Last special render for this year. Guess her costume, hint in the form of a second render attached to this post. 4k versions of both attached to this post.
Happy Halloween and Happy Birthday...
2024-10-31 03:45:58 +0000 UTC
View Post
Hey everyone!
Busier week than usual. I dabbled in different areas. Spent a couple days optimizing the code, rebuilding it from the ground up. In the past, I've had issues with the build spit...
2024-10-28 22:07:18 +0000 UTC
View Post
'Evening, all!
Checking to report development continues. I'm continuing taking your feedback regarding Artemis' discernment protocol system.
Additionally, I wanted to remind everyone ...
2024-10-22 01:57:29 +0000 UTC
View Post
Hey everyone!
The other week, I talked about Artemis' discernment protocol. Thanks for your guys input on that. I'm still deciding on the tweaks. At the moment, I'm considering the following ...
2024-10-15 06:50:03 +0000 UTC
View Post
'Afternoon, everyone!
Chiming this week to chat about some of the annoying things that happen during development. So, I bought this asset off the DAZ store. Put it on the model and was like "...
2024-10-07 22:05:05 +0000 UTC
View Post
It's a new week!
I was inserting more renders into the code and saw two shots that I could have done a little better with. I was using camera tricks to try to hide the name of the asset. Beca...
2024-10-01 00:49:45 +0000 UTC
View Post
Good afternoon!
Weekley check-in to keep you guys' informed development continues. Something that gave me some pause, while going through the script last week. And I've mentioned this before,...
2024-09-23 22:28:26 +0000 UTC
View Post
Good morning!
Apologies for the late devlog. Wrapped up a day of development and its 1AM right now and realized I didn't check in with you guys Monday. Nothing crazy to report this week. I up...
2024-09-17 08:22:40 +0000 UTC
View Post
'Afternoon, all!
Just checking in and reporting development is still ongoing. Chapter 5 released in NOV last year, at this moment, I'm at just over 4k story renders. Chapter 5 released with j...
2024-09-09 22:47:13 +0000 UTC
View Post
Hey everyone!
This week I was back in DAZ. It doesn't happen often, but every now and then you purchase an asset off the DAZ store and realize how bad it is. The plaza I used as a base during...
2024-09-02 20:29:25 +0000 UTC
View Post
Hey everyone!
Wanted to check in and report that progress continues and to provide a little preview for everyone. Showing off a little more of Central Pointe University.
2024-08-26 22:34:25 +0000 UTC
View Post
Hey everyone!
So sorry for the delayed post! I was playing around with textures in Blender for a few hours this morning and got tunnel visioned. DAZ is far more simpler adjusting dials to nar...
2024-08-20 08:18:17 +0000 UTC
View Post
Hey everyone!
Did more animation work as planned with just one minor hitch. One set of the animations kept CTD (close to desktop) every time I hit render. The annoying part there was no rhyme...
2024-08-13 01:02:24 +0000 UTC
View Post
Hey everyone!
This week will be a brief devlog. I shifted gears and spent most of the time in Blender, working on animations. Part of it was experimenting new techniques and a smaller part of...
2024-08-05 20:31:22 +0000 UTC
View Post
Hey everyone!
Thanks for all your feedback regarding the devlogs. It was very much split down the middle. A number of you guys want the boring stuff and a number of you preferred bi-weekly. I...
2024-07-29 20:25:40 +0000 UTC
View Post
Hey everyone,
Back in the groove my schedule.
I'm going to be switching to bi-weekly devlogs. I treat these devlogs usually as more of a diary of what I do during development because n...
2024-07-16 05:08:53 +0000 UTC
View Post
Hey everyone,
sorry for the late post. we've got everything we needed to get done last week and my sister has taken over the work that remains (mostly coordinating family and catering). I'm b...
2024-07-09 03:52:00 +0000 UTC
View Post
Hey everyone,
Thank you all again for the warm messages, it really means a lot to me. Unfortunately, my mother passed Saturday morning. The weekend has been very difficult for my sister and m...
2024-07-01 08:47:11 +0000 UTC
View Post
Hey everyone,
just a quick check in. This week was mostly code work, trying to simplify things for future workflow. Also render dumps into the code. That wraps it up for things Artemis relate...
2024-06-24 22:58:36 +0000 UTC
View Post
Hey everyone. Wanted to chime in real quick. Some of you who are on Discord may recall me working on Artemis while in the ER earlier this year. Not for me, but admitting my mom. I never brought it ...
2024-06-18 06:21:06 +0000 UTC
View Post
Happy New Week!
On top of the usual pose/render routine. I also created a new location. This is a location that'll be recurring in later chapters, but you can get a glimpse of it this chapter...
2024-06-17 14:37:22 +0000 UTC
View Post
Happy new week!
This week went well, despite my main monitor kicking the bucket. Samsung was quick to setup a repair date, but they weren't scheduled to come in until today (issue happened on...
2024-06-10 18:03:34 +0000 UTC
View Post
Happy New Week!
This devlog will be on the less exciting part as I just continued working on scenes last week. Some of the parts for the NAS upgrade trickled in and the rest will be here tomo...
2024-06-04 01:10:07 +0000 UTC
View Post
Happy New Week!
I fumbled the Jeep stream on Saturday. I had completely forgotten it was Memorial Day weekend and had a surprise visit by my family. But I got back on track Sunday and did th...
2024-05-28 02:44:12 +0000 UTC
View Post
Happy New Week!
Working between DAZ and Blender last week, I'm starting to get into the groove of Blender. Posing can still be difficult in Blender. Animating is one thing, but posing is dif...
2024-05-20 21:30:28 +0000 UTC
View Post
Happy New Week!
This week I was mostly in Blender. Switching between the apps (DAZ/Blender) was a bit uncoordinated at first, as I fumbled through shortcuts, etc. But it's getting easier. Do...
2024-05-13 18:05:28 +0000 UTC
View Post
Happy New Week!
Didn't get a chance to get Paige's jeep worked on, I got swept away working on a few other areas of development. One of those things was another location I'm working on. I wan...
2024-05-06 23:46:18 +0000 UTC
View Post
Happy new week!
The week was productive, minus some little issues. Creating that danger noodle caused a bit of an issue with the custom terrain I was going to use it in. Which was odd because...
2024-04-29 21:52:27 +0000 UTC
View Post
Happy new week!
A semi-technical week. I needed a danger noodle, a rattlesnake to be exact. Well, I didn't need it. But I wanted it for this scene. One didn't exist in the daz store (surprise...
2024-04-23 02:22:58 +0000 UTC
View Post
Happy New Week!
So sorry for the late post! I've been skimming the script, making tweaks here and there. Specifically, scenes that involve Artemis. Scenes with her are fun but can be technica...
2024-04-16 06:27:17 +0000 UTC
View Post