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Crawling Lab Test Play_240513

This is a test playthrough of Crawling Lab.

As you clear each round, you'll gain options to make combat run more smoothly.

The size of the map, placement of monsters, and balance of options are being adjusted as we test.

ํฌ๋กค๋ง ๋žฉ์˜ ํ…Œ์ŠคํŠธ ํ”Œ๋ ˆ์ด ์˜์ƒ์ž…๋‹ˆ๋‹ค.

๋ผ์šด๋“œ๋ฅผ ํด๋ฆฌ์–ดํ•  ๋•Œ๋งˆ๋‹ค ์ „ํˆฌ๋ฅผ ์ข€ ๋” ์›ํ™œํ•˜๊ฒŒ ์ง„ํ–‰ํ•  ์ˆ˜ ์žˆ๋Š” ์˜ต์…˜๋“ค์„ ์–ป์„ ์ˆ˜ ์žˆ์–ด์š”.

๋งต์˜ ํฌ๊ธฐ์™€ ๋ชฌ์Šคํ„ฐ์˜ ๋ฐฐ์น˜, ์˜ต์…˜์˜ ๋ฐธ๋Ÿฐ์Šค๋Š” ํ…Œ์ŠคํŠธ๋ฅผ ์ง„ํ–‰ํ•˜๋ฉด ์กฐ์ ˆ ์ค‘์ž…๋‹ˆ๋‹ค.

Crawling Lab Test Play_240513

Comments

it'll be nice to add some different areas and obstacles in case it doesn't feel all the same. ๐Ÿค”

RadRanger

It feels like both the gun impact and knife cut have low feedback

Jawn


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