Dark Energy (3.4+)
Blender version of the dark energy effect I did a while ago in Material Maker
2023-07-31 17:13:00 +0000 UTC View Post
Blender version of the dark energy effect I did a while ago in Material Maker
2023-07-31 17:13:00 +0000 UTC View Post
Very similar to the hypercube setup in Constellation but much simpler. Still not an accurate version of ...
2023-07-20 14:15:33 +0000 UTC View Post
This uses the new repeat zone that's (currently) only in the master builds
2023-07-18 09:13:52 +0000 UTC View Post
Alternative version of Solaris, more or less the same idea but a slightly different noise setup
2023-07-06 15:06:54 +0000 UTC View Post
Colored bonds that looked like little constellations.
Scale/Move the emitter object to change where particles spawn.
For colors they can be changed in the material(Mix node is used but ...
2023-06-23 11:03:09 +0000 UTC View Post
Mostly a test for a infinite zoom effect based on one of the materials here
2023-06-10 20:49:59 +0000 UTC View Post
Since simulation nodes is now available in the official builds(beta/daily builds), I will start putting the files here. Most of these will also be up on gumroad/ko-fi, mostly for free at a later da...
2023-05-28 10:00:03 +0000 UTC View Post
Don't have a lot of free time left so this will be the last material for mayterials 2023. All of these files will also be uploaded to ko-fi by the end the month, the only difference is that the inc...
2023-05-25 21:11:01 +0000 UTC View Post
For the mayterials 2023 challenge - "Cursed"
Mostly inspired by Jujutsu Kaisen, started mostly just searching about them 2023-05-23 20:24:01 +0000 UTC View Post
Made for the mayterials 2023 challenge with the theme - "Precise"
Modeled based on the Casi...
2023-05-17 20:48:00 +0000 UTC View Post
Made for the Mayterials 2023 challenge with the theme "Gilded". Textures done in Material Maker, rendered in Blender.
Skyrim word wall runes made for the mayterials 2023 "Carved" prompt. Textures done in material maker, rendered in Blender.
Material done for the "Metro" prompt of Mayterials 2023
2023-05-05 20:45:00 +0000 UTC View Post
Decided to do a simple scene based off a simple effect. Most of the elements here are placed manual...
2023-05-01 22:34:59 +0000 UTC View Post
Originally done with the simulation nodes, ported to use the buffer method(this one works with Blender 3.4)
This originally uses the simulation nodes but I've ported this to use the buffer hack so it will work in stable versions like 3.4
To reset the sim just navigate back to the first frame on the...
2023-03-19 20:54:59 +0000 UTC View Post
Flame effect by stacking a lot of planes, similar to how it's done in "polar mystery" nodevember project 2023-03-18 21:59:01 +0000 UTC View Post
Hilbert curve construction via instances / merge by distance node
2023-03-14 20:56:00 +0000 UTC View Post
Combination of the yinyang setup and the older circular wave material(75th material in this 2023-03-11 20:00:02 +0000 UTC View Post