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Using 3d models as pixel art reference

One cool trick for making complex animations in pixel art, specially when it involves rotating or complex perspective is to use blender or other simple 3d tool to mock it up first.

2023-07-18 19:45:37 +0000 UTC View Post

Earthblade sneak peek!

Some art that I made for my next game with EXOK Games, Earthblade!
Let me know what you all think :) 

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Simple Water Reflection and Masking

Super happy with how it turned out!

Heavily based on https://www.shadertoy.com/view/MdlXz8

It uses a mas...

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Road To Ghoulcrest update

My game is slowly becoming more and more a cursed farming sim/town builder and honestly we're okay with that.

Do you like the art style direction so far?

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We won Ludum Dare 53!!

1st place for Theme
1st place for Graphics
5th place for Innovation
7th place for Audio
7th place for Humor
9th place Fun  

Play it here: 2023-06-22 00:05:11 +0000 UTC View Post

Neo City Express (Ludum Dare)

Isa, Davey, View Post

My Thoughts on Style Consistency

I wrote an article about this! Check it out here: https://saint11.org/blog/consistency/


Edit: Fixed th...

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Chest animation

Little chest animation I won't use anymore. It's a simple animation but uses a lot of classic animation principles like easing, anticipation and "squash and stretch".


You can also ...

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Pixel art alignment

Quick tip on a pixel art technique that I really like.

This is usually one of the first things that I notice when looking at beginners pixel art, since it's not very intuitive.

Having e...

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Dead Weight 0.6 is done!

All right, finally my tabletop RPG is "done"! There's still a lot of room for growth, but I'll let it sit for a while for no. You can get the whole rulebook for free here: 2021-06-08 16:20:40 +0000 UTC View Post

I made an online dice roller!

Long story short, I couldn't make Roll20 do the things I wanted so I made my own dice roller for my RPG system! (I'm still using Rol20 fo...

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Dead Weight, a full RPG System

Hi there!

I've been working for a couple weeks on a new tabletop RPG project. The idea is to make a OSR ins...

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Pixel Art Articles & Glossary

After working on my current project, Scars for a bit too long I think I need a couple weeks break, so I decided to continue my series of articles "Pixel Art for Beginners". First I decided to port ...

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Concept art and style exploration

I've been using Procreate to explore some ideas and try new styles. These can also be considered concept art for my side project (the medic game), they are all about trying to visualize how the gam...

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The Art of Celeste

Now you can watch my last year's talk at Full Indie Summit about the postmortem art of Celeste!
I talk a bit ...

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Medic game prototype, and streams are back!

Here's some screenshots of my latest prototype. I've been working on it while streaming too, feel free to join and ask questions in my 2020-05-26 06:05:12 +0000 UTC View Post

Weaver in The Vault

Here's my second illustration inspired by Clark Ashton Smith's work. This one is from the short story "The Weaver in the Vault", hope you like it!

By the way, this illustration is under creat...

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Isle of the Torturers

Illustration I made inspired by "Isle of the Torturers" by Clark Ashton Smith. It's a very dark and eerie story that I read recently and sparked my interested in the author.

I'm working on an...

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Under Anisa's Tower

Just a quick 1-page adventure that I did on my iPad for fun. If you try it, let me know!

There's a PDF attached with all rooms and monster descriptions using 2020-02-10 05:58:57 +0000 UTC View Post

Resources pack #1

I really like drawing resources. I don't know why, but I think imagining random things that games can use is extremely fun, so I decided to use my free time on the iPad to draw some random resource...

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Making pixel art #8 - Saving and Exporting

Another article on my getting started series! This one has a lot of very basic and very advanced things, so, I hope it's useful!

Read it here:

 2019-06-05 21:13:13 +0000 UTC View Post

How to start making pixel art #7 - Lines

Took me a while but here's the 7th article about how to start making pixel art! This one is all about with lines. Read it here:

2019-05-06 18:51:00 +0000 UTC View Post

#79 Jumping

It's been ages since the last tutorial, but now I'm finally settled in and hopefully I'll be able to keep making my tutorials again :)

Thanks everyone so much for all the support and  pa...

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Status Update

For those who didn't know, I've just moved to Vancouver last week! Moving with 3 cats is being very intense and exhausting, so that's why I wasn't able to make any tutorials for this past month. Mo...

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I Made a Palette Generator: CCHIMERA

Hey there!

Today I want to announce a little tool that I'm making to help me (and anyone else) with something I struggle with a lot: color palettes. For now it only generates simple randomize...

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Pixel Grimoire #6, Basic Color Theory

Here's my first post of the week, another article in my series. Read it on Medium:

2019-01-08 20:43:34 +0000 UTC View Post

Impact!

After a very busy month I'm back :)

This tutorial works well with some other tutorials I made, check them out:

How to start making pixel art #4 - Shading

And here's the number 4 again :D

Well, I just upgraded the previous article to #5 and now shading is the new #4. I think I'll actually do this a lot, so the whole series have a better flow to it. I'...

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How to start making pixel art #4 - Anti-Alias and Banding

And again, here's another pixel art article! I went with some more advanced topics with this one, so maybe I'll make some extra articles about simpler topics and order them before this #4 article.&nbs...

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Top Down Tricks

Here's some simple tips and tricks for making top-down 2D games. Always take extra care with the colliders and break down objects to individual pieces.

Here's some other top down tutorials that migh...

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