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psychoseal

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Dekamara 0.3 Release

Version 0.3 Download

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Devlog #39 - Dekamara

Hello everyone! Since the last devlog, I’ve been busy with Oh Sheep and some commission work I took. Last month we had to travel for the expo and visit some relatives while we were at it and weâ€...

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Dekamara 0.2 Release

Hello everyone! It's been a busy month for us, so we are a bit behind on our planned schedule, but here is the update!

Dekamara v0.2 Patron only downloads links(also available on View Post

Devlog #38 - Upcoming Dekamara Content + Patreon Changes

Hey everyone!

Since the release we've been continuing development, not just Dekamara but Kalyzmyr as well. For Dekamara, I’ve been working on bug fixes and new levels while ShySeel is wor...

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Dekamara v0.14 Release

  • Fixed killing plants causing crash when game is loaded from a save data that belongs to earlier versions.
  • Fixed an area which would prevent players going back, which was unintended.<...

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Dekamara Released!

Hey everyone!

 As you may know, while we were working on Kalyzmyr, I've started this small side project that I've been working with several artists and it's finally here! 

&...

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Devlog #37

Hello everyone, lately my focus is all over the place. I've been awfully busy and couldn’t really find energy to write anything. But here I am.

As you may know, we were working with a publi...

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Devlog #36 - Current state and progress on Kalyzmyr

Hello everyone, I’ve been extremely exhausted since I returned from the expo. I've been pushing myself to do lots of things at once, my greedy nature taking its toll on my mental health again and...

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Devlog #35

Hello everyone, I’m sorry for being silent for so long. It's been a rough several months and I’ve been spending my time with Kalyzmyr, Dekamara and a small part time job(which I quit recently)....

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Devlog #34 and Small Update

Hello fellow Drynorians, hope you are doing great!

I’ve been really busy since my last devlog, we participated in a week long game development event as well as 2022-02-09 17:18:57 +0000 UTC View Post

0.5.6.2 Bugfix Release

Bugfixes

  • Some UI elements are drawn outside of the camera on some resolutions.
  • Village gate outfit check crash and Leana walking in the wrong direction.
  • <...

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0.5.6 Release/Devlog #31

Hello everyone! It’s been an awfully long break since our last release and a small part of me is sorry about that, while the other part has been enjoying what’ve been doing in that long time pe...

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Devlog #30

Hello everyone! I just quickly wanted to say that I’m done with the 5.6.0, there is just one bug that prevents characters from teleporting, which results in some scenes missing them(like Alicia i...

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Devlog #29

Hello fellow Drynorians! We are still on the road, we originally planned to return home today, but because of ShySeel’s medical complications we can’t return home yet.

As you may know, we...

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Devlog #28

Last month we participated in an event and Kingdom Lost earned its place in the semi-finals, so we are going to an expo to promote our...

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Devlog #27

There isn’t much to report this week, because lately I’ve been feeling more and more exhausted and I felt like I needed a break. I usually find working relaxing and fun, so I think it’s mostl...

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Devlog #26

Hello Drynorians, it’s been a long time! I’ve been planning to make a Patreon post for a while, but I keep working on the game whenever I find energy to work instead, and since there are so man...

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Status Update

I had to pause Kingdom Lost’s development the previous month since I didn’t get the required assets in time and it also looked like I wasn’t going to get them any time soon. So today I decide...

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Pausing Patreon

 I’m pausing our Patreon until we release a new version and I get enough sprites to work on the next update after the release. I’m unmotivated and depressed since I still didn’t get spri...

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Devlog #25

  • I’ve been polishing the first area, Secret Tunnel, since it’s pretty bad. If I had a chance, I’d never make our players suffer through that area, but we are currently lacking sprites so...

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Devlog #24

Hello fellow Drynorians! From now on, these posts will be named Devlog, don’t even ask why it wasn’t like so from the beginning. Anyway, quick reminder, if you missed our poll last week, View Post

Weekly Progress 21-03-2021 + General Feedback Poll

v0.5.5.3 Feedback Poll

Hello, everyon...

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Weekly Progress 14-03-2021

 Unfortunately ShySeel has been sick this whole week and basically spent her week in bed. I also got sick while I was taking care of her but fortunately not as bad as her. She mostly recovered...

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Weekly Progress 07-03-2021

 Hello! I originally planned to release the new version today, but while I was implementing a new questline for Dianna, I noticed that the quest system is still missing a crucial feature: Supp...

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Weekly Progress 28-02-2021

Hello fellow Drynnorians! Since last week, I noticed that the bug that causes riposte to hit multiple times if the last combatant died by riposte skill, it’ll crash since the ins...

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Weekly Progress 22-02-2021

After implementing the bug tracking feature, it was a lot easier to track bugs even the ones that people didn’t report. So far I fixed:

  • Crash at Grimshear's gate when entering the are...

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0.5.5.3 Released!

0.5.5.3 Released!

 This update is focused on adult content and there won't be SFW version for now. For more info see our Discord server or Subscribestar page.<...

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Weekly Report

 So far I'm working on the cutscene, I also wanted to add some improvements to controls and bring mouse support for interactions and movement, but since I've been a little behind on my schedul...

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Weekly Report

 Hello, after the last update, things have been going smooth as I hoped, finally. Until now, development staggered a lot and I always wanted to add more content instead of technical improvemen...

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0.5.5.21 Release

This update introduces many bug fixes, including

  • Crash on death, caused by wrong function call.
  • Cutscenes crashing on Android devices due to a difference in Wi...

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