SakeTami
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Devlog #049

Hi!

A lot was achieved these last 3 weeks, and I have some menus to show off!

First is the character select menu. From this menu, you can add or remove any character you've unlocked to ...

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Devlog #048

Hi!

I've made some really nice progress recently! The screenshoot above shows the storage menu. You have limited inventory space, but chances are you won't want to sell every item you come ac...

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Devlog #047

Late merry christmas to you all! And early happy new year while I'm at it! :D


Slightly early update this time. Like most people I've been pretty busy with the festivities.

I ...

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Devlog #046

Hi!

Time for a new devlog!

I was able to get a very good amount of stuff done these last 3 weeks, some of which I'd kept pushing away for a while now, for whatever reason. Which makes me feel ...

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Devlog #045

Hey! This one is going to be on the short side since I got busy with work, sorry about that.


First is something I don' think I ever mentionned, the soul capture. I already explained how t...

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Devlog #044

Hi!

I caught a cold a few days back and still feel a little tired, but I was able to get some decent work done anyways, to the point where I should be really close to done with the exploration syste...

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Devlog #043

Hi!

It's been pretty busy for me these last 3 weeks, but I still managed to do most of what I wanted.

First of all, here is the new exploration UI. There used to be a heart in the bottom left,...

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Devlog #042

Hi!

Instead of improving the exploration mode, I ended up designing pretty much everything I needed, as well as improving the fights' look and feel.

Here are all the menus that are now ready t...

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Devlog #041

Hi!

I'm back with a completely redesigned menu!

It mostly works the same, but looks a thousand times better.

I renamed the "Equipment" tab the "Spell Card". Like before, you can equip sp...

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Devlog #040

Hi!

I added a bunch of cool things since last time, but the biggest addition is what you see in the screenshot, HE Fights!

Every now and then, an HE fight will appear instead of a normal fight...

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Devlog #039

Hi!

I did a looot of cool stuff these past 3 weeks!

First of all, this screenshot is the victory screen, which replaces whatever it was that I had before when you won or lost a battle. I've wo...

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Devlog #038

Hi! I'm back with some cool stuff! But before I talk about this low quality gif, there are a few other things I did in these past 3 weeks:

The stats now have a use! It's nothing terribly complicated...

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Devlog #037

Hi! It's been 3 weeks since the last update, and things are going great!

If you remember, I said I was goind to rework some code in the last update. The most important things that had to be fixed we...

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Poll Results

Alright! The poll ended, and we have 4 votes in. That's not very many, but that's what I expected. Problem is, 2 people voted for 2 weeks, and 2 others for 1 month...

I think the fair thing to do wo...

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Update Frequency Poll

As a follow up to last week's update, here is the poll!

If you weren't aware, I decided to lower the update frequency for several reasons (check the Pre Tutorial Update if you want to know more). View Post

Tutorial Update!

 

And here it is!

You can access the tutorial by clicking on the sign at the beginning, otherwise, it's pretty much the exact same game.

I didn't fully check all the text and there ...

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Pre Tutorial Update

So. I was supposed to release the tutorial update today, but sadly, it will be another 48 hours at most before this happens.

I was hoping to talk about this next week, but seeing as my situation has...

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Devlog #036

Hi!

I'm finally coding again! And the tutorial is almost done!

Not only that, but I took advantage of it to make some nice text boxes that I'll be able to reuse later.

I'll be posting th...

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Devlog #035

Hi!

I've begun coding again, and I'm hoping to have the tutorial ready in two weeks. It won't add much if you've already played the game, but a bigger update is on the way, I'll tell you more about ...

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Devlog #034

Hi!

This month's monstergirl, the imp!

I tried something new with weird proportions, and I think it came out pretty good, she's definitely the monsteriest monstergirl right now.

Also yep...

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Devlog #033

Hi!

Very short update this week, I don't have a lot to say. There will be a new character next week, and a minor update after that which will add an in game tutorial, since a lot of people have been...

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Devlog #032

Hi!

Sorry for being a few hours late today, but here is a new character : the fairy!

I'm working on another monstergirl that will look a bit more monstery than the others, you'll see in 2 week...

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Devlog #031

Hi!

I've recently come to realize something : At first, my plan was to draw a bunch of monstergirls so that when I work on the game itself again, I can keep posting new monstergirls AND update you o...

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Devlog #030

New character : Alien!

This one is a bit weird, but drawing her was a lot of fun. I wasn't too sure what name to give her, so I settled on "alien" for now.

I'm working on more monstergirls, bu...

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Devlog #029

Hi!

I don't have a lot to say this week, so I'll just quietly post Nightmare's rank 4 and 5 on Pixiv and Deviantart.

New character next week! It's kind of a weird one, but I really like her. View Post

Devlog #028

Hi!

This week is a bit different : New demo!

I changed a few things and updated the monster portraits. No more nondescript pixelated stuff, you're now facing actual monstergirls! :)

The ...

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Devlog #027

Hi!

New character : Nightmare

I'm pretty happy with how she turned out.

I'm in the process of adding a new pledge tier that will allow you to submit a concept for a monstergirl, I'll pos...

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Devlog #026

 

Hi!

Rank 4 goblin!

I promised a small annoucement last week, and here it is: for a few months now I revealed one monstergirl per month and filled other updates with unrelated draw...

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Devlog #025

Hi!

Here is a goblin! Just like the mud elemental, she isn't relevant to the story and is randomly encountered in dungeons and such.

I've had a lot of views and download on itch.io lately, whi...

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Hidden post #004

Hi!

I tried a bunch of new things with the colors and I'm really happy about how this drawing turned out, it's colorful and shiny. :)

I've been trying to figure out a good way to advertise B.E...

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