3D Portraits 0.6
Fixed many issues that caused multiple windows to open and unlinked actors not working
2022-06-02 22:38:03 +0000 UTC View Post
Fixed many issues that caused multiple windows to open and unlinked actors not working
2022-06-02 22:38:03 +0000 UTC View Post
Finalization of all the recent updates, accompanied by a nice traier :)
- Minor bugfixes
2022-06-01 15:29:00 +0000 UTC View Post- Fixed some complex tiles getting inner objects displaced
- Fixed crash if model was a non existing path
- Added new material options
2022-05-29 21:57:59 +0000 UTC View PostNew:
- Added door property to tiles, it behaves the same as foundry doors. This implementation also includes a distance check, so players tokens can be maximum one square away to open a door
- Spl...
2022-05-25 20:02:13 +0000 UTC View PostFIXED:
- Dragging tokens was calculating 3D Geometry fog even if the option was disabled, rendering token movement sluggish for no reason
- Draggin and dropping tokens\tiles was n...
2022-05-24 23:03:52 +0000 UTC View PostBig improvements to Tile Editior multi tile handling
2022-05-24 15:50:48 +0000 UTC View PostNew:
- Holding control wile doing a Gizmo Translate transform will create a duplicate of the tile and drag a new copy from the original object
- Added client setting to...
2022-05-23 21:21:37 +0000 UTC View PostNew:
- Enabling geometry based sight in the scene settings will now also calculate vision polygons this way, this means that you can add a 3d model to a scene, enable the setting and you will...
2022-05-22 18:54:04 +0000 UTC View PostNew:
- Navigator now has a "Follow Mode" option that can be toggled, if enabled selecting a token or changing elevation will set the current level in the Navigator automatically. This is enab...
2022-05-22 10:47:10 +0000 UTC View Post- Enabling override core bouncing text will now prevent number doubling.
2022-05-21 15:10:28 +0000 UTC View PostAs we approach 3.0 i'm keeping up the efforts to make 3D Canvas more accessible and easy to use for players and gms
New - 3D Navigator:
3D Canvas now has it's ...
2022-05-21 12:09:39 +0000 UTC View PostFixed:
Added better handling for 3D Canvas interactions
2022-05-19 11:41:57 +0000 UTC View Post- Improved hover logic that would sometimes fail on tokens
- Added error handling to render loop to avoid crashing
- Redesigned effcts (thanks to Lucas Ferreira for the model design) 2022-05-19 11:14:40 +0000 UTC View Post
Massive Changes to Controls:
added - WASD to pan the camera
changed - Zooming in no longer slows down camera pan and rotation
F...
2022-05-18 14:34:57 +0000 UTC View PostWiki Updated and Ovehauled: https://github.com/theripper93/canvas3dcompendium/wiki
- ...
2022-05-16 13:05:23 +0000 UTC View PostNEW:
- Added Token Animations, Right click token hud and click the Magic Wand icon!
- Light Placement Tool, place and move lights directly in 3D
- Controls cleanup - Refactored interaction ...
2022-05-14 16:29:24 +0000 UTC View PostFunctionality
- Fixed emissive map not working correctly on PBR
- Added play\pause option for animated 3d tiles
- Added option on tokens to enable a "stem" (the o...
2022-05-11 14:59:10 +0000 UTC View Post- Fixed broken camera aspect ration on widescreen monitors
- Added setting to limit the maximum number of concurrent 3D Portraits
2022-05-11 10:51:53 +0000 UTC View Post- Fixed drag n dropping tokens onto the 3D Canvas removing 3d model from data
2022-05-10 20:44:48 +0000 UTC View Post- Restructured the WebGl context handling to prevent crashing, this is a critical update and i would highly suggest updating asap!
2022-05-10 09:42:13 +0000 UTC View Post
Expanded the tiling system, added sight based on 3D Geometry and more, check the video for a guide on the new features!
2022-05-09 13:00:23 +0000 UTC View Post- Update to the new tiling system
- Added shadow bias in scene settings to get rid of black striping
2022-05-07 11:58:53 +0000 UTC View Post
3D Portraits - Live for Early Access Patreons
3D Portraits is not an officially HeroForge® supported module
Transform your 2D Actor portraits into 3D!
This module not only allows...
2022-05-05 15:37:42 +0000 UTC View Post- Walls now respect the mirror levels visibility
- Minor bugfixes
- Compatibility with upcoming module release
2022-05-05 11:25:58 +0000 UTC View Post