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Fabula Ultima: The Eight Pillars

Hello! First of all, here's the new (and likely final, but let's not be too hasty) logo for Fabula Ultima. It's dreamy, and green-blue, and JRPGish... and I'm pretty happy with it, but I'd really love to hear your thoughts.

However, the meat of this post is... the Eight Pillars! What's that about? Gimme a sec!

Basically, the world in which your Fabula Ultima adventures will take place is not predetermined: its cities, regions, realms, deities and cultures are something your group will create (the shared World Creation is a core part of the creation process, alongside Group Creation and Character Creation). As you explore and travel across this fantasy land you will have plenty of occasions to add details and unravel its mysteries!

That said, all Fabula Ultima worlds share the following eight fundamental elements, known as Pillars.

You might be familiar with these guys.



And there you go, these are the eight pillars of the game, the elements that should never change in order for it to do what it's being designed for. Unsurprisingly, most of these are typical of Final Fantasy and similar franchises - but hey, that's what I'm drawing inspiration from!

As always, thank you for your support - and if you've got questions, curiosities and such, please feel free to write them in the comments :D

Fabula Ultima: The Eight Pillars

Comments

Yeah, I wanted to state pretty clearly that there’s not going to be much gritty realism here - tragedy and drama, yes, but no real world physics discussion or low-magic options! ;D

Emanuele Galletto

Yeah, I think the logo will stay like it is on the book’s spine, but will be slightly different on the cover where there’s more space to toy with!

Emanuele Galletto

About the 8 Pillars, they are very good. It's imperative to give the right direction to your game, and those push the fiction in the right direction to have a FF-like campaign.

Andrea Parducci

About the logo: I think it's ok. Maybe you could embold the letters more (I feel that when you shrink it a lot, you could lose the details. Also, I'd do the ball bigger, but of course this is just matter of taste: something like this silly mockup done in a minute using your as base: <a href="https://ibb.co/c59sKT" rel="nofollow noopener" target="_blank">https://ibb.co/c59sKT</a>

Andrea Parducci


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