Update
Hey guys! Yes, I'm still alive and working on stuff! Improving my mental health has been my main focus since my last update, and I'm thankful to say that I've made a lot of progress!
My main...
Hey guys! Yes, I'm still alive and working on stuff! Improving my mental health has been my main focus since my last update, and I'm thankful to say that I've made a lot of progress!
My main...
Hello there! Wait... it's been how long?? Well, here's what's been going on in my world.
I have continued to work on SEUS, game development, and ReShade shaders, but development has definitel...
2023-06-22 01:04:28 +0000 UTC View PostHey, all! So, here's what's been going on in my world creatively!
I've been working on a rewrite of SEUS PTGI, and have been experimenting with some new approaches to ray tracing. ...
2022-08-05 15:35:49 +0000 UTC View PostHey, all! I hope this post finds you doing well!
It's been a long time since you heard from me. Some heavy things have happened in my life that have had a profound impact on my cre...
2022-06-28 07:45:47 +0000 UTC View PostHey all, I'd like to tell you about some changes that I'm making to my Patreon!
Firstly, I no longer wish to have my content behind paid tiers. SEUS PTGI and my other work will now be freely ...
2021-07-21 22:58:38 +0000 UTC View PostHey all! Sorry it's been a while! Here's what's going on with the development of SEUS PTGI.
I've been putting most of my development effort into getting E13's tech ready for a first release. ...
2021-04-07 18:53:39 +0000 UTC View Post

Resource Pack: HardTop Vanillaccurat...
2020-12-17 19:04:13 +0000 UTC View PostHey all! Since it's been a while since you heard from me, I wanted to let you know how things are going.
Though I'm always working on SEUS, progress with actual results tend come sporadically...
2020-11-02 11:07:59 +0000 UTC View PostSo, as I talked about in the last dev news post, I've been working on this "Half Resolution Rendering" concept for quite some time. It aims to achieve higher frame rates by rendering the image at a...
2020-08-07 12:46:54 +0000 UTC View PostHey all! Sorry it's been a while again, here's what's been going on.
Since the last dev news post, I've been working on another potentially huge feature for PTGI E13.
P...
2020-06-04 14:23:05 +0000 UTC View PostHey all! Sorry it's been a while, I've been wanting to share the progress I've made with E13, but I needed to really make sure that I didn't accidentally promise something that would turn out not t...
2020-04-03 01:08:16 +0000 UTC View PostHey, all! Here's what's going on with the development of SEUS PTGI E13.
The focus of this update is compatibility and robustness. I've talked before about some ideas I've had about...
2020-02-20 00:01:17 +0000 UTC View Post
HOTFIX 1: Fixed a few dumb compile errors that only an idiot...
2020-01-09 04:21:29 +0000 UTC View Post
PLEASE READ AND ADHERE TO THE USAGE REQUIREMENTS BELOW BEFORE REPORTING ISSUES!!!!&nb...
2019-12-06 15:30:21 +0000 UTC View PostHello again! Here's what's going on with the development of SEUS PTGI E11!
A lot of research has gone into this update, and there are still some things being worked out that will hopefully a...
Hello! So, as I've talked about in previous posts, I've been looking at modding support for SEUS PTGI. One of the problems has to do with modifying the block.properties file inside the shaderpack.<...
2019-11-01 17:22:04 +0000 UTC View Post

PLEASE READ AND ADHERE TO THE USAGE REQUIREMENTS BELOW BEFORE REPORTING ISSUES!!!!&nb...
2019-10-06 15:46:55 +0000 UTC View Post
Hey, everyone! Here's what's going on with the development of SEUS PTGI E10!
So, what you see abo...
2019-09-25 15:54:31 +0000 UTC View Post
UPDATE (AUGUST 22nd): The change from the use of geometry shaders to insta...
2019-08-19 17:52:46 +0000 UTC View Post
Hey everyone, sorry it's been a while since the last news post or update! Here's what's bee...
2019-08-08 23:19:57 +0000 UTC View Post
Hey, all! Here's what's going on with the development of SEUS PTGI E9.
Something I've talked abo...
2019-07-16 18:10:51 +0000 UTC View Post
SEUS PTGI E8 is here, along with some exciting new additions and improvements!
Firs...
2019-07-06 06:23:22 +0000 UTC View Post

Hey, everyone! As you have surely noticed, SEUS PTGI has thus far been hideous in underwater scenes. I...
2019-06-19 16:22:06 +0000 UTC View Post
[MINOR UPDATE] PTGI E7.1:
Hey, all! Here's what's been going on with the development of SEUS PTGI E7. The focus for E7 is bug fixes and optimizations.
SEUS PTGI has been long overdue for a deep cleaning. It's bu...
2019-05-07 11:12:50 +0000 UTC View PostHey, everyone! I saw a recent discussion about my income and customer support in the SEUS Patrons Discord server and I wanted to share some thoughts about these topics, as well as a few related oth...
2019-05-06 12:13:50 +0000 UTC View Post

Wow. First of all, thank you to all of the new patrons! There's been some buzz about SEUS PT...
2019-04-01 05:02:38 +0000 UTC View PostWhew, sorry it's been so long, everyone! I feel like E6 has been perpetually in a state of "it'll be done tomorrow" for weeks. So, what's the struggle all about?
I decided to redesign the GI ...
2019-03-20 04:50:45 +0000 UTC View Post