I wanted to put out a TLS update on Friday, and maybe I could have pushed to do it, but it would have been exhausting and I decided to take you guys up on not pushing quite as hard.
Stineford was already done, but have some more screenshots in lieu of more abstract work. No more map remaking for a long while at least. -_-
Should be this coming Friday, though. It won't have the major new content like the optional dungeon, but I still think this is a non-trivial release because it includes a bunch of accumulated fixes like final battle balance, plus everyone can enjoy the new dialogue system for however long the next content takes. I hope to get lots of feedback on the new balance changes so I can incorporate that into the final optional dungeon.
Change notes for the upcoming build below. This kind of stuff isn't as flashy, but I think these are a major part of the game's fundamental quality, so hopefully everyone will be patient with the delays.
TLS 0.75.0
- The dialogue system of TLS has been massively overhauled to show character busts during conversations. Thanks to Rachnera and others for helping this happen.
- Substantial balance changes, including many new skills (see next section).
- Remade and polished prologue section.
- New custom title screen menu.
- New maps for all Stineford interiors.
- Further polishing, to the final battle and across the game (see lowest section).
- New windowskin thanks to Lamsey.
- New illustrated scene: Shard Sipping.
Balance Changes
- 33 new skills spread across the harem.
- 6 new skills dedicated to swapping active party members, a newly coded capability.
- 8 new synergy skills: Poison Storm, Piercing Assault, Weakening Assault, Agile Guard, Pure Thrust, Inspire, Anti-Tyrant Essence, Arcane Shieldwall.
- Uyae's stance skills no longer require a turn to switch.
- Thanks to Lord Forte for scripting help, the LUK statistic now has more complex effects on the game, including status effects, hit rate, and evasion.
- The LUK of both enemies and characters has been adjusted to compensate for these effects.
- Six new offhand items unique to Vhala have been added, spread throughout the game depending on decisions.
- Multiple synergy skills have been tweaked, and Forest Lance no longer requires synergy.
- The cost of Dominate/Corrupt was reduced.
- The damage formula for Quake was improved.
Past Changes and Additions
- Final ending requirements modified.
- The final push section now shows your variables more accurately.
- Lustlord's Shadow boss weakened.
- The Crystal of Harmony is now purchasable if you missed it.
- Eustrin now has two new tracks, thanks to Lamsey.
- Lamsey also contributed a significant number of modified sprites, such as succubus sex, prologue Simon, and a new Doom King statues.
Dubsington
2024-09-03 18:39:16 +0000 UTCDankPotatoes
2024-09-03 17:16:57 +0000 UTCAlistair
2024-09-02 03:35:18 +0000 UTCMycroft
2024-09-01 20:08:14 +0000 UTCSierra Lee
2024-09-01 19:03:29 +0000 UTCSierra Lee
2024-09-01 19:00:15 +0000 UTCSovereign
2024-09-01 18:23:50 +0000 UTCDubsington
2024-09-01 17:41:31 +0000 UTCAnythingAtAll
2024-09-01 17:26:37 +0000 UTCJeffrey Lebowski
2024-09-01 17:23:51 +0000 UTCHansworth
2024-09-01 17:07:02 +0000 UTC