could give my thanks to the GenCon2023 Ennies Awards au...

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Mini Khemia! (v1.1)

Hello hello hello!

Some of you might know that I'm a bit of an Atelier fan, especially the Dusk trilogy and Atelier Sophie :D

In fact, one of my long term projects, Time of the...

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Business Card RPG: 99 DAYS

Hello hello!

So, as I manage the next Fabula Ultima playtest update and work on UnGodly, I've had this sudden urge to try and make a Persona 5 - inspired rpg on a business card.

This wa...

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Broken Binary V2 + Critical Conditions!

Hi everyone!

I recently watched Cyberpunk: Edgerunners, and it gave me the push to do something I'd been wanting to do for a while - a second version of Broken Binary View Post

Fighting Hearts: Overdrive! [WIP]

Howdy howdy howdy!

Hope you're all doing well, or at least as well as one can given the scorching heat and general mess we live in.

Today I want to share with you a work in progress fil...

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Optional Rule: Technospheres!

Cover GIF image from Final Fantasy X-2


Hello folks!

Today I wanted to share a couple pdf files with you: the rules (in English and Italian) for Technospheres, an opt...

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Fabula Ultima is IoGioco's "Best Tabletop RPG in Italy 2021"

Let's celebrate, everyone!!!

Fabula Ultima's core book has won first place in the surveys conducted by Italian specialized magazine IoGioco (lit. "I play"), in the Best T...

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Time of the Essence Project, Reworked

Hi everyone!

A bit of a lengthy post today, but I wanted to write a bit about Time of the Essence and where it's headed (I know I've been kinda silent about it for a while, b...

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Clock-based Combat Speed for OSR RPGs

Howdy everyone!

As i develop the rules and materials for Time of the Essence, I've had this cool little idea for combat speeds in OSR (or at least, most OSR games).<...

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Happy Winter Holidays! (...and a Boss!)

Greetings, everyone!

Just wanted to wish you all happy winter holidays.

These are tough years (tougher than normal!) and we all need some time to rest, breathe, and hopefully have some ...

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Pokémon-themed Fabula Ultima: an experiment

Disclaimer: this whole thing is 100% unofficial content, I have zero ownership of anything Pokémon related and there is no "secret Pokémon project" behind the scenes, let's be clear! The imag...

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UnGodly Tarot Charts

Hello!

I know it's been a long time since UnGodly (formerly Zodiac Echoes) saw progress, but I don't want you to think I haven't thought about it - in fact, I was able to squ...

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Fabula Ultima at Free RPG Day 2021!

Just a quick reminder that the Press Start tutorial scenario for Fabula Ultima will be available in physical form for Free RPG Day 2021!!!

For more info: View Post

[ITA] Preordini Disponibili per Fabula Ultima!

Da qui fino al 6 Agosto 2021, sarà possibile preordinare la versione softcover e hardcover di Fabula Ultima dal ...

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[ITA] Sito Ufficiale di Fabula Ultima e Quickstart!

Un brevissimo post per comunicarvi che il sito dedicato a Fabula Ultima è ora online:

www.fabulaultima.it

Potete trovare la versione italiana della Quickstart e iniziare a giocare fin ...

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Full Party Strike! System

Hi everyone!

Attached to this post you can find the pdf document for the Full Party Strike System, which anyone can use as a base to design action-oriented, beat 'em up-like ...

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SWORD MAIDEN!

Hi everyone! Today I have a little gift for you.

You see, about a year ago, while discussing gacha games, I said that I have a weak spot for female-presenting characters who fight with sw...

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Time of the Essence Progress!

Howdy!

Today I wanted to share my current design for the crafting process in Time of the Essence - I'm structuring the layout and rules to make them as simple as possible, so that each group ...

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Some Ryuutama Homebrew

Most of you probably know that Ryuutama was the basis to Fabula Ultima's system; still, every now and then I enjoy homebrewing some custom classes for the game.

Below you can find the View Post

Fabula Ultima QuickStart - in progress!

Greetings everyone!

I have received permission from Fabula Ultima's publisher, Need Games!, to share with you the development of the quickstart document for Fabula Ultima - i...

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Time of the Essence: Rules Development Doc!

Hello everyone!

Yesterday I figured that the 30+ pages of pencil notes and diagrams on my notebook doesn't exactly allow me to share much of the process with you - and that trying to do layou...

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Fabula Ultima: Updated Playtest Materials Repository

Hello everyone!

From now on, this post will be used as a general repository for the latest playtest materials for Fabula Ultima - new classes, heroic skills, options and more...

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Achievement-Based Talents for Knave

Much like my previous experiment with Demon Contracts, here's my take on achievement-based progression for 2021-01-06 15:08:37 +0000 UTC View Post

Fabula Ultima Class Playtest: Symphonist

Happy New Year, everyone!

For a long while, I wanted to make a music-based class for Fabula Ultima - I had several drafts, but eventually I opted for the Dancer, since it was...

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Merry Christmas!!!

Just a quick post to wish you all a happy winter holiday!

Please make sure to stay safe and enjoy the company of your loved ones responsibly ʕ•ᴥ•ʔ

As for announcements, we've re...

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Gourmet, Reworked!

Hello everyone!

Just a quick early access post here to inform you that the fan-favorite class, the Gourmet, has been extensively reworked with the aid of the community (speci...

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Fabula Ultima: Rule Updates and Core Book Reminder

Greetings, everyone!

We're coming to the end of a very tough year, and my heart goes out to all of you. I want you to know that your support and participation might very well be what has kept...

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Time of the Essence

HELLOOOOO!

It's been a while since the last post, although many of you no doubt have kept in touch with me via the Italian Telegram Chat and our Discord server!

Just wanted to make a li...

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Fabula Ultima to be published by Need Games!

And finally, cat's out the bag!

Today, Italian TRPG publisher Need Games (translators and distributors of ti...

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OVER ARMS ON KICKSTARTER!

And it's already funded!

This is a game that I haven't personally designed (the author is Cory T. Burns), but I'm the one who took care of the graphic and layout aspect - from the book, to th...

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