
I present a simple demo scene that I worked on for about 2–3 weeks. The entire project was developed mainly to outline general knowledge about video game creation. From a gameplay perspective, the scene is based on my project, Adventure Game Locomotion System (AGLS) v1.5.
As for models, textures, and shaders, I used several asset packs available on the FAB platform (list below). I also decided to implement a few small details to enhance immersion, including:
basic facial expressions for the Companion AI
Companion AI reacting to flashlight blinding
clothing wetness simulation
foliage interaction
and global wetness with interior masking
This demo should not be considered the start of a full game production. Rather, the project can be used to test AGLS v1.5 in more practical conditions.


List of FAB packs used to produce the scene:





Junaid Malik
2025-12-02 18:58:21 +0000 UTCragnar78
2025-09-07 16:13:57 +0000 UTC