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Mauro Xavier Retro Developer

Mauro Xavier Retro Developer

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Mauro Xavier Retro Developer posts

About my silence... Is anyone here?

Guys, earlier this month I was testing out a few different Mega Drive technologies for future games and working on optimizations to make my games faster and more responsive, which includes Final Fi...

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What will my future projects be?

- Aqua Race (imagine something like Wave Race 16).

- Into The Darkness (Heretic meets Elder Scrolls).

- Mazes of Chaos (something like Gauntlet with many add-ons).


This...

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Changelog FFMD 2023-01-03

I'm working every day with the beta testers to find and fix any bugs, especially those related to gameplay. This week I intend to focus on fixing the serious bugs, including the main focus: getting...

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FFMD 2023-01-01 WIP ROM - bug hunt

Well, I ran against the clock programming as much as I could to fix some bugs focused on making the experience better, but I ended up not making the latest version of the ROM available for the team...

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FFMD WIP ROM 2023-01-01

Here in Brazil it's 11:20 pm, so it's still the first day and I'm on deadline.

Jokes aside, here's another Final Fight MD demo ROM, with several bugs fixed, however, I think it's interesting ...

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One more day, please.

Hello, my Patreon supporter friends!

I'm doing my best to make the Final Fight MD demo the best experience possible, but I didn't get the time I needed to achieve the quality you deserve.

...

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Final Fight MD - Public WIP Rom 2022-12-25

Merry Christmas everyone, and here's my simple gift to the community.

It's way below the quality I intend to deliver, but at least it can give everyone a little sense of what it's becoming. View Post

Another version of Final Fight MD for Patreon... Why not?

Yes, my friends.

Since you guys are supporting me, then it's only fair that I give back a little more.

On the 1st of 2023 you will receive another version of a Final Fight MD demo ROM w...

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Final Fight MD - WIP ROM Demo 2022-12-21

Today you are receiving the first preliminary work-in-progress Final Fight MD ROM, 32 Mbit version, with the highest possible compatibility.

I ask that if possible not distribute it to anyone...

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About the Final Fight MD demo (32 Mbits) for Patreon

You will receive the early access demo tomorrow.

Unfortunately, it won't have the quality you deserve, but at least you'll be able to test out the first two rounds and the bonus stage.

...

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Metrocity the way it really should be.

No more background limits, and still no loss of parallax depth. Metrocity buildings now are real skyscrapers!


Metrocity do jeito que ela realmente deve ser.

Não há mais lim...

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3 players test... In the campaign mode?

This was just a short test, almost a joke to understand limits, but I was surprised because even with some flickering, the console did relatively well! The HUD was broken because the game didn't ex...

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A message to my Patreons

First I would like to thank everyone for their support and for believing in my projects.

Secondly, I need to tell you that the development of Final Fight is going well, however, there was a c...

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Live stream!

Would you participate in a live stream with me explaining concepts about Mega Final Fight and other projects? I intend to answer as many questions as possible. My native language is Portuguese, but...

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This time I'm counting on you, my Patreons!

As I promised, the next video will be about the development of Mega Final Fight. Is there anything specific about development that you would like me to explain?

Feel free to suggest whatever ...

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Round 2 test with Cody in Arcade mode

The time has come... Travel by subway, as Sodom is waiting for you in the ring.


A hora chegou... Vá de metrô, pois Sodom está esperando você no ringue.

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Round 2-3 coming up... And rolling drumcans too!

I know, I know, it's not like the arcade, but I'm mesmerized when new stages are being created. This round was converted by Master Linkuei, based on the proportions of the SEGA CD with arcade tiles...

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My Patreons will be answered too!

There are 10 hours to go before voting ends on Twitter, so far 38.8% of people from there have chosen to see the complete gameplay of round 2 in the next video... So I better start getting my hands...

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What do you want to see in my next video?

I appreciate it if you participate in this poll to help me select a topic for the next video on my YouTube channel.

Details of each option:

- Survivor Mode: I will show you an almost co...

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Five enemies are so mixed, it turns the game into a (good) complete chaos

5 enemies will already be a reality almost at all times, six enemies only in specific parts. However, even with 5 enemies, it was difficult to take a screenshot as they chase you insistently. I wil...

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6 enemies at once...

Now testing 6 enemies at the same time. Thanks to the stability of SGDK 1.80 it is now possible to check the VRAM space and allocate sprites according to demand.

If anyone hasn't seen it yet,...

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Five enemies, even with two players!

With some adjustments, it is now possible to display up to 5 enemies on the screen even in 2 player mode. In some places, speed can be compromised, but I'm doing my best to address that too.

...

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Mega Final Fight - New Mega Drive mode opening and Maki gameplay

This video shows the new Mega Drive mode, showing the new opening, new music and a gameplay test of the new character Maki:

ht...

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Mega Final Fight poster

This is the poster used at the Canal 3 Expo event in Brazil. Patreons deserve to see this before everyone else.


Este é o poster utilizado no evento Canal 3 Expo no Brasil. Os Patr...

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Current status - Mega Final Fight

First I want to apologize for the delay in posting some news here.

The opening of the new story for the Mega Drive mode is complete and just a few tweaks are left to finish the last extra cha...

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New name: Mega Final Fight

This past Sunday there was an event in Brazil called "Canal 3 expo", where I would show the new name, cover and new characters, but I couldn't go because my wife had a domestic accident that deeply...

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Playing on a CRT is the extreme of nostalgia.

Emulators are lovely, but playing on a CRT is the extreme of nostalgia.

All development is being tested on several emulators and console models, including CRT TVs using composite video and RG...

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5 enemies at the same time, even in two-player mode!

Testing five enemies at once in two-player mode. Needs optimization, but it is possible to do this in some areas. The new game modes will undoubtedly be the ones that will benefit the most from thi...

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Mega Drive - Final Fight Ultimate - Haggar and Guy multiplayer test R1

Finally a new video... Only a little detail: my 10-year-old son is not used to Final Fight and was playing with Haggar, but you can get a sense of the gameplay. 😄

Mega Drive - Final Fight ...

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Game modes currently available

Currently, these are the available game modes:


ARCADE (NORMAL, DASH and TURBO):

As close to the arcade experience as possible, but with the option to speed up gameplay.

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