Its been already quite some time since last post finishing the last project.
Since then I was throwing myself into a new project with a completely new environment to me,
but it was my goal right from the start to land here.
Creating my own game + engine.
So I am announcing now that I am working on my own Game.
It will be a real-time-strategy city building simulation-game with war/trade elements.
The main focus is to build your own city and expand/grow your population.
This population needs to be supplied with resources.
From essential living to luxury resources.
Managing that is the main focus of the game.
You can either go the peaceful route and trade with other cities/nations,
or fight them over the finite land.
Right now this game is in the very very early stages where I am still designing the engine
and try to find out how I want to layout things
but this gif provides you with an example of how the game looks like right now and what its main art style will be.
Extra to that its also something I can show of right now.
That covers most of the things that I have done and what I wanted to show.
If you have questions or other things just leave a comment down below.
The next update will be in around 2-3 weeks.
I am still in testing engine features and other things and progress speed overall will be very slow because of that.
Thanks for reading Speiger