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This is more or less the same setup I've posted but does not use geometry nodes anymore and slightly cleaned up. To have it align to a camera you can still use a simple 'track to' constraint on the plane mesh(set target to the camera object)
CalzetaSan
しもび
甘党
Eje in Motion
michaelscars
DicloniusPony
コスチューム研究所
DarkenDenArt
Sam Rabbitt
Xaenyth
Sol_K
nyashniyvladya
Kai Alias
RERE【NEW】
ふじはじめ
darkpink
Miyu
El_Jo66
Amonnex
Amberly Rothfield
feiya
reverseryona
(U^ω^)わんわんお!
右向カレイ
Fetishcomix
Alberto Ayala
Pixelated Waifus
clockhandsat
Hoverbike
iroamisogi
Qrochairo
EEsan
KarenG
さざめき通り
yonggok
わらしべ
kkleo
るしま
Trigon
hatunemikuSuki