Molly's Prophecy
I had a bit of fun with this one last night. As usual, the renders are Daz, the composition is in Adobe AfterEffects. It contains visual spoilers for the end of Act III.
Molly's prophecy isn...
I had a bit of fun with this one last night. As usual, the renders are Daz, the composition is in Adobe AfterEffects. It contains visual spoilers for the end of Act III.
Molly's prophecy isn...
A big thanks to the testers that have hammered on this new release. It's mostly focused on the poker-game, and cleanup, with no new story added.
Builds: 2020-03-08 05:44:07 +0000 UTC
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I've been spending the bulk of my time since the last release (0.3.9b) doing improvements on the poker game.
The most obvious one for a player is the addition of Visual and Sound Effects to...
Since the Crowley upgrade project is all about bringing resources from Elsewhere, I'm spending some time hunting for bugs and fixing them in Elsewhere. I'm also spending some time documenting...
2020-03-04 04:44:22 +0000 UTC View Post
In the sprint for Act III's release I forgot that I'm supposed to do a poll each 1st of the ...
2020-03-03 01:40:48 +0000 UTC View Post
Had a bit of fun with the launch trailer. The music is Thorman's Theme, a track called Legend of the King, by Whi...
2020-02-29 09:42:05 +0000 UTC View Post
And it's out. Act III's complete build is now live, you can get it directly from here:
PC: 2020-02-29 05:02:45 +0000 UTC
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And finally, Act III's ready for public (I think). A huge thanks to the discord team that's been playing, balancing, spell-checking and poking holes in the story over the last month.
Act II...
The final feature of Act III was a long requested 'memory' mode, where you can go back and look at events from the past. It unfortunately hasn't recorded anything you've seen so far (I wasn't track...
2020-02-28 02:06:10 +0000 UTC View Post
As often, once I start playing with something I tend to get shiny-objected. The first render of this sequence ended up being over-bright, but the second pass turned out okay.
Now to chill wit...
2020-02-26 11:30:33 +0000 UTC View Post
And with 0.3.6, we're officially content complete. Now testing and bug-squashing can begin. I hope to have the final version out by Friday night, so you guys can start playing. As always, the...
2020-02-26 09:50:48 +0000 UTC View Post
We're down to two scenes before Act III is officially content complete; I'm halfway through the swimsuit scene, and finished rendering some photos Emily sends you with her new swimsuit. I enjoyed t...
2020-02-24 00:09:46 +0000 UTC View Post
And with today's beta build the counter ticked over from 0.2.xx to 0.3.1, with the final event in the main story of Act III completed. This doesn't mean the whole ACT is done (I've still got Lakesi...
2020-02-16 08:28:30 +0000 UTC View Post
Since Love of Magic has a strong romance theme, I figured I'd make some 4K wallpapers to celebrate Valentine. Apart from that, remember to vote for your dreams on the Black Rose ...
2020-02-13 06:28:38 +0000 UTC View Post
If you're in discord you might have seen that we're almost at the end of the core story for Act III. With the end of Date 6, there'...
2020-02-12 09:17:30 +0000 UTC View Post
I was a little hesitant about this poster; it's obviously got some Act II spoilers. But then I think everyone here has played the game that far, so I'd put up her current role, rather than her init...
2020-02-08 23:41:02 +0000 UTC View Post
Katie's your new best friend, advisor, and person voted most likely to get you into trouble by all the other characters.
She's a Leo, so let's see what that implies for her.
<...
I've always loved little biography posts, so I figured I'd do one for each of the main characters. Emily is, of course, the first.
She's a Capricorn, so let's see what the Capricorn hor...
2020-02-08 03:28:20 +0000 UTC View Post
One of the key lessons from teaching has always been that you should do it once to learn, then again to teach. So of course I started recording myself doing the After Effects composition of timelap...
2020-02-05 06:41:42 +0000 UTC View Post
I get a lot of questions about how my asset creation works; since I'm doing animating characters, and develop in Unity, it looks quite unlike most Visual Novel type games, which are typically creat...
2020-02-05 06:31:41 +0000 UTC View PostI did a quick tutorial on how to do a logo reveal trailer (I should really have done a video of making off video... next time). It was a quick 10 minute job, but I liked the final outcome.. hopeful...
2020-02-04 03:38:35 +0000 UTC View PostI'll be doing this polls on the first of each month, running it for 2 weeks (that's the plan, at least.. let's see how it goes). The first poll deals with the Black Rose optional quest line. When w...
2020-02-01 04:00:59 +0000 UTC View Post
One of the things I added to the Patreon list was access to an issue and bug tracker. Since it's just me working on this project task-tracking has largely been notepad, but it's time to be a little...
2020-01-30 02:15:30 +0000 UTC View Post
And I'm finally done with the big 'mid way' build. In the same way as the Act I midway build focused on Slice of Life events, Act II focuses on Elsewhere. I'm finally getting enough 'meat' on it th...
2020-01-29 15:51:22 +0000 UTC View Post
Now that I have patreons, I should really get them into build. Finished setting up the credits page (from settings -> Credits). I'm still playing with the visuals, but the basic functionality is...
2020-01-29 04:54:04 +0000 UTC View Post
I'm deep in work on Act III, but I'll likely do a mid-term build halfway between Act II and Act III. Apart from various bug-fixes, it's all about tuning Elsewhere (more monsters, more loot, more ev...
2020-01-27 03:00:44 +0000 UTC View Post
Finally, after 2 months, Act II is complete. It adds another ~1+ hour of core storyline, several new side-quests, and a replayable RPG dungeon where you can train your poker skills, unlock conversa...
2020-01-22 08:12:50 +0000 UTC View Post
Some fun wallpapers. And remember to drink responsibly!
With some luck, and the blessing of the beta testers, Act II should be done by the weekend.
While the bulk of the work right now goes into Elsewhere, I figured I'd take a break to introduce a new character. Moibeal 'Bella' Hume is a Hunter, basically supernatural SpecOps. While not a mage...
2020-01-12 22:39:41 +0000 UTC View Post
The main menu will change in subtle ways, each time an act is completed it'll morph gradually, trying to stay alive.
Completing Act I will give you a new character on the team. Other changes ...
2020-01-11 07:30:55 +0000 UTC View Post