Adding more heat actions and refining the existing ones i've had. I also ported this heat action from Yakuza PS2 for extreme heat Kiryu! Pretty sure this is the first ever PS2 heat action ported to...
2024-09-21 21:56:33 +0000 UTC
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We have recently been able to completely reverse the OMT format (animation files in PS2 yakuaz games) and i have been really looking forward to porting Kiryu's original grab combo from Yakuza 1 to ...
2024-09-17 19:33:43 +0000 UTC
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Sorry for the lack of updates lately! I have been chilling and working on other mods while i was thinking of how i can improve OEDOD further, i'm slowly and steadily adding heat actions and moves a...
2024-09-16 17:56:59 +0000 UTC
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back in action
2024-09-11 15:30:16 +0000 UTC
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I was wondering if anyone would be interested in things other than my brawler mods, like the WIP version of coop mods for Yakuza 3 and 5 i'm working on
2024-09-09 14:19:34 +0000 UTC
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There has been an OVERWHELMING demand to give people the choice to fight Ebina without your party members. So when the fight starts, you get a choice. Choosing the second option will remove your pa...
2024-09-04 15:48:05 +0000 UTC
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If you equip knuckles when you are on rush style, you can switch to original Rush moveset
2024-09-01 23:59:27 +0000 UTC
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I initially made this game mechanic for Ichiban's freelancer job only, but what's stopping Kiryu from pulling out guns, knives, bats, handbags and umbrellas?
2024-09-01 02:43:52 +0000 UTC
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No more updates for the next few days as i chill and recharge for the last push towards making the story fully beatable with Like A Brawler 8
Pictured: me recharging
2024-08-29 03:50:10 +0000 UTC
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i had to do this after the overwhelming demand for QTEs for these bosses. so not only they have QTE's now when you duel them you and the enemy get a slight appearance change!
2024-08-25 01:04:18 +0000 UTC
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This took a great amount of effort to make. Making my mod capable of switching between turnbased and realtime whenever i want was an immense help. The mod goes back to turn based for the feel heat ...
2024-08-23 03:49:00 +0000 UTC
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this took me too much time but i think it was worth it
2024-08-21 01:16:02 +0000 UTC
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They are finally here!
2024-08-19 16:23:37 +0000 UTC
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Early upload for patrons, i fixed the camera!!! Its no longer twitchy as hell
2024-08-17 18:48:44 +0000 UTC
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I'm not progressing the story until i get the 4 styles in a basic functional state, things are going great so far
2024-08-13 18:25:26 +0000 UTC
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he is gonna have a lot of heat actions, i want styles to feel unique and not use reused heat actions that much
2024-08-09 18:29:16 +0000 UTC
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Was thinking of giving weapon stealing heat actions to Rush and that only Kiryu can perform them
2024-08-06 22:10:53 +0000 UTC
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Yakuza 7 effects look great on OGDOD
2024-07-30 03:00:46 +0000 UTC
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It finally happened!!!! Will port it to Like A Brawler 7 too sometime
2024-07-27 07:09:34 +0000 UTC
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Mugen, the person responsible for some parts of movesets and their visuals are currently upgrading OGDOD's visuals, so i'm gonna have to wait a tiny bit before continuing with Kiryu updates
<...
2024-07-26 02:07:51 +0000 UTC
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Its coming along nicely
2024-07-21 04:16:21 +0000 UTC
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As it turns out, Infinite Wealth spawns Yamai's women as enemies as well, which means they automatically got picked up as combatants by Like A Brawler, which caused this to happen
2024-07-18 04:38:56 +0000 UTC
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Experimenting with damage reversals on Ichiban
2024-07-15 21:23:44 +0000 UTC
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He is targeting the party sometimes this time around, not intentional, but i found it cool so im not gonna make any effort to fix it
2024-07-11 21:13:31 +0000 UTC
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I was thinking of adding townsfolk heat actions to Like A Brawler 8 (particularly the hot pot one), which required me to make a system to port particle effects between games, here's Yakuza 6 Haruka...
2024-07-09 21:38:00 +0000 UTC
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I recently found out that Kiryu can automatically perform heat actions if he is on brawler style, wonder if i should keep it or not
2024-07-05 15:55:31 +0000 UTC
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My CPU had a slight problem and is currently being fixed rn, which means i cant post anything in the next 2-4 days.
When im back i want to finish chapter 7 and do more kiryu stuff which hopef...
2024-07-04 17:33:29 +0000 UTC
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He had it coming
2024-07-03 00:55:30 +0000 UTC
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The most time consuming part of Like A Brawler 8 is creating AI for generic bosses. Made this one for pistol bosses, may consider adding sway attacks later
2024-06-30 19:40:28 +0000 UTC
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I have been doing nothing but modding Infinite Wealth for the past week. While great progress has been made, its time for me to take a quick break to avoid burnout. I'll be back in 3-4 days (or soo...
2024-06-28 09:00:42 +0000 UTC
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