SakeTami
AAU

AAU

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AAU posts

New Animation & Happy New Year

Hi Everyone. So those of you on the Discord server will know I released a new animation last month. I'm currently overseas, visiting my family for the holidays and Google is not a fan. I haven't be...

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New animation WIPs and what I've been up to

Hello everyone!

Sorry for the lack of updates recently but I have been working on a new animation, this one feature a lot of new things for me including:

-Animated sweat maps

-Rea...

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Giga Juri, Chun Li & Cammy

for TRM!

loving these new SF6 models! Version with counters found in the attached rar file

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KatWalk Animation Release

Finally wrapped on this minute long walking animation! Tried a lot of new techniques to sell the stomps, I hope you enjoy!


Downloadable version in the attached file. 

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Giga Kat Stomp Animation

You guys have been asking for animated stomp shockwaves and I aim to deliver!


(works as a loop)

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Giga Kat

Bout time she got more of the spotlight 😤

Version with counters in the rar


Thanks to all you fine folk I've recently upgraded to an RTX 4090. Can't thank you enough!! It d...

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Old Animation Links/ New WIPs & Discord Reminder

So I've been archiving and converting old animation to mp4 and sharing them on the discord but I aknowledge that about half of you subbed aren't on the Discord so I've made these google Drive folde...

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WIP Kat walking animation

Been working on a really versatile smoke system with geometry nodes (not quite what you see here) to really enhance footfalls. Gonna put it through its paces with a giga walking animation that I've...

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Giga Liara

Should I do more counters?

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Giga Cammy & Chun-Li (+alt)

Trying out adding some counters

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Promo Trailer (download)

So this is a short sequence I put together to test all the assets and particles systems I've been working on, you can see things like instanced crowds systems and jet squadrons which I'm really hap...

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Welcome!

Thank you so much for checking out my Patreon page. I've been spending the last few years learning blender and developing my animation workflow. I'm finally at the point where I'm ready to share ne...

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