JoiPlay 1.20.027 (Public Beta) and Plugin Updates
Added 2023-04-21 07:26:07 +0000 UTCHello everyone! I wish a happy Eid al-Fitr to all who celebrate it. These builds bring bug fixes and small improvements over the latest alpha builds.
RPG Maker Plugin comes with some risky changes and built with a new version of toolchain so there might be some undetected bugs.
Downloads
JoiPlay 1.20.027: MEGA
Ren'Py Plugin 8.0.3_7.5.3_010: MEGA
RPG Maker Plugin 1.20.28: MEGA
Ruffle Plugin 1.00.10: MEGA
Changelog
JoiPlay 1.20.027
- Export feature now generates JGP files instead of RGA files.
- JoiPlay now checks available space before importing archive files and packages.
- Added developer name to autocomplete items on game title fields.
- Fixed a bug that causes gamepad to forget global values when settings are saved.
- Made a change to fix gamepad button background issues.
- Updated help dialog.
JoiPlay 1.20.026:
- Made cache cleaner more selective to prevent deleting folders that created by users.
- Fixed a bug that creates files that can't be deleted because of invalid filenames.
JoiPlay 1.20.025:
- Improved online patching feature.
- Fixed a bug that causes issues with filename encodings while reading archive files.
- Fixed wrong layout bug that happens after importing an RGA file. Also, fixed some minor bugs related to RGA files.
- Made a change to prevent unnecessary sprite tintings on RPG Maker MV games. Also, disabled linear interpolation.
Ren'Py Plugin 8.0.3_7.5.3_010
- Fixed mute button.
RPG Maker Plugin 1.20.28
- Added patches to fix crash on some Pokémon Essentials games.
- Made a change in script unpacker to handle asterisk characters in script names.
- Made a small change to improve font rendering. (Might cause small performance drop.)
- Disabled subImageFix option to improve rendering performance. (Might cause issues on devices with buggy drivers.)
- Enabled link time optimization to improve performance slightly.
RPG Maker Plugin 1.20.27:
- Added System.reload_cache, System.mount, System.unmount methods from mkxp-z.
- Added HTTPLite module from mkxp-z. Also added HTTPLite.download as an extra. HTTPLite.download method downloads a file to a given path. Usage: HTTP.download(url, filepath, progresscallbackmethodname, headers) Callback method must accept two fixnums (progress, total).
- Merged some changes from mkxp-z to improve compatibility with games that use mkxp-z.
RPG Maker Plugin 1.20.26:
- Re-enabled F12 key shortcut to restart games.
- Merged commit 5c69aea from mkxp-z. It should fix crashes related to videos.
Ruffle Plugin 1.00.10
- Updated Ruffle and dependencies.
- Fixed audio issues.
Ruffle Plugin 1.00.08:
- Updated Ruffle and dependencies.
Comments
Is there a way to map my Backbone controller to work with selected buttons?
Askablod
2023-10-30 00:36:49 +0000 UTCHow do I install RPG VX package with this version? I tried installing the the package through the option but the zip file is not visible this way and the extracted file itself is empty.
Zombie Bob
2023-06-26 04:31:25 +0000 UTCOn the RPGM plugin I noticed a bug, where the characters dialogue text overlap making it hard to read.
Tsuki
2023-06-26 00:35:42 +0000 UTCHello, looking forward to the next version, any predictions?
Messias Barbosa
2023-06-21 15:55:51 +0000 UTCHey, is the RenPy plugin coming to the latest android version or no plans for it?
Vito Scorcesse
2023-06-18 12:51:00 +0000 UTCWhy can the old version emulator of the mv engine game be opened, but the new version cannot be opened?
plsm
2023-05-18 21:42:16 +0000 UTCCongratulations on improving the fonts, it was sensational! Now a report. The function released a few versions ago causes the game to crash and it does not continue MKXP.enable_fastforward(false)
Messias Barbosa
2023-05-01 04:18:57 +0000 UTCThere is still a bug, when I play the game from the RPGM machine, I can't play ... and I think it's the one that is damaged by the game file, it turns out the RPGM plugin.
MR.YC PTR
2023-04-30 09:40:51 +0000 UTCI agonize over the fact that every time I create a game, the name has to be in English. Why does it have to be in English? Does it not support UTF-8 format?
EVE
2023-04-28 03:35:30 +0000 UTCCan you add support for Japanese filename paths? Every time I create a new game and use a Japanese name, it ends up renaming an existing game instead of creating a new one. The game name prefix must be in English in order to create a new game.
EVE
2023-04-28 03:30:23 +0000 UTCI second this...i don't know how easy it is to implement that, but i think it is necessary for it to exist...tried loading the latest version of pokemon rejuvenation but it could never load and said something along the lines of "Exception: Zlib::StreamError"
BloodRaptor
2023-04-27 11:46:44 +0000 UTCReport: For those using mkxp 2.4.0 it is necessary to require 'zlib' in the code, this causes an error when emulating in Joiplay. cannot load such file -- zlib
Messias Barbosa
2023-04-26 21:51:49 +0000 UTCSorry to bug ya man. For some reason Pokémon flux exe plays the games battle etc. It won't allow me to enter buildings at all. is there a way you can fix that issue
Micahl Taylor
2023-04-25 17:56:40 +0000 UTCMake a VR Version of Joiplay the app already works for the quest but an official version would be nice.
Himself
2023-04-24 15:34:06 +0000 UTCGreat work brother
Burnitupxtc
2023-04-21 11:24:17 +0000 UTCYes, Again updated
MR.YC PTR
2023-04-21 11:23:15 +0000 UTC