Rift (3.3+)
https://twitter.com/cmzw_/status/1603612777821614080
2022-12-16 19:19:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1603612777821614080
2022-12-16 19:19:01 +0000 UTC View Post
Reaction diffusion made mostly using the new Blur Attribute node and the buffer method. You will ...
2022-12-13 21:03:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1599750725986582530
2022-12-08 20:31:59 +0000 UTC View Post
(Early Access) Project source file for the 2nd prompt of Nodevember 2022, psychedelic alley. All files will be released for free to gumroad when I (eventually) complete them, hopefully before next ...
2022-12-03 21:00:03 +0000 UTC View Post
(Early Access) Project source file for the 1st prompt of Nodevember 2022, space junkyard. All files will be released for free to gumroad when I (eventually) complete them, hopefully before next yea...
2022-11-28 20:00:05 +0000 UTC View Post
Slightly fancy render with the feedback loop thing from a while ago. Since it's a hack it's very likely it will get patched in future versions of Blender, though this seems to work from 3.1 to 3.3 ...
2022-11-26 19:58:00 +0000 UTC View Post
https://twitter.com/cmzw_/status/1580911893526388738
Largely inspired by 2022-11-18 20:41:03 +0000 UTC View Post
https://twitter.com/cmzw_/status/1588895302639316993
2022-11-06 21:09:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1582753943913840640
Just a note that the 0.000 value in volume cu...
2022-11-04 20:32:01 +0000 UTC View Post
second attempt(more of a variation of the 1st) at a sword slash effect using the volume cube node. Once again you will need to use 3.3+ to use the file.
Based on the explorer edition's (No Man's Sky) ship replica.
The .blend file will also be up later early November via gumroad for ...
2022-10-28 20:17:01 +0000 UTC View Post
First attempt at a sword slash effect using the volume cube. You will need to use Blender 3.3 or above to use the file (volume cube is a 3.3+ node)
It's the same impossible ring from nodevember last year, but simpler
2022-10-18 19:25:02 +0000 UTC View Post
https://twitter.com/cmzw_/status/1575712518865006592
2022-10-16 19:38:59 +0000 UTC View Post
Basically the same material from last year(mayterials 2021) but "ported" to Material Maker.
2022-10-12 21:47:01 +0000 UTC View Post
Aussie number plates, inspired by HotdogNugget's 2022-10-03 20:36:00 +0000 UTC View Post
Lucky Material. A remake based on last year's mayterials project (still available via gumroad at 2022-09-27 20:45:59 +0000 UTC View Post
Recently updated my first tornado effect from the legacy nodes (pre-fields geometry nodes). This is the same file from gumroad.
2022-09-27 14:04:47 +0000 UTC View Post
"Hypercube" by rotating a low-poly torus inwards
2022-09-24 22:04:00 +0000 UTC View Post
Added the circular wave
https://twitter.com/cmzw_/status/1573175828019642369
2022-09-23 07:52:43 +0000 UTC View Post
Added the simple propeller motion
https://twitter.com/cmzw_/status/1572813135467393024
2022-09-22 05:16:55 +0000 UTC View Post
https://twitter.com/cmzw_/status/1570747604820197378
You will have to be in rendered view in...
2022-09-20 21:05:01 +0000 UTC View Post
This adds the endless square tunnel
https://twitter.com/cmzw_/status/1571403877349748736
... 2022-09-18 08:28:18 +0000 UTC View Post
This adds the simple inverse tiles, couple more tips here
2022-09-17 09:25:33 +0000 UTC View Post
This adds the endless tunnel
https://twitter.com/cmzw_/status/1570647979354357760
2022-09-16 07:53:55 +0000 UTC View Post
https://twitter.com/cmzw_/status/1562681524532588548
2022-09-15 20:22:01 +0000 UTC View Post
Based on my first material(originally done in Blender, still available via 2022-09-14 20:40:00 +0000 UTC View Post
https://twitter.com/cmzw_/status/1568591068035432448
A remake/iteration of an old material f...
2022-09-12 19:56:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1568261020942213120
A port of the "Tavern" Material from