Another week of steady progress.
I'm working through some lewd scenes, and while they are fun to make, general progress always seems slower on the lewd'er weeks even though the hours put in are the same. Two weeks of animation work can amount to one or two minutes of playtime and doesn't make any headway towards the end of the episode, whereas two weeks of story renders can make me tick several things on my checklist.
An easy way to compare my progress to the release schedule is by tagging each of these dev updates with the current episode number. Since I do a weekly update every Friday, the numbers in parenthesis are easily comparable. As you can see, I'm at around the halfway mark compared to episodes 2 and 3, but by my estimate, I'm past the halfway mark for the content of this episode.
Two of the remaining scenes are the only free-roam of the episode and the actual last (end of the season) scene. Both scenes are decently sized, and I'm looking forward to doing them. Especially the ending, as I can finally reveal a whole lot of things (probably so many things it's borderline information overflow). But it should give you insights into just about everyone in the story and give me lots of meat for the season 2 bone.
Numbers for the week are 139 story renders and 1,280 animated frames done - totaling 1,807 story renders and 14,983 animation frames (or 73 animations) for episode 4 so far.
Have a lovely weekend, and stay safe out there.
// Drifty
Jack Strack
2025-04-12 05:18:18 +0000 UTCTom W
2025-04-11 21:09:20 +0000 UTC