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cmzw

cmzw

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cmzw posts

Rift (3.3+)

https://twitter.com/cmzw_/status/1603612777821614080 

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Reaction Diffusion (3.5+)

Reaction diffusion made mostly using the new Blur Attribute node and the buffer method. You will ...

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Infinite Scrolling (3.3+)

https://twitter.com/cmzw_/status/1599750725986582530 

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Psychedelic Alley (3.1)

(Early Access) Project source file for the 2nd prompt of Nodevember 2022, psychedelic alley. All files will be released for free to gumroad when I (eventually) complete them, hopefully before next ...

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Space Junkyard (3.3)

(Early Access) Project source file for the 1st prompt of Nodevember 2022, space junkyard. All files will be released for free to gumroad when I (eventually) complete them, hopefully before next yea...

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Differential growth(buffer hack, 3.3)

Slightly fancy render with the feedback loop thing from a while ago. Since it's a hack it's very likely it will get patched in future versions of Blender, though this seems to work from 3.1 to 3.3 ...

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Cursed Tornado(3.3+)

https://twitter.com/cmzw_/status/1580911893526388738 

Largely inspired by 2022-11-18 20:41:03 +0000 UTC View Post

Glow-y monkey

https://twitter.com/cmzw_/status/1588895302639316993 

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Onibi (3.3+)

https://twitter.com/cmzw_/status/1582753943913840640

Just a note that the 0.000 value in volume cu...

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volume cube slash 2

second attempt(more of a variation of the 1st) at a sword slash effect using the volume cube node. Once again you will need to use 3.3+ to use the file.

2022-10-29 21:10:01 +0000 UTC View Post

Volume Cube Starship (3.3+)

Based on the explorer edition's (No Man's Sky) ship replica.

The .blend file will also be up later early November via gumroad for ...

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volume cube slash 1

First attempt at a sword slash effect using the volume cube. You will need to use Blender 3.3 or above to use the file (volume cube is a 3.3+ node)

2022-10-22 21:24:01 +0000 UTC View Post

Ambiguous Ring (3.0.1+)

It's the same impossible ring from nodevember last year, but simpler

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Stellar Engine (3.3+)

https://twitter.com/cmzw_/status/1575712518865006592 

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Spook (Material Maker)

Basically the same material from last year(mayterials 2021) but "ported" to Material Maker.

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Number Plates

Aussie number plates, inspired by HotdogNugget's 2022-10-03 20:36:00 +0000 UTC View Post

Evergreen

Lucky Material. A remake based on last year's mayterials project (still available via gumroad at View Post

Stylized tornado effect (3.0.1+)

Recently updated my first tornado effect from the legacy nodes (pre-fields geometry nodes). This is the same file from gumroad.

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Constellation

Basically the last post but slightly fancier

2022-09-25 20:48:00 +0000 UTC View Post

Lazy Hypercube (3.1+, Open Access)

"Hypercube" by rotating a low-poly torus inwards

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Short tutorial shaders (update 75)

Added the circular wave

https://twitter.com/cmzw_/status/1573175828019642369 

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Short Tutorial Shaders (update 74)

Added the simple propeller motion

https://twitter.com/cmzw_/status/1572813135467393024 

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Endless Mineshaft (3.1+)

https://twitter.com/cmzw_/status/1570747604820197378 

You will have to be in rendered view in...

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Short tutorial shaders update 73

This adds the endless square tunnel

https://twitter.com/cmzw_/status/1571403877349748736 

...

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Short tutorial shaders update

This adds the simple inverse tiles, couple more tips here 

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Short tutorial shaders (update 71)

This adds the endless tunnel

https://twitter.com/cmzw_/status/1570647979354357760 

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Solaris (3.2+)

https://twitter.com/cmzw_/status/1562681524532588548 

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Gears

Based on my first material(originally done in Blender, still available via 2022-09-14 20:40:00 +0000 UTC View Post

Ancient Runestones

https://twitter.com/cmzw_/status/1568591068035432448 

A remake/iteration of an old material f...

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Ancient Tavern

https://twitter.com/cmzw_/status/1568261020942213120 

A port of the "Tavern" Material from View Post